Not all of the improvement is technological; we’ve taken time to learn …
- Tags: 3D CG, Character Design, Comparison, Eroge, Fighting Games, Retro, Technology
Comment on Polygon Maiden Evolution by Anonymous:
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Not all of the improvement is technological; we’ve taken time to learn how to model an anime-ish head correctly. And there are some very simple tricks that work wonders (e.g. don’t use flat shading, get your normals facing the right way, get your lighting right, use the backface culling with reverse normals trick to generate outlines) that are very doable even on quite old hardware (think 2000 or even earlier). The availability of graphical power is one thing, but programmers have to learn to use it effectively and that takes time.
Anonymous made other comments on this post:
- Polygon Maiden Evolution:
Shogo rocks..triti
- Polygon Maiden Evolution:
THE FORCE IS STRONG WITH THIS ONE..
- Polygon Maiden Evolution:
i can’t believe crisis core isn’t here… didn’t it had better 3D graphics? wth…
- Polygon Maiden Evolution:
I guess God failed advance genetics and evolution of the human species…. Can’t blame him: I failed that too…
- Polygon Maiden Evolution:
ahahah thats too funny looking at tekken and virtua fighter!!
Recent comments by Anonymous:
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along with the bugs and surveillance equipment
- Japanese Makeup Terrifying as Ever…:
I’m amazed myself. What a frightening tool!
- Japanese Makeup Terrifying as Ever…:
It should be about the increase and not absolute value.
- Haganai Movie: “They Aren’t Even Trying!”:
O_o SENA ISN’T BROWN !!! IS BLONDE YOU IDIOT !!!
- Hentai Ouji to Warawanai Bondage Moe Anime:
If you want to watch that, then go watch James Bond movies.








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