NGP/PSP2 Battery Life “Only 4 Hours”
- Categories: Games, News
- Date: Jan 27, 2011 19:43 JST
- Tags: Comparison, DS, Nintendo, PSP, Sony, Technology
Barely has the dust from Sony’s announcement settled and already it is being claimed the PSP2′s battery life is a mere 4-5 hours.
The (as yet still unofficial) “4-5 hour” figure, though far from impressive, is on par with if not slightly better than the officially announced 3DS battery life of “3-5 hours.”
Handheld gaming unfortunately seems to have entered into a new era in which trips to a power socket are almost as frequent as trips to save points.









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Well the processor seems to be greater than 3ds....
Hm...so real life now becomes a game. Before continuing, stop by an outlet to charge (save). Be sure to also have an extra batter pack (pheonix down)
Sorry, but what exactly are the specs of the NGP?
Who the hell plays a handheld game for over 4 hours away from a wall socket and couch anyway. Four hours is more than enough time when it comes to gaming. Im sure it will have a power save feature like the original psp for just playing music, and how many movies are out there over 4 hours? Now lets get down to business. Will this bitch be able to put out 1080p games????
If the NGP has some 3D capabilities, it will be even greater.
3d is overrated. Most people will not use it at all. It's useless and expensive feature. NGP will be expensive even without it.
You still didn't invalidate anon 22:51's comment, all you did was pitch and fanboy. Yes we're in a 3D craze yes people will buy it eventhough it doesn't overall change the experence. Its still stressful on the eyes after a while. Also the 3D effect is murder on the battery life. 3D as of now is a fad and a expensive gimmick simple as that. A lot people want to make money of the idiots that like shiny "new" things simple as that.
Plenty of people will find the 3D aspect pretty appealing, whatever the drawbacks. And glasses-free 3D for a screen that size isn't really that expensive - it's when the screen size goes up, so does the price. (exponentially.)
The NGP could still do very well even if it doesn't make use of 3D technology - it all comes down to price. The PS3 had a slow start initially because of it's ridiculous price tag. Sony has a habit of overpricing things then having to lower it later because they aren't selling.
@Anon 22:51
1)The 3DS isn't a television. It's a handheld designed for one-person viewing. The 'optimal vision angle' doesn't matter at all, since you'll be directly in front of the screen while playing.
2)It isn't Magic Eye. Focusing on the 3D-objects shouldn't be much different from focusing on a normal screen after looking away.
3)"Dizziness and weariness" have not been confirmed as problems. A tabloid reported that some people felt dizzy after playing, but that's hardly a reliable source. The depth slider can be lowered to more comfortable levels if someone finds it to be an issue.
4)A loss of luminosity isn't all that important. Most people don't keep the DS Lite/DSi set to its highest brightness setting anyway. If anything, they'll have put a brighter backlight in to compensate.
It's pointless to make arguments against a screen that you've never even tried. At least wait until they release the thing.
whatever it is,it brings gaming to a new level
I hope you realize just how incredibly ignorant saying "Most people will not use it at all. It's useless and expensive feature." is.
1) We're in the middle of a 3D craze. Nintendo is taking advantage of that by providing a 3D experience (a glassless one a that) at a cost.
2) If you knew what you were saying, you'd know that glassless 3D tech isn't all that costly (especially on a, what was it, 3" screen (?) on the 3DS). It's only costly to those willing to shell out the cash for a 3D TV and them glasses.
the 3D on the 3DS won't be a satisfying experience at all:
1) the optimal vision angle is really narrow
2) If you stop looking at the screen for 1 second and then go back to it, the 3D effect is lost for a moment
3) dizziness and weariness occur quickly because of this not-so-cool 3D effect
4) luminosity is way lower
Don't care still gonna buy it! i'm glad Sony released info or i might have bought a 3ds.
Same. Plus I usually have my PSP plugged in anyway so battery life isn't gonna make a big difference for me. Though an extra hour is still nice to have. Either way, I'm buying it. I'm excited to see what else Sony's got in store for it. wait. whoa! TWO analogue sticks!?
New NGP/PSP2 news already? Well that was quick.
And another gaming device with a low battery-life? Still going to buy it. Can not wait to play PS3 games with it hopefully.
The CPU assuming four 1ghz ARMs should be about as powerful as a dualcore atom.
It would struggle to crank out 2 or 3GFLOPs.
But all four of those arm cores would use less power then a single atom core.
The GPU if based off four powerVR cores would be something along the lines of an old Geforce TI or 80 to 120 million polygons/sec.
