Comment on Final Fantasy XIV Player Populations At Death’s Door by Anonymous:

The original movie of AC was an confusion of wandering plot holes; that I can agree with. But when I picked up the Blu-Ray “Complete” and sat through it again, dots where connected and everything ran much smoother. It was a complete movie that fittingly concluded the story of FFVII~


Anonymous made other comments on this post:

  • Final Fantasy XIV Player Populations At Death’s Door:
    I don’t know about screwing up Final Fantasy right off the bat… FF12 I thought would be an excellent game, but it seemed like they changed writing staff during production – the game map was clearly meant for an open-ended game with a clear start and finish but no clear way of getting there, but they fitted it with a complete failure of a storyline. 13 was so bad I couldn’t play past the first few hours. It’s like they were going to do well, then ditched the good plan for a hackneyed joke. On …

  • Final Fantasy XIV Player Populations At Death’s Door:
    if anything i wonder why they tried not to have anything from xi online? the game doesnt have to be 100% the same as xi but if it aint broke dont fix it right. im sure SE learned alot from xi. so use it use what u learn and let it roll. like the no auction house option. that was madness. calling chocobo’s horse bird’s =/ come on get it together

  • Final Fantasy XIV Player Populations At Death’s Door:
    if SE ever get around to the ps3 release there population numbers would more than triple

  • Final Fantasy XIV Player Populations At Death’s Door:
    quality / china = undefined

  • Final Fantasy XIV Player Populations At Death’s Door:
    First off, yeah it was coming, we all saw it coming from the day it was released, but that aside, i believe square’s increasing reliance on visuals and acceptance by foreign markets has made it unable to compete with even the most basic of rpgs these days. what made ff7/8/9/10 so popular? sidequests, big maps, customization, and even comedy factors in there. 13/14 have none of that, you’re forced to walk the same path everyone else that ever played the game has to walk, with no unique …

Recent comments by Anonymous:

  • Disgruntled Digimon Fans Petition Against Digimon Tri:
    Where does it say “it’s supposed to be a nostalgia trip”? A nostalgia trip would be to just watch the old show again, or maybe a remake of it. This isn’t a remake this takes place after the original stories. Of course they should look different! Only a blind otaku would be more interested in characters looking as cute/moe for a shonen style as they originally did rather than thinking logically and changing to reflect age and a new demographic.

  • Disgruntled Digimon Fans Petition Against Digimon Tri:
    What? Don’t you remember everyone complaining about Motoko’s new look? Her new younger look which seemed to be skewing towards modern moe/loli tastes? If people are complaining about smaller eyes so much in these character designs, how could the complaints against Arise make any less sense?? This has nothing to do with how the anime actually turned out or anything else about it, this is just about character designs diverting from what fans are used to. That’s what’s happening here now with …

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    I just checked and wow, even Monster Rancher made it to the US market on PS1 before Pokemon released in 1998. It could be easy for someone in the US to see pokemon as the copy cat at the time… when in reality, Nintendo really did do the pioneering once again, lol.

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    The best biggest pair of boobs I know of belong to Wendy Fiore, from the US, who is clearly 100% natural. Fake boobs would never be shaped like or move like those babies.

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    If the trailer was revealed today or yesterday, we’ll probably see SanCom report on it in a year or two from now.


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