You know what concluded the story of FF7 even better? FF7. The …
- Tags: Comparison, Final Fantasy, Marketing, MMORPG, PC Gaming, PS3, Square Enix, Statistics
Comment on Final Fantasy XIV Player Populations At Death’s Door by Anonymous:
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You know what concluded the story of FF7 even better? FF7.
The original release of Advent Children clearly demonstrates what happens to Final Fantasy plots when Kato and Matsuno aren’t there to rewrite them into something actually good.
Anonymous made other comments on this post:
- Final Fantasy XIV Player Populations At Death’s Door:
I don’t know about screwing up Final Fantasy right off the bat… FF12 I thought would be an excellent game, but it seemed like they changed writing staff during production – the game map was clearly meant for an open-ended game with a clear start and finish but no clear way of getting there, but they fitted it with a complete failure of a storyline. 13 was so bad I couldn’t play past the first few hours. It’s like they were going to do well, then ditched the good plan for a hackneyed joke. On …
- Final Fantasy XIV Player Populations At Death’s Door:
if anything i wonder why they tried not to have anything from xi online? the game doesnt have to be 100% the same as xi but if it aint broke dont fix it right. im sure SE learned alot from xi. so use it use what u learn and let it roll. like the no auction house option. that was madness. calling chocobo’s horse bird’s =/ come on get it together
- Final Fantasy XIV Player Populations At Death’s Door:
if SE ever get around to the ps3 release there population numbers would more than triple
- Final Fantasy XIV Player Populations At Death’s Door:
quality / china = undefined
- Final Fantasy XIV Player Populations At Death’s Door:
First off, yeah it was coming, we all saw it coming from the day it was released, but that aside, i believe square’s increasing reliance on visuals and acceptance by foreign markets has made it unable to compete with even the most basic of rpgs these days. what made ff7/8/9/10 so popular? sidequests, big maps, customization, and even comedy factors in there. 13/14 have none of that, you’re forced to walk the same path everyone else that ever played the game has to walk, with no unique …
Recent comments by Anonymous:
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Haganai, seriously? That’s like a deconstruction of “the retarded male lead” romance genre. If you don’t like it, it’s 2deep4u.
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Objection! The presumption that most “normal” people don’t have socially unacceptable hobbies is completely inaccurate. Seriously, you do not want to see what’s going on in the heads of all the “normal” people you know.
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Hmm, Nono’s lower abdomen looks oddly pregnant in this pic Yabuki Kentaro must have been drunk when he drew this one
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It’s yuri twincest (well, sort of). How could it possibly be wrong?
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Madoka didn’t deconstruct the genre through. Even if that was the idea, the only thing that got deconstructed is the idea of overly trusting innocent wide eyed idealists. If you want to deconstruct the genre, you only need realistic 14 year old girls instead. Bonus points if they end up kidnapped, turned into lab rats, and their powers reverse engineered for burly supersoldiers who fire automatic rifles instead of friendship beams. Come to think of it, I’d pay to see that.








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