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Why did you ignore that one anime figure?

  • Started 4 years ago by Ashura, currently has 26 posts - latest post is by DirtyPair

  • Poll: Why do you ignore a certain figure?
    It looks bad : (6 votes)
    29 %
    It is irrelevant to your interests : (6 votes)
    29 %
    It is too out-of-reach (too expensive or large) : (7 votes)
    33 %
    It lacks extras (anime figures need extra faces too!!) : (2 votes)
    10 %
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  1. I've never owned an anime figure before, but I started to make 3D anime models for SL way back in November. As a result, I need a way to see what grabs people's attention. Since I doubt any of you play SL, I'll just use figures as an interest-maintaining bridge.

    I started to notice how figure-picky otaku are, when I read the comments for the Kuroneko beach queen figure way back in January. The comments had a snarky, qualm-like aura to them ("This figure looks so bad" "Wtf is this? Did they intentionally want Kirino to sell more than her?" etc). Confused, I took a better look at the figure and thought "It looks a bit off, but I still think it's cute.". It must have left one of the worst aftertastes in recent otaku history though, to the point of traumatizing a few otaku, since one of them made a "take-that" in an article about another Kuroneko figure ("I preordered all the kuroneko figures, except for the beach queen's one").

    Normally, I'd just forget those comments. However, they have become relevant to me; my Etna and Raspberyl avatars have been selling poorly, and nobody has really told me why. I only own one store, but it's in a very popular anime-themed region (about 6,000 people visit there per week). The heads can easily make over 2000 possible expressions, I spent 40+ hours on each model, but I'm lucky to nab 10 sales per week. I'm hoping that it's due to the lack of advertising outside that region, but I get the eerie feeling that potential shoppers just dislike them.

    Hell, I posted an in-world demo of my Etna avatar on the artist thread here and it got absolutely NO attention. Yup, that totally helped.

    Worst of all, I updated my Raspberyl avatar a few days ago, and one of my old customers IMs me with "Oh wow, the head looks so much better!". Thanks for telling me that the old head looked bad, 4 months after its initial release..

    So, how do that relate to Kuroneko? I'm sort of like a company, just like Wave. We don't know why something sells so poorly. If it tanks in sales, employees start to point fingers at each other ("It was the bad advertising!" "It was poorly done!").

    I know it's company policy to ignore user advice, but I thrive on it. In fact, my direction comes from user feedback. If someone says something bad about a certain model part, I'll try to change it to fit his/her needs. I show wips of my future models to my artist-orientated friends for early feedback. By sending updates of my older models, I address all of the past problems a few kind customers pointed out, and I'm super grateful for that.

    That raises the question: what makes you ignore a certain figure? Its low quality, low level of interest, superfluous price/size, or lack of extras? You can choose more than one answer.

    Most importantly, what is the most important part of a figure to you? Is it the head, outfit, or the body? If a head looks good but off-model, would you still buy it? What if it had the hottest body ever? I'd love to know.

    Posted 4 years ago #
  2. For me, accuracy to the character first, face second, body third, posture fourth, details fifth. The price only comes into attention if I like the figure, no matter the cost. I'd earn the money just for the figure.

    Most important part? Most probably both the body and the face. As long as she looks exactly like the character; Her physique, and her posture. The hottest body ever? If it doesn't fit the character or the face, then no. I'd always go for accuracy to the original.
    Edit:
    Extras aren't important, but they are a big plus. I'd rather buy a static figure with good quality rather than a figure with changable parts and other extra stuff, with so-so quality. I didn't like the Kuroneko Beach Queen figure mainly cuz of the face. It was just too off. It doesn't feel like Kuroneko anymore. It feels like a plastic toy. I don't really know how to explain it but yeah.

    Again, accuracy to the original, and posture and detail too. If she's jumping, her hair should be swaying the right direction, and stuff like that.

    Posted 4 years ago #
  3. It's Second Life. Your models don't have enough fur on them.

    Posted 4 years ago #
  4. Price price price and price.

    Christ if I could get anime figures for the same sort of cost as a normal model, I'd likely have enough of them the wife might aaaaaaactually be annoyed.

    But the last item to sway my attention, was a K-On figure. 100 BUCKS!!! And that's before shipping and all the import hells.

    I consider it a lot to pay 40 bucks for one of my Tamiya 1/48th scale tanks normally. But 40 isn't the end of the world. And I can at least scrape up 40 in a typical month. I likely will own the entire 1/48th scale Tamiya section by the end of the year. That's the entire section of the current catalogue eh. How often is it you own a company's entire product range of something :)

    There are a lot of damn good looking anime figures out there (fully dressed and not wife annoying). But they price them to insane sums. Maybe the average otaku has so little of a life it isn't a problem. But I have bills to pay too.

