

Kotobukiya is due to release two chibi sets of Persona 4 characters, one with glasses and one without, with the exception of Adachi Tohru, who has none in both.
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Shigenori Soejima, the artist in no small part responsible for the success of recent Persona games thanks to his distinctive character designs, is receiving an English language artbook covering his fine character designs, and also including an interview and various other details of interest to Persona fans.
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This Aigis (or Aegis) figure by Alter looks to be a real work of art – and not just because it is based on a particularly fine illustration by Shigenori Soejima.
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Dengeki readers have been quizzed on which games they would most like to see benefit from the recent wave of game-to-anime adaptations.
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The perverse reluctance of the shade of Atlus to make a new Persona title for the PS3 is now reaching farcical levels – the latest addition to the series is to be a 2D fighting game spin-off, accompanied by yet another portable remake.
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Atlus has announced what everyone probably already knew – that Americans love Catherine, having made it the best selling US launch in Atlus’s history.
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Atlus will be releasing an international version of “HD adult horror title” Catherine (which certainly sounds a lot better than “puzzle game with sex”) after all, with its US release dated for summer 2011.
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Catherine’s sexiness now extends into the 3D realm thanks to the efforts of a depressingly small but undeniably sexy retinue of cosplayers:
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Hardcore puzzle game Catherine may be selling like hot cakes in Japan, but the marketing geniuses at Atlus have still declared the title to be a “Japan-only game,” saying they have “no plans” for a US release.
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Despite crushing weakling gamers with its “impossible” difficulty, ero-block pushing game Catherine has sold quite respectably across both platforms, managing 166,027 sales in its first week.
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Complaints about Catherine being “too hardcore” have not fallen on deaf ears – Atlus promises a patch to make the game easier for the mewling weaklings they are saddled with as customers.
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Sexy puzzle game Catherine is being almost universally lambasted for being of the “sadistically difficult” school of game design, to the extent where many players report not even being able to clear it on easy, let alone normal.
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