The PS3 has a cell cpu with 100GLOPS and the RSX can do 330 to 450 million polygons/sec.
In short the NGP would be more comparable to the Wii then the PS3.
Dude...get ur fact stright..
\http://androidcommunity.com/xperia-play-vs-sony-ngp-psp-2-ultimate-smackdown-20110127/
1 Ghz? I thought it ran at 2 brudda.
There most likely won't be any PS3 games on it as it doesn't have Blu-ray.
Let's hope Sony will make its PS3 games downloadable for NGP. Chances of it to happen are high IMO.
You Guys do realize that most PS3 Games are just that Big because they're not compressed, yes?
A "PS3" game running at 960*544 isn't exactly what most people will think of as having PS3 level graphics.
@Artefact
lol, any reason to whinge eh? Resolution has to be appropriate to screen size and DPI, that's inescapable. At handheld dimensions, 960*544 is close optimum for OLED, so you're getting the best out of a handheld display that you gain in that respect.
Everything else - shader capability, lightning engine, anti-aliasing and anisotropic filtering is irrespective of resolution. 'Close to PS3' graphics is more than possible, with a degree of overall image blur due to the lower resolution, and some loss of texture crispness due to the smaller storage medium. With an OLED screen on board, graphical impact doesn't need to be lost due to that tho - all they need to do is vary colour more than apply fine detail to each surface texture, and the impact will come across very similar. Hard for monotone images - a black & white section of a game would look washed out for example, but everything else will be fine.
At the end of the day, PSP2 is as much of a serious gaming machine as the PSP1 was. Pure no gimmicks hardware with the best bang for buck available at the time for performance. Developers will have a field day with this kit.
If the NGP could play PS3 games, then Sony would've shot itself in the foot. They'd basically make the PS3 redundant. So it makes sense that even if the graphical power of the NGP DOES match the PS3, we won't be seeing full PS3 games on it.
That said, it'd be sweet if we did....
> PS3 games are made for an optimum resolution of 1920*1080.
Thats a load of bull. PS3 Games like xbox 360 games are made for far lower resolutions and scale the result up to 1080p. Those low spec Consoles can't push real 1080p with anything decent going on because they just lack the power...
No chance in hell Sony would allow PS3 games in handheld devices. It's just not Sony's way.
You can discuss every single tech spec but in the end, business are business.
@22:22
Games which don't use 1920*1080 are designed for 1280*720, and use nothing like 20Gb's worth of space for ingame assets. The space savings going down to 960*544 would be no different.
@Anon 3:52
low-spec? can't push to 1080p? What about the call of duties? learn you math before bashing consoles
hell yea to NGP
the average person has a 20-25" HDTV? I really doubt that. Maybe you mean computer monitor lol. I'm pretty sure most people sit so far away from their tvs that at that size HD wouldn't even do anything.
I just know I can't afford to get this & the 3DS...damn...
Something's gotta give...
PS3 games are made for an optimum resolution of 1920*1080. Texture assets make up the vast majority of that 20GB bluray space, along with high definition models.
The PSP2 runs at 960*544, a resolution around four times smaller than the PS3. The screen is also around 4-5 times smaller than the average HDTV. The assets on the PSP2 version of a PS3 game can quite happily be at least 4 times smaller, if not more. With compression techniques, that 20GB shrinks to 4GB in no time at all.
There is absolutely no reason why PS3 games can't be ported to the PSP2 on bandwidth requirements alone. The issue will be the ease at which the game renderer can be altered, and how much work would have to go into resizing the assets.
@22:04
No. PS3 games aren't on average, 15 - 25GB. In fact, if you read digital foundary article on Eurogamer when it comes to majority of multiplatform games, the PS3 has around the same size or even smaller than their 360 counterpart.
Heck, even Infamous is merely over 6GB.
@22:12
They may be designed for a maximum res of 1920*1080 but most games only have a native resolution of 10xx * xxx. The rest is all scaled so it's not like their using 20gig worth of space by holding 1920*1080 textures/
If people actually think that the NGP can play PS3 games they are more deluded than I thought O_O PS3 games are 15 - 25 GBs on AVERAGE, sticking into a handheld would be insane, unless the NGP has a massive HDD.
