You have done everything great neat, including the perspective. I'm not talking about her legs. All I'm saying is that you can change the perspective. That is make her body at more of an angle so her lower body is closer to the viewer. That would make the composition more dynamic/exaggerated. There are different ways to make it more exaggerated though. You can throw in a complementary color or a pattern on a spot you want noticed. For tips on terrain, do not focus entirely too much on details. Peoples eyes will do the work for you. Plus if you do detail on terrain too much, then people will focus on that more than the robot (which I am guessing the main focal point). Anyway, just some suggestions!
Yeah, I knew what you meant. I was just saying that some elements did have perspective. Which... is really kinda like if someone said "here look at this orange," and I said "yes, there is a banana over here, too." The abdominal muscle strands give a different look from that shot, too. Still gotta finalize that arm, too...
I know I do kinda lack good perspective tricks in general, though. I tend to have "stiff" poses. I was getting better at it when I practiced more, but it has been a long time since I drew stuff.
And yeah, detail was kind of a problem. I really don't need every leaf on the ground... seriously, I tried to do that, once. I'm kind of a nit-picker, so I have a bad tendency to go into unnecessary detail.
Like my nerdy base-sixteen currency system for a story, which they used because someone found remnants of hexadecimal math and began using it instead of base-ten, including the size and estimated converted value of each coin.
I think once I get a better hang of this tablet, I'll do a little better. Organic stuff is more like painting than the mechanical work.