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	<title>Comments on: Final Fantasy XIV Player Populations At Death&#8217;s Door</title>
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	<link>http://www.sankakucomplex.com/2011/03/07/final-fantasy-xiv-player-populations-at-deaths-door/</link>
	<description>Anime, manga and games, observed from Japan</description>
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	<item>
		<title>By: wahyudil</title>
		<link>http://www.sankakucomplex.com/2011/03/07/final-fantasy-xiv-player-populations-at-deaths-door/#comment-772364</link>
		<dc:creator>wahyudil</dc:creator>
		<pubDate>Thu, 10 Mar 2011 19:55:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.sankakucomplex.com/?p=43503#comment-772364</guid>
		<description><![CDATA[I&#039;m still not understand why FF14 is so bad]]></description>
		<content:encoded><![CDATA[<p>I'm still not understand why FF14 is so bad</p>
]]></content:encoded>
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		<title>By: Setsuna Toshirou</title>
		<link>http://www.sankakucomplex.com/2011/03/07/final-fantasy-xiv-player-populations-at-deaths-door/#comment-772282</link>
		<dc:creator>Setsuna Toshirou</dc:creator>
		<pubDate>Thu, 10 Mar 2011 16:56:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.sankakucomplex.com/?p=43503#comment-772282</guid>
		<description><![CDATA[Well all i can tell is wait, about year or so ;)]]></description>
		<content:encoded><![CDATA[<p>Well all i can tell is wait, about year or so ;)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.sankakucomplex.com/2011/03/07/final-fantasy-xiv-player-populations-at-deaths-door/#comment-772036</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Thu, 10 Mar 2011 06:06:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.sankakucomplex.com/?p=43503#comment-772036</guid>
		<description><![CDATA[I don&#039;t know about screwing up Final Fantasy right off the bat...  FF12 I thought would be an excellent game, but it seemed like they changed writing staff during production - the game map was clearly meant for an open-ended game with a clear start and finish but no clear way of getting there, but they fitted it with a complete failure of a storyline.  13 was so bad I couldn&#039;t play past the first few hours.  It&#039;s like they were going to do well, then ditched the good plan for a hackneyed joke.

