spacesavage said:
Basically if you can slow him from a distance karthus is dead. He excels at either denying a team a fight / escape with wall of death and keeping people out of his range with really strong AOE. If you can stop him moving then he can be ignored for the rest of the fight as he cannot get into range to get his abilities off & can be blissfully ignored until last (which you should always do)
that's not the reason he's picked though. other than his ult, he is the best late game mage with the highest dps. while his wall is an excellent zoning tool, it is better for catching enemies, shredding their MR and make laywaste easier to land. the other good thing about karthus is that he can clear secondary objectives (drake & baron) quickly -at level7 with red & blue buff, he can solo drake. as far as resetting fights go, janna is the best.
if karthus gets picked on first, he's just getting caught out of position. as with other mages, he wans to be behind his team at all times with the only exception being some enemy dashes to him and is dealing tons of damage, in which case he wants to move into the middle of the fight to get the best damage from both his passive and defile.

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