Comment on Final Fantasy XIV Player Populations At Death’s Door by Anonymous:

Eh, most of Enix’s talented employees started leaving at about the same time Square’s did the same. I guess the companies merged so they could go down together…


Anonymous made other comments on this post:

  • Final Fantasy XIV Player Populations At Death’s Door:
    I don’t know about screwing up Final Fantasy right off the bat… FF12 I thought would be an excellent game, but it seemed like they changed writing staff during production – the game map was clearly meant for an open-ended game with a clear start and finish but no clear way of getting there, but they fitted it with a complete failure of a storyline. 13 was so bad I couldn’t play past the first few hours. It’s like they were going to do well, then ditched the good plan for a hackneyed joke. On …

  • Final Fantasy XIV Player Populations At Death’s Door:
    if anything i wonder why they tried not to have anything from xi online? the game doesnt have to be 100% the same as xi but if it aint broke dont fix it right. im sure SE learned alot from xi. so use it use what u learn and let it roll. like the no auction house option. that was madness. calling chocobo’s horse bird’s =/ come on get it together

  • Final Fantasy XIV Player Populations At Death’s Door:
    if SE ever get around to the ps3 release there population numbers would more than triple

  • Final Fantasy XIV Player Populations At Death’s Door:
    quality / china = undefined

  • Final Fantasy XIV Player Populations At Death’s Door:
    First off, yeah it was coming, we all saw it coming from the day it was released, but that aside, i believe square’s increasing reliance on visuals and acceptance by foreign markets has made it unable to compete with even the most basic of rpgs these days. what made ff7/8/9/10 so popular? sidequests, big maps, customization, and even comedy factors in there. 13/14 have none of that, you’re forced to walk the same path everyone else that ever played the game has to walk, with no unique …

Recent comments by Anonymous:

  • Macross Delta Unveiled:
    not as much as you love your mommy, apparently.

  • Samurai Hormone Historically Hot:
    What do you mean by “I skip Vanilla”?

  • Sword Art Online 2 Massively Cute:
    Exactly, GGO was actually pretty much as close to the LN as you can get! No filler, and barely anything was cut. Why on earth people didn’t like it is beyond me!?! Probably because it was kind of slow at times. But that’s to be expected considering it was a new main storyline. So they had to introduce us to the new MMO, etc.

  • Sword Art Online 2 Massively Cute:
    @05:35 – LMAO! People act like they haven’t seen this coming! This is a side story that has been in the LN for ages now! It’s basically all about Kirito and his harem going on a quest for another sword that the newest girl in his harem is going to give him with the “standard SAO request” of “you can only think of me” when you use this sword! Which has been the same “general” way of confessing your love that all the sub girls in the harem have done. Well the “main ones” in the sub category. …

  • Macross Delta Unveiled:
    https://www.youtube.com/watch?v=5TGNjit3YnY


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