    Posted 4 years ago #
  5. Yeah what Palmtop said,...

    Attachments

    1. duh03.JPG 4 years old
    Posted 4 years ago #
  6. Excellent posts everyone. Except for Peter because he's a generalizing poopoo head. Did he ever check his email? :P

    Here is something that I'm working on. What is the very first thing that pops in your head? I'm curious (it's in the stage where it can be fully changed too)


    Posted 4 years ago #
  7. Ashura said:

    Here is something that I'm working on. What is the very first thing that pops in your head?

    ? When what? When I look at the pictures you posted? I'd imply that.
    If so, then.... an unfinished anime artwork/figure in the making (?)
    I don't know what I'm supposed to say.

    Posted 4 years ago #
  8. im poor and it just wastes space for me

    Posted 4 years ago #
  9. Avatar Image

    -

    Looking at the vertical pupils i'd say some demon. Maybe etna?

    Posted 4 years ago #
  10. Correct!

    I'm upgrading my Etna model's head. For some reason, nobody has pointed out problems so I've had to pluck out the issues with the old head myself.

    There is a problem with designing Etna's head, though; her face/eyes in the official art have changed dramatically since 2003. The beta version of the etna head looked a lot like her early, cutesy look, but my friends told me to ditch it because it didn't look like etna. <_> I honestly prefer her earlier look, but my friends control the outcome so eh.




    If anyone has any suggestions let me know so I can change them asap.

    @-flood-: It's for a simulator called Second Life. It's notorious for its cheesy "Real life vs Second life me" 2003-2005 ads and its ugly human avatars. Since the official "anime-fied" versions of the ugly human avatars are pure nightmare-fuel incarnates, we have to sculpt our own (or buy) anime heads to replace the ugly default heads.

    Posted 4 years ago #
  11. Ashura said:
    Excellent posts everyone. Except for Peter because he's a generalizing poopoo head. Did he ever check his email? :P

    And you took the bait that easily, dayum.

    Posted 4 years ago #
  12. it was a joke, lol

    Posted 4 years ago #
  13. updated the eyes a bit. better?

    I know I should be coloring the skin, but the eyes are the most important part of the face, IMO.

    Posted 4 years ago #
  14. Ashura said:

    updated the eyes a bit. better?

    I know I should be coloring the skin, but the eyes are the most important part of the face, IMO.

    They're a bit brighter than the last one, which may stick out too much depending on how you color the rest.

    Posted 4 years ago #
  15. Thank you!

    haha, the last one looked a bit too intimidating so I thickened the pupils and darkened the eye color. better?

    Posted 4 years ago #
  16. Ashura said:
    I've never owned an anime figure before, but I started to make 3D anime models for SL way back in November. As a result, I need a way to see what grabs people's attention. Since I doubt any of you play SL, I'll just use figures as an interest-maintaining bridge.

    I started to notice how figure-picky otaku are, when I read the comments for the Kuroneko beach queen figure way back in January. The comments had a snarky, qualm-like aura to them ("This figure looks so bad" "Wtf is this? Did they intentionally want Kirino to sell more than her?" etc). Confused, I took a better look at the figure and thought "It looks a bit off, but I still think it's cute.". It must have left one of the worst aftertastes in recent otaku history though, to the point of traumatizing a few otaku, since one of them made a "take-that" in an article about another Kuroneko figure ("I preordered all the kuroneko figures, except for the beach queen's one").

    Normally, I'd just forget those comments. However, they have become relevant to me; my Etna and Raspberyl avatars have been selling poorly, and nobody has really told me why. I only own one store, but it's in a very popular anime-themed region (about 6,000 people visit there per week). The heads can easily make over 2000 possible expressions, I spent 40+ hours on each model, but I'm lucky to nab 10 sales per week. I'm hoping that it's due to the lack of advertising outside that region, but I get the eerie feeling that potential shoppers just dislike them.

    Hell, I posted an in-world demo of my Etna avatar on the artist thread here and it got absolutely NO attention. Yup, that totally helped.

    Worst of all, I updated my Raspberyl avatar a few days ago, and one of my old customers IMs me with "Oh wow, the head looks so much better!". Thanks for telling me that the old head looked bad, 4 months after its initial release..

    So, how do that relate to Kuroneko? I'm sort of like a company, just like Wave. We don't know why something sells so poorly. If it tanks in sales, employees start to point fingers at each other ("It was the bad advertising!" "It was poorly done!").

