Being FF, nothing wrong with changing gameplay. They’ve been doing that for …
- Tags: Continuations, Final Fantasy, PS3, RPG, Square Enix, Video Gallery, Xbox 360
Comment on Final Fantasy XIII-2 “May Be An RPG” “Could Have Towns” by Anonymous:
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Being FF, nothing wrong with changing gameplay. They’ve been doing that for nearly every title. Even though ATB stuck for some time, how you develop your characters are different(Materia System, GF Skills, Crystals, Sphere Grid, etc).
The thing is, they took out SO MANY things that FF has been gradually adding to their sequels until IX. When X came out for the PS2 and took the world map away, I wasn’t so assbitten since they were still trying to get used to animation CGs complete with voices, and the story’s decent. Towns felt a bit smaller, but they were there along with all the secrets hiding behind it. Almost all NPCs get voices too. Also, Blitzball was good enough that Gamefaqs had a split board dedicated to that minigame alone.
XIII is just crap. I find it difficult to fathom those motherfuckers who claim that XIII’s battles are ‘great’ when you only control one character and the rest are at full mercy of the goddamn AI. Outside battles, it’s like you’re just pushing the fast-forward button through a fucking tube, and there was nothing to interact with. These are why I disagree when people say XIII ‘has at least great gameplay’ when IT DOESN’T.
Anonymous made other comments on this post:
- Final Fantasy XIII-2 “May Be An RPG” “Could Have Towns”:
ZZZzzz another pretty graphic generic turd by Square Enix in run-down FF franchise.
- Final Fantasy XIII-2 “May Be An RPG” “Could Have Towns”:
O because idiots are given an option to use gambit or not, they chose to use it and complain instead of playing it old school…ok
- Final Fantasy XIII-2 “May Be An RPG” “Could Have Towns”:
FF1-10 would be better if i dont have to mash attack button 10 times per random battle.
- Final Fantasy XIII-2 “May Be An RPG” “Could Have Towns”:
For one dragon age character are NOT CHEESY, you obviously never fully played it. These character have depth, they have their own goals, and some of them will dump/hate you if you make bad calls. You fail, dumb troll.
- Final Fantasy XIII-2 “May Be An RPG” “Could Have Towns”:
It’s not necessarily bad, just different. Think about a lot of the turn-based games, you can get by by spamming the “accept” button and just spamming melee attacks; complex strategy often doesn’t come into the very end. FF XII eschewed that for a system where combat within a role was very streamlined, but the skill came in setting up your paradigms and switching in the right situation. It replaced spamming attacks and winning with letting the game spam attacks for you while you switch roles. I …
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