
Capcom have finally announced the release date of the long awaited Street Fighter IV, making a surprise announcement at the end of their recent exhibition; SF IV is set to have a multiplatform console release in Febuary 2009, they say.
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Accompanying the ramp up to the release of the latest instalment of Capcom’s fighting game magnum opus is the news that the game is set to receive a regular “long” anime adaptation, to be handled by Studio 4°C (most recently noted for Detroit Metal City).
You can see some of the already complete anime parts which led to this, along with much of the game, in the video below.
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Sengoku jidai crowd hacking game 戦国BASARA / Sengoku Basara (or Devil Kings) is set for anime adaptation, with the conversion to be handled by Production IG.
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Finally some substantive SF IV news; we have details on three new characters (with more apparently to come), release news (game is in final testing stages, announcement likely soon), and of course plenty of screens of the new characters.
The characters:
Rufus: giant American fat man type – can’t wait to see him in motion.
El Forte: Mexican lucha libre masked pro-wrestler type.
Seth: evil scifi shiny cyborg CEO boss type.
Nothing uneventful there then. And so on to look at Famitsu’s numerous screens. Now only to wait for the release details?

Some release details for the latest instalment in Capcom’s Street Fighter series have emerged, and in part they are extremely surprising. Famitsu confirms it will be a multiplatform release for the PS3, Xbox360 and, oddly enough, the PC. Details of the price and release date for each platform are unfortunately yet to be announced. The article also carries some details of a tawdry Hollywood cash in, which I will not bore you with.
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