On the other hand, the games that they only publish rather than make themselves are rather good - the only thing I dislike about the recent Dragon Quest games are the TERRIBLE translation jobs they were given that completely ignore the already established reputation of the Dragon Warrior games (same series, but from before Enix merged with Square).  Valkyrie Profile was very well done as well, and then there&#039;s Star Ocean... which I have yet to play, so I won&#039;t comment on its worth.]]></description>
		<content:encoded><![CDATA[<p>I don't know about screwing up Final Fantasy right off the bat...  FF12 I thought would be an excellent game, but it seemed like they changed writing staff during production - the game map was clearly meant for an open-ended game with a clear start and finish but no clear way of getting there, but they fitted it with a complete failure of a storyline.  13 was so bad I couldn't play past the first few hours.  It's like they were going to do well, then ditched the good plan for a hackneyed joke.</p>
<p>On the other hand, the games that they only publish rather than make themselves are rather good - the only thing I dislike about the recent Dragon Quest games are the TERRIBLE translation jobs they were given that completely ignore the already established reputation of the Dragon Warrior games (same series, but from before Enix merged with Square).  Valkyrie Profile was very well done as well, and then there's Star Ocean... which I have yet to play, so I won't comment on its worth.</p>
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		<title>By: Anonymous</title>
		<link>http://www.sankakucomplex.com/2011/03/07/final-fantasy-xiv-player-populations-at-deaths-door/#comment-771701</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 09 Mar 2011 18:57:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.sankakucomplex.com/?p=43503#comment-771701</guid>
		<description><![CDATA[if anything i wonder why they tried not to have anything from xi online? the game doesnt have to be 100% the same as xi but if it aint broke dont fix it right. im sure SE learned alot from xi. so use it use what u learn and let it roll. like the no auction house option. that was madness. calling chocobo&#039;s horse bird&#039;s =/ come on get it together]]></description>
		<content:encoded><![CDATA[<p>if anything i wonder why they tried not to have anything from xi online? the game doesnt have to be 100% the same as xi but if it aint broke dont fix it right. im sure SE learned alot from xi. so use it use what u learn and let it roll. like the no auction house option. that was madness. calling chocobo's horse bird's =/ come on get it together</p>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>http://www.sankakucomplex.com/2011/03/07/final-fantasy-xiv-player-populations-at-deaths-door/#comment-771676</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 09 Mar 2011 18:18:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.sankakucomplex.com/?p=43503#comment-771676</guid>
		<description><![CDATA[if SE ever get around to the ps3 release there population numbers would more than triple]]></description>
		<content:encoded><![CDATA[<p>if SE ever get around to the ps3 release there population numbers would more than triple</p>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>http://www.sankakucomplex.com/2011/03/07/final-fantasy-xiv-player-populations-at-deaths-door/#comment-771568</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 09 Mar 2011 15:47:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.sankakucomplex.com/?p=43503#comment-771568</guid>
		<description><![CDATA[quality / china = undefined]]></description>
		<content:encoded><![CDATA[<p>quality / china = undefined</p>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>http://www.sankakucomplex.com/2011/03/07/final-fantasy-xiv-player-populations-at-deaths-door/#comment-771527</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 09 Mar 2011 15:02:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.sankakucomplex.com/?p=43503#comment-771527</guid>
		<description><![CDATA[First off, yeah it was coming, we all saw it coming from the day it was released, but that aside, i believe square&#039;s increasing reliance on visuals and acceptance by foreign markets has made it unable to compete with even the most basic of rpgs these days.
what made ff7/8/9/10 so popular? sidequests, big maps, customization, and even comedy factors in there.  13/14 have none of that, you&#039;re forced to walk the same path everyone else that ever played the game has to walk, with no unique experiences or memorable moments.  if we could just get square to realize that games are made FOR the players, not the other way around, there might be some way to salvage what&#039;s left.  otherwise, we might just have to settle for the next namco beta or whenever tri-ace decides to do something.
anyways those are just my thoughts }
/endrant]]></description>
		<content:encoded><![CDATA[<p>First off, yeah it was coming, we all saw it coming from the day it was released, but that aside, i believe square's increasing reliance on visuals and acceptance by foreign markets has made it unable to compete with even the most basic of rpgs these days.<br />
what made ff7/8/9/10 so popular? sidequests, big maps, customization, and even comedy factors in there.  13/14 have none of that, you're forced to walk the same path everyone else that ever played the game has to walk, with no unique experiences or memorable moments.  if we could just get square to realize that games are made FOR the players, not the other way around, there might be some way to salvage what's left.  otherwise, we might just have to settle for the next namco beta or whenever tri-ace decides to do something.<br />
anyways those are just my thoughts }<br />
/endrant</p>
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	<item>
		<title>By: Anonymous</title>
		<link>http://www.sankakucomplex.com/2011/03/07/final-fantasy-xiv-player-populations-at-deaths-door/#comment-771025</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 09 Mar 2011 04:08:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.sankakucomplex.com/?p=43503#comment-771025</guid>
		<description><![CDATA[Other than nothing to do in game, the worse is there is always a chance to get an error 20524 or something like that when updating. 
You cant repair FFXIV like other programs by clicking repair in program files/control panel without reinstalling.
I bet there are lots of better f2p pay2pwn games...oh wait, square claims ffxiv is not f2p.]]></description>
		<content:encoded><![CDATA[<p>Other than nothing to do in game, the worse is there is always a chance to get an error 20524 or something like that when updating.<br />
You cant repair FFXIV like other programs by clicking repair in program files/control panel without reinstalling.<br />
I bet there are lots of better f2p pay2pwn games...oh wait, square claims ffxiv is not f2p.</p>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>http://www.sankakucomplex.com/2011/03/07/final-fantasy-xiv-player-populations-at-deaths-door/#comment-770699</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Tue, 08 Mar 2011 08:15:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.sankakucomplex.com/?p=43503#comment-770699</guid>
		<description><![CDATA[I play Aion, Wow, War, Lunia, Vindictus, Dungeon Siege 1 and FFXIV.

I&#039;ll say this... in population greatness.

Wow
War
Aion
Vindictus
Lunia
Dungeon Siege I
FFXIV

FF14 is on the bottom of the list... in population and Dungeon Seige has 0 Most of the time.

Its a hard feat to accomplish and SE did that achievement alone.

Game breaking Graphics with Game breaking Shitty Mechanics/UI makes a &quot;Game breaking Bankruptcy&quot;]]></description>
		<content:encoded><![CDATA[<p>I play Aion, Wow, War, Lunia, Vindictus, Dungeon Siege 1 and FFXIV.</p>
<p>I'll say this... in population greatness.</p>
<p>Wow<br />
War<br />
Aion<br />
Vindictus<br />
Lunia<br />
Dungeon Siege I<br />
FFXIV</p>
<p>FF14 is on the bottom of the list... in population and Dungeon Seige has 0 Most of the time.</p>
<p>Its a hard feat to accomplish and SE did that achievement alone.</p>
<p>Game breaking Graphics with Game breaking Shitty Mechanics/UI makes a "Game breaking Bankruptcy"</p>
]]></content:encoded>
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	<item>
		<title>By: PrinceHeir</title>
		<link>http://www.sankakucomplex.com/2011/03/07/final-fantasy-xiv-player-populations-at-deaths-door/#comment-770650</link>
		<dc:creator>PrinceHeir</dc:creator>
		<pubDate>Tue, 08 Mar 2011 06:05:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.sankakucomplex.com/?p=43503#comment-770650</guid>
		<description><![CDATA[damn for shame how high the mighty have fallen.