    I know it's company policy to ignore user advice, but I thrive on it. In fact, my direction comes from user feedback. If someone says something bad about a certain model part, I'll try to change it to fit his/her needs. I show wips of my future models to my artist-orientated friends for early feedback. By sending updates of my older models, I address all of the past problems a few kind customers pointed out, and I'm super grateful for that.

    That raises the question: what makes you ignore a certain figure? Its low quality, low level of interest, superfluous price/size, or lack of extras? You can choose more than one answer.

    Most importantly, what is the most important part of a figure to you? Is it the head, outfit, or the body? If a head looks good but off-model, would you still buy it? What if it had the hottest body ever? I'd love to know.

    I admit you did hook me by talking about figures.
    I don't read the comments much, so I didn't notice the kuroneko fig hatin'. Lookin' at it now. Mmmm......meh. It's not a great figure. I can see why people are talking about the face. It's not so bad that it's terrible, but if you look closely, and was nitpicky about it, then it's not that great either. I don't particularly dislike it myself, but if you asked me what's wrong with her face, I'd say there's too much space between her eyes.

    Oh, to answer your question. Why I ignored that figure, and what I look for in a figure?
    Well the reason I ignored that Kuroneko is
    1) I'm not that big of a Kuroneko fan. She's a cool character, but I don't feel the need to get a figure of her.
    2) It's WAVE quality, and I don't particularly like WAVE quality. Plus they're 1/10 scale which is too small for my tastes.

    I have 2 WAVE figures. One is Punie-chan and the other is Misaka Mikoto. I only got Punie-chan 'cause WAVE was the only manufacturer to mass produce a figure for her. So I bought her purely for her character.

    Misaka, on the other hand, I feel they did an acceptable job on. The sculpt is pretty nice(with all the frills) and the face looks good. I do have a complaint about her though. Her skin is kind of rough instead of the smooth plastic you get with other figures. Also, her limbs are frighteningly thin. Frightening because she looks malnourished and also because she looks like she'll snap if I apply too much pressure on her when moving her.

    The face is a major factor. The expression on the face is also very important. I will not buy a figure unless I like the face. One such example is the 1/7 Remilia Scarlet from Griffon.

    I love her epic pose. But the face ruins it all. It just looks really bad. Dat mouth. Here are some other face issues.

    Horo. Dat smile. The eyes are very important, but I also pay a lot of attention to the mouth.

    Madoka's wiiiiide face was show accurate, but it threw off the proportion of her head to her body. It's actually quite frightening if you look at it long enough. It looks like she's wearing that head thing from ika musume or she's one of those kigurumi cosplays.

    I agree with Flood in that I prefer static figures without interchangeable parts. Mostly because, if it has an arm or leg that can be switched, it means there's a joint of some sort that is removable which means that it likely has a seam line. I'm not much for changing my figure's poses anyway. Not the posing type as you can tell from my posts on figmas.

    Ashura said:
    I know it's company policy to ignore user advice,

    Any company with this policy is doomed to fail.

    Also, can I see your completed avatars? You can put a big watermark across them if you're worried about people stealing it or whatever. Just curious what they look like since I don't play second life.

    Ashura said:
    Excellent posts everyone. Except for Peter because he's a generalizing poopoo head. Did he ever check his email? :P

    Here is something that I'm working on. What is the very first thing that pops in your head? I'm curious (it's in the stage where it can be fully changed too)


    I'm not sure how much you can do with the model, but perhaps you can do something about the mouth? Again, me and my mouth obsession.

    Posted 4 years ago #
  17. motaku96 said:
    lotsa things

    Thank you! That was super informative :>

    Oooh, now I know what turns you off from liking a figure. I agree, the remilia scarlet figure has a realistic, overdeveloped mouth. Also, her nose is shaded similar to a muppet's. It would be more fitting for midna, not remilia.

    The mouth is just a placeholder for now. When its done, it can be fully customized (since it's not a figure it can't have one powerful expression). It can change its state (from neutral, to happy, to upset, to the toothy lucchini grin)

    I'll be more than glad to show the updated Raspberyl. Etna's head is getting revamped, so this one is old.




    Posted 4 years ago #
  18. Bump!

    Posted 4 years ago #
  19. I'll hump dat bump!!

    Attachments

    1. duh01.JPG 4 years old
    Posted 4 years ago #
  20. Avatar Image

    -

    Ashura said:
    Bump!

    The pupil is not at the center of the iris. Is that intentional?

    Posted 4 years ago #

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