Cantido said:
I was assuming it is the intel processor family.
I just realized I didn't even finish my sentence, "We'll see about that soon enough." Not contesting that it won't be easy to code for, but will it prove fruitful. I actually don't know what went awry with the 3rd party support at this point- PSV had a bad start, sure, but I at this point don't see why this console can't get games. It actually isn't as hard to develop for the Vita as I previously thought. I'm withholding all judgment until my twitter feed starts picking up in the coming months.
But as it stands now, I've heard no complaints outside of that speculated and debunked no second hand game thing. If they can perfected the browser, this could actually be the best "home media PC" ever. I'd actually ingrate the Media Go (as it is pretty solid and very attractive to people like us) as the default media player.
Things actually don't "bad" for this new console. The touch pad isn't a stupid idea this time.
I could hate this thing in a heartbeat if it is half a grand at launch. I just got a PS3 in August. So yeah.
1. 'Fruitful' is an understatement. Devs have been quite public about PS being difficult to code for since PS2. Hopefully they won't be able to use this excuse anymore to halfass ports, now that it and Xbox will share similar architechture.
2. Vita just hasn't penetrated market that deep. There's a reason why Sony kept on being pressured to lower the price of the thing and those damn proprietary memory cards. Japan got some boost, but NA and elsewhere will still be broke for some more time.
3. Shuhei Yoshida seemed crass but honest when Eurogamer posed the question on used games to him, lol. The words he used though were still quite vague and open to interpretation(they still hold the technology to make the restriction possible). Considering Sony's past history, some skepticism on their honesty is healthy for any concerned individual.