im still interested in their Versus XIII, Parasite Eve, Dragon Quest, Kingdom Hearts, Dissidia Franchises but other than that for shame Square.

why not publish Valkyrie Profile 3 with Tri Ace? :P]]></description>
		<content:encoded><![CDATA[<p>damn for shame how high the mighty have fallen.</p>
<p>im still interested in their Versus XIII, Parasite Eve, Dragon Quest, Kingdom Hearts, Dissidia Franchises but other than that for shame Square.</p>
<p>why not publish Valkyrie Profile 3 with Tri Ace? :P</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.sankakucomplex.com/2011/03/07/final-fantasy-xiv-player-populations-at-deaths-door/#comment-770599</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Tue, 08 Mar 2011 04:58:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.sankakucomplex.com/?p=43503#comment-770599</guid>
		<description><![CDATA[Might just be best to cut losses and use the graphics engine from 14 to make 11 look better.]]></description>
		<content:encoded><![CDATA[<p>Might just be best to cut losses and use the graphics engine from 14 to make 11 look better.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.sankakucomplex.com/2011/03/07/final-fantasy-xiv-player-populations-at-deaths-door/#comment-770497</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Tue, 08 Mar 2011 00:51:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.sankakucomplex.com/?p=43503#comment-770497</guid>
		<description><![CDATA[@15:54
Don&#039;t get into arguments with the trollfags. There is nothing to win against such petty people.

