Sankaku Complex Forums » General

  1. I kinda regret telling certain character back stories now...

    Posted 11 months ago # Quote
  2. Jakuryusei said:
    I kinda regret telling certain character back stories now...

    You can always go back and change it.

    Posted 11 months ago # Quote
  3. overfiend said:

    The Story of Daisey.

    Attachments

    1. n4f2b6c17b14d5.gif 11 months old
    Posted 11 months ago # Quote
  4. Peter Barton said:

    You can always go back and change it.

    I guess~

    Posted 11 months ago # Quote
  5. Dooodles from Clockwork Prince. I'm loving the book. <3

    Attachments

    1. Clockwork_Angel_doodle.jpg 11 months old
    Posted 11 months ago # Quote
  6. Moaarr doodles 'cuz I've been so bored

    Attachments

    1. moardoodle-4.jpg 11 months old
    2. IsabelleSimonClary_copy.jpg 11 months old
    3. clary_copy.jpg 11 months old
    Posted 11 months ago # Quote
  7. mockingbird said:

    Thank you.

    Posted 11 months ago # Quote
  8. just messsin' around in sai. think i need to make here strikers more rounderer :/


    EDIT: now that i look at some picture, hartmann's striker is more square so I guess rounder is NOT the way to go.

    Attachments

    1. hartmannflying.png 11 months old
    Posted 11 months ago # Quote
  9. danhibiki said:
    just messsin' around in sai. think i need to make here strikers more rounderer :/


    EDIT: now that i look at some picture, hartmann's striker is more square so I guess rounder is NOT the way to go.

    The joke is that it's the underside of a girls skirt with a tail, right?

    Posted 11 months ago # Quote
  10. joke? I'm not sure I follow you? but she's not wearing a skirt. have you seen strike witches?

    Posted 11 months ago # Quote
  11. Looks good so far. Her legs seems really flat, though, even without considering the shape of the strikers; not sure why.

    Posted 11 months ago # Quote
  12. Well, I think I've improved... A lot.

    Attachments

    1. jyvhkhkj.jpg 11 months old
    Posted 11 months ago # Quote
  13. giascle said:
    Looks good so far. Her legs seems really flat, though, even without considering the shape of the strikers; not sure why.

    i think they look a bit better in this version. not sure if i want to keep this orientation though. i kinda like the idea of having the world upside down but at the same time i liked having the girl upside down. but it'd look dumb if both were...

    anyway, yeah it was just the roundness of the lines (or lack or roundness) where the legs met with the torso in the other picture that made it look flat i think. fished that and altered her strikers in this one.

    Attachments

    1. hartmannflying2.0.png 11 months old
    Posted 11 months ago # Quote
  14. Looking this thread makes me want to draw again. Here is the last drawing i made 5 years ago before i stop drawing.

    Attachments

    1. f352.JPG 11 months old
    Posted 11 months ago # Quote
  15. danhibiki said:

    i think they look a bit better in this version. not sure if i want to keep this orientation though. i kinda like the idea of having the world upside down but at the same time i liked having the girl upside down. but it'd look dumb if both were...

    anyway, yeah it was just the roundness of the lines (or lack or roundness) where the legs met with the torso in the other picture that made it look flat i think. fished that and altered her strikers in this one.

    NVm me I thought it was something else, this one looks better though imo.

    Posted 11 months ago # Quote
  16. BLEH

    I near-about failed this one guys! On the drawing itself I didn't show anything mechanically interesting, and scanner won't work for me so I've got a terrible image courtesy of my mother's deskjet.

    --------

    Conceptually; this "merrow" isn't so much a species in and of itself. Her mother was a human who took a certain injection to add medically advantageous traits into her family's gene pool.

    Purchasing these traits is a very difficult legal mater. The genes themselves form a complex code that operates independent of the organism around it, yet at the same time all genes found within an organism are considered "protected." Genes cannot legally be taken out, and the organism has full ownership over them. To counter this, the company that provides the genes has a script implanted in their product that "turns off" the codes after one generation. This means that the baby this merrow produces will be a normal everyday human being with no special adaptations; unless of course, the merrow pays a modest fee to renew her expired genes.

    This system was originally developed to help colonists surviving in hostile alien environments, but has quickly made it's way back to the heart of civilization. Laws are being hastily developed to limit the potentially disruptive adaptations that civilians are able to acquire, but with this frontier barreling forward there is little chance that any amount of regulation will be able to keep up.

    --------

    At least, this is the rough concept.

    I guess.

    Attachments

    1. loinheart-merrow_n1_v2.jpg 11 months old
    Posted 11 months ago # Quote
  17. danhibiki said:
    just messsin' around in sai. think i need to make here strikers more rounderer :/


    EDIT: now that i look at some picture, hartmann's striker is more square so I guess rounder is NOT the way to go.

    For a second I thought the tail was a stream of piss

    Posted 11 months ago # Quote
  18. OH GOD I MISSPELLED THE FILENAME!!! XD

    Posted 11 months ago # Quote
  19. My mage is almost done and that's how I'll leave it since I'm wayyyy too lazy to color it. But you gaiz can guess what her hair color would be.


    ^dooodle. Just trying to get used to coloring. Still hate it.^

    Attachments

    1. beautymakeup.jpg 11 months old
    2. PRIESTsdasf_withlineart.jpg 11 months old
    Posted 11 months ago # Quote
  20. HOW IN THE WORLD do you people manage clean lines!? Cereally. I give up.

    Attachments

    1. antikavamp_copy.jpg 11 months old
    Posted 11 months ago # Quote

Reply »

You must log in to post.