Comment on Xbox 720 Specs Leaked – “Due 2013 for $299 with Kinect 2″ by Anonymous:

Yeah no!
Not the one you are replying to, but you don’t seem to know nothing.
CPU wise both PS3 and X360 were further advanced than any desktop CPU at the time, reason for that was the multicore for desktops was just in the beginning phase (dual cores max), at that time it was said IBM who made for both the CPU was at least for years more advanced than Intel. Differently said everyone else was atleast four years behind.
Concerning the GPU, both consoles used either an ATI or nVidia high end chip of the time, that were tweaked to suit the demands of Sony and MS for the consoles.
You called it tricks others call it on metal programming or running the software without an API like DX or OpenGL, AMD give an interesting interview about the capabilities of a GPU working without one, they said the performance increase is somewhere between 5 and 10 times. The problem with is that programming like that is for most companies too much (EA, Activision Blizzard and so).
That is why you will only see good looking games from developers with some serious skill and knowledge about the machine, for example look at Uncharted (the first), the characters in it have a polygon count coming close to what chars in Crysis had at max settings.
Obviously it is not Crysis level, but most of that is related to the textures as those really got limited thanks to Sony cheaping out on memory.


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