What they say about the outsourcing is true through. Publishers can quite easily and frequently outsource actual development to an independent game development studio, especially when their own studios are busy with the mainline IPs of the company.]]></description>
		<content:encoded><![CDATA[<p>@15:54<br />
Don't get into arguments with the trollfags. There is nothing to win against such petty people.</p>
<p>What they say about the outsourcing is true through. Publishers can quite easily and frequently outsource actual development to an independent game development studio, especially when their own studios are busy with the mainline IPs of the company.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: alidan</title>
		<link>http://www.sankakucomplex.com/2011/03/07/final-fantasy-xiv-player-populations-at-deaths-door/#comment-770494</link>
		<dc:creator>alidan</dc:creator>
		<pubDate>Tue, 08 Mar 2011 00:46:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.sankakucomplex.com/?p=43503#comment-770494</guid>
		<description><![CDATA[however they are only getting minor quibbles solved, nothing game changing, like the economy, seams to be being touched.]]></description>
		<content:encoded><![CDATA[<p>however they are only getting minor quibbles solved, nothing game changing, like the economy, seams to be being touched.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.sankakucomplex.com/2011/03/07/final-fantasy-xiv-player-populations-at-deaths-door/#comment-770490</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Tue, 08 Mar 2011 00:38:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.sankakucomplex.com/?p=43503#comment-770490</guid>
		<description><![CDATA[I wasn&#039;t trying to start a WoW vs FF war.  I&#039;m just saying it would be funny if the WoW players could finish off the last of the FFXIV players.  xD]]></description>
		<content:encoded><![CDATA[<p>I wasn't trying to start a WoW vs FF war.  I'm just saying it would be funny if the WoW players could finish off the last of the FFXIV players.  xD</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.sankakucomplex.com/2011/03/07/final-fantasy-xiv-player-populations-at-deaths-door/#comment-770489</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Tue, 08 Mar 2011 00:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.sankakucomplex.com/?p=43503#comment-770489</guid>
		<description><![CDATA[Shut up fanboy. Nintendo makes some quality games, but there are many great Japanese developers, and many of them produce better games than Nintendo.]]></description>
		<content:encoded><![CDATA[<p>Shut up fanboy. Nintendo makes some quality games, but there are many great Japanese developers, and many of them produce better games than Nintendo.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.sankakucomplex.com/2011/03/07/final-fantasy-xiv-player-populations-at-deaths-door/#comment-770488</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Tue, 08 Mar 2011 00:29:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.sankakucomplex.com/?p=43503#comment-770488</guid>
		<description><![CDATA[WoW is the best? Give me a break, WoW is the most popular and gets the most development money, but there are better MMOs out there who just lack the funding and established fanbase of WoW.]]></description>
		<content:encoded><![CDATA[<p>WoW is the best? Give me a break, WoW is the most popular and gets the most development money, but there are better MMOs out there who just lack the funding and established fanbase of WoW.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.sankakucomplex.com/2011/03/07/final-fantasy-xiv-player-populations-at-deaths-door/#comment-770480</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Mon, 07 Mar 2011 23:46:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.sankakucomplex.com/?p=43503#comment-770480</guid>
		<description><![CDATA[WoW IS the best of the current MMORPGs, no question]]></description>
		<content:encoded><![CDATA[<p>WoW IS the best of the current MMORPGs, no question</p>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>http://www.sankakucomplex.com/2011/03/07/final-fantasy-xiv-player-populations-at-deaths-door/#comment-770457</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Mon, 07 Mar 2011 22:45:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.sankakucomplex.com/?p=43503#comment-770457</guid>
		<description><![CDATA[Almost forgot about Blizzard there. The worst western video game developer nowadays. Trolls its fans to no end.]]></description>
		<content:encoded><![CDATA[<p>Almost forgot about Blizzard there. The worst western video game developer nowadays. Trolls its fans to no end.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.sankakucomplex.com/2011/03/07/final-fantasy-xiv-player-populations-at-deaths-door/#comment-770445</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Mon, 07 Mar 2011 21:53:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.sankakucomplex.com/?p=43503#comment-770445</guid>
		<description><![CDATA[What horsebirds? They still haven&#039;t even been implemented yet. Hard to feel sorry for something that doesn&#039;t exist. :p]]></description>
		<content:encoded><![CDATA[<p>What horsebirds? They still haven't even been implemented yet. Hard to feel sorry for something that doesn't exist. :p</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.sankakucomplex.com/2011/03/07/final-fantasy-xiv-player-populations-at-deaths-door/#comment-770441</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Mon, 07 Mar 2011 21:35:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.sankakucomplex.com/?p=43503#comment-770441</guid>
		<description><![CDATA[SE&#039;s should close this shit already.]]></description>
		<content:encoded><![CDATA[<p>SE's should close this shit already.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.sankakucomplex.com/2011/03/07/final-fantasy-xiv-player-populations-at-deaths-door/#comment-770412</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Mon, 07 Mar 2011 20:06:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.sankakucomplex.com/?p=43503#comment-770412</guid>
		<description><![CDATA[sure that the monster got bigger? maybe that character just got smaller.]]></description>
		<content:encoded><![CDATA[<p>sure that the monster got bigger? maybe that character just got smaller.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.sankakucomplex.com/2011/03/07/final-fantasy-xiv-player-populations-at-deaths-door/#comment-770405</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Mon, 07 Mar 2011 19:57:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.sankakucomplex.com/?p=43503#comment-770405</guid>
		<description><![CDATA[The game&#039;s actually gotten a shit load better, I play on a daily basis and I&#039;ve seen a steady improvement with each patch.
As for population, the server I&#039;m on, Besaid, is chock full of people. I think it&#039;s a very popular server, though. 
I&#039;ve never gone to a crystal or gate and not seen at least one other person. Ul&#039;dah and Limsa are always full of people, and there are hundreds of active linkshells.
As usual, the best advice would be to not believe anything you read on Sankakau, because it&#039;s painfully and irrationally bias.]]></description>
		<content:encoded><![CDATA[<p>The game's actually gotten a shit load better, I play on a daily basis and I've seen a steady improvement with each patch.<br />
As for population, the server I'm on, Besaid, is chock full of people. I think it's a very popular server, though.<br />
I've never gone to a crystal or gate and not seen at least one other person. Ul'dah and Limsa are always full of people, and there are hundreds of active linkshells.<br />
As usual, the best advice would be to not believe anything you read on Sankakau, because it's painfully and irrationally bias.</p>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>http://www.sankakucomplex.com/2011/03/07/final-fantasy-xiv-player-populations-at-deaths-door/#comment-770404</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Mon, 07 Mar 2011 19:54:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.sankakucomplex.com/?p=43503#comment-770404</guid>
		<description><![CDATA[&quot;never liked&quot; =/= &quot;never played&quot;]]></description>
		<content:encoded><![CDATA[<p>"never liked" =/= "never played"</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.sankakucomplex.com/2011/03/07/final-fantasy-xiv-player-populations-at-deaths-door/#comment-770399</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Mon, 07 Mar 2011 19:43:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.sankakucomplex.com/?p=43503#comment-770399</guid>
		<description><![CDATA[&quot;hey should just ask the player base what they would like changing...&quot;

http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=7268beda5ef81b10600f4ba07316083b634f7678]]></description>
		<content:encoded><![CDATA[<p>"hey should just ask the player base what they would like changing..."</p>
<p>http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=7268beda5ef81b10600f4ba07316083b634f7678</p>
]]></content:encoded>
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