And if they allow PS3 games to be downloadable, Sony might as well bend over and let teh 1337 pirates screw them in the ass O_O
Its battery consumption must be pretty high considering only last 4 4 hours . I hope SONY will fix this problem soon :3
I guess its time that they invented the Super Colliding Super Battery with Fission Emulation all wrapped up in a wafer thin package for your every battery using need.
playing a ps3 game at full graphics? probably not,
HOWEVER, a scaled back version, as in lower texture quality, with reasonably good if not equal polly counts is possible.
all they would need to do is compress the shit out of the textures, beta test it, and add in better testures to where you REALY notice it allot.
and than again, a blu ray player can play a dvd, so who says a umdv2 like thing isn't also in there with a blu ray head, 1.8gb on what is essentially a dual layered dvd, would mean a 11+gb umd. i don't know if it has that player in it, and it wasn't mentioned before, but i cant imagine them going download only, or an sd card only, due to higher costing memory stick, less profits per game.
A scaled back version isn't a "PS3 game" any longer.
They are clearly boasting of "PS3 level" capabilities but it is not clear how much of this is the usual hardware-waving. The lack of storage in particular sounds like it could be an issue if these games really are intended to be PS3 equivalent.
PS3 level isn't needed in portable games. Because we don't have 40 inch screen in our pocket. But we do have PS3 quality if we scale down games. They will look the same-thats why it's ps3 quality.
Also, there is no news as to how much flash storage NGP will have. And, I assume, that scaled down ps3 game will be about 5GB size. It's not that much.
on a 5 inch screen, a 480p video and a 1080p video would look identical. same with games, so they can easily scale it down to keep it at a more reasonable size, which keeping all the quality.
@Artefact
Have you heard about game porting? Thats when developers edit game for another console: scaling up/down texture quality and port it to another platform interface, but leave content of the game untouched?
So basicly we have the same game, but you are right-it's won't be ps3 games-it will be NGP port. But it would have same graphic quality and same content. Thats what people want, anyway. Nobody wants full HD quality game on a palm size screen anyway.
And they are not boasting same technic parameters of NGP, compared to PS3. They said quality of graphic would be the same. And it looks damn good on screenshots on gigazine.
P.s. I hope, that nobody expected ps3 emulator on ngp... Thats just simply funny.
wall of text=end
Scaled back version will look exactly the same on a smaller screen. It's the same with video. psp1 scale video is looking the same on psp, as a HD video on large screen, but the size is 3 times smaller.
I was hoping for touchscreen... :(
The NGP has touchscreen. Also, its rear is a touchpad. :)
Yea, someone clearly didn't look at the pictures they posted in the previous one. Oh well.
Also oddly enough theres almost no ZOMG THE PSP2 SUCKS IT HAS SHITTY BATTERY LIFE like the 3DS had. Wierd.
Wanna know what the best part of this is? In the previous article it relinked the 3DS not being able to run the unreal engine. The chip they compared with in the "ipod" happens to also be the same chip they use in the IPad, AND Iphone4. Kinda puts that in a differant perspective on what that chip was actually meant for huh?
4-5 hours is a lot better than expectd, since thats about the PSPs battery life. It would be silly to complain.
well,good things come with a cost...
(low battery life)
also because of that the battery life is shorter, its a 960x5xx touchscreen of course it would drain power like a train
4hours battery life is fine cause there is no games to play anyway!
They might have gotten a little better battery life with a tegra 2 vs the custom part.
Weaker dual core cpu but the tegra 2 GPU should be as fast as the four SGXs and use less power.
Nvidia also has tegra 3 in the works which would leave an easy upgrade path.
It has better DSP functions then any powervr part much more general purpose.
The biggest issue much more so then battery life is custom parts are expensive which means the NGP will be expensive.
NGP
NoGamesPortable
they should fire the marketing dude
Also 2 anal sticks definitely a 1st day buy....as soon as piracy goes wild
2 anal sticks? LOL
Why do you want to have the "marketing dude" fired? Don't presume that NGP will fail my friend.
I'm just kidding man.Everybody will call it NoGamesPortable because of the NGP :D
But 3rd party developer list for this thing is fucking awesome!
Dude, 4 hours or so is more than enough. I have no problem with my psp as I go to and from work, an hour each way. What do I do other times? Well, I have a life so I have other things to do.
4 hours is too little. Look at http://www.openpandora.org/ 10 hour battery life.
But can you play Call of Duty with that?
Here it is.
http://livedoor.2.blogimg.jp/insidears/imgs/0/7/07a14130.jpg
@Anon 20:16 I will buy a Pandora if it can play PS3 games. Sadly, it can not. I will buy a NGP instead.
You really don't think that NGP can play PS3 games even with half of it's glory, do you?
Yeah, have fun with a lesser-known gadget that isn't as popular as the iPad.
I would call this Sony's desperate call in a bet to beat Apple's handheld dominance.
NDS + iPhone + the PSP base = NGP PSP2.
4 hours sounds reasonable. Short battery life is a problem everywhere anyway.
I agree. battery technology is too Insufficient to psp2/3DS
The 4 hour battery is about right, many after being plugged in to be recharged wear out after a short (like a year) amount of time anyway and no one is going to buy a 250 dollar battery to replace it. My laptops battery already has some discharge bug went from 4 hours to 1 1/2 hours so I would want to be near a power plug in when I was playing the PSP not to use the battery anyway off power.
Mind you, according to Sony, PSP is supposed to last about 6 hrs. In reality if u play real games (not tetris and the like) and have your brightness set to max, the battery only really lasts 3-4hrs.
So if this 4 hr lifespan was any real indication, it would mean your battery will last abt 2 hrs only.
Yeah, that's what I think too. We don't know under which circumstances the People tested it (if it is true).
My Guess is, that the Batteries won't last longer than 2~3 hours when playing a decent looking Game with Brightness and Sound set to max.
I'm sure you realize OLED displays don't have backlights and they've got rid of the biggest battery drainer the UMD Drive was.
Was about to say. Turning up the brightness on this isn't going to effect much. It's more about turning on wifi/3g that will hurt battery life.
this me tho (thunderlord) i would rather have the 4-5 hr with a bat that keeps its charge ahell of alot lot longer then 1 that gives my 10 hrs then goes down to 1.5 hrs in 6 months, thats just not right... (my laptops 12cell (7hr life span gone down 1.5 in 4months or less and its a Satellite A505.. so it sucks.. >_>
4-5 compared to 5-6 for the original PSP? I think I'll live.
4 hours huh.. Well that's holding on strong considering the specs it has.
Japanese technological innovations are lacking
It's not really that unreasonable, though it's not like we really want our handhelds so flimsy either...
Still better than Gamegear??
When do you really play for more than 4 hours? I commute by train 1 hour each way, leaving 2 hours of battery time.
How hard is it to charge everyday?
You never leave home more than a day? how bout you don't want/can always plug it in when not playing?
+1 Sold
Battery life should be of little concern. You buy a duracell, energizer, etc giant lithium ion battery pack and carry it around on a messenger back. Battery problems solved. Such battery devices, which can charge cell phones, tablets, laptops, etc cost about 50-70.
To be expected that portables with such processing power drains batteries as fast as laptops... the real bottleneck is becoming battery life very fast.
If we can't get better battery technology, the next generation will be anything but "portable".
so i guess the battery is not gonna be replaceable by ourself huh
You guess right. With the rear touch panel, you can't change the battery.
Battery life needs to be improved. You could be a tech geek to modify the handheld gadget and try to tweak its battery life capabilities. Give it some upgrades too.
o 4hrs mmm not
NGP= Not Gonna Pirated
I love how everyone here is passing down judgment on the NGP and 3DS when they haven't even been released yet. Please wait a bit before jumping to "ZOMG THE NGP/3DS SUX CUZ XXX".
Etto..
So... enjoy your 3D, DPs.
An estimated maximum of 5 hours for both products? That just won't do.
I'm still going to buy it
A "only 4 hours" battery life isn't going to stop people buying it. The majority of games only last 3 hours on the PSP anyway, so 4 hours is actually better, no?
PSP games last more than 3 hours ^_^
I don't think I'll buy 3 hour games full priced at $40-$60.
'Been playing disgaea, gundam seed, ace combat, mh2nd, 2ndG & 3rd... each take ages to finish. I fear we don't have the same tastes in gaming, so would you please enlight us about your opinion, stating your game choice ?
Some of us have jobs. It's hard to believe, huh?
There's a new feature in games called "save" where you can save your progress and not have to finish a game from start to finish without stopping. It's hard to believe, huh?
Amazing technology this save feature is.
My job gets me my games? :)
This battery life was claimed by who?
Some guy who took a piss next to you in a public toilet?
Why does sankaku complex feel compelled to post hearsay and other tripe, post facts, not bullshit. The battery life has not been officially revealed and until it has, kindly stfu.
im just happy there's a psp 2
lol... panic now.
That's as long as the PSP battery lasts, and in practical terms, it's plenty. I find if I charge it daily like most gadgets it never runs flat when I'm away from home. That's 3-5 hours of continuous play time, which I never get if I'm away from home. People talk to me, I get interrupted, I never have to wait 5 hours straight for something, etc. So with that on and off pattern of gaming, I find 6-8 hours is enough to get a PSP down to around 50-60% remaining charge.
Maybe battery life would be longer if it wasn't "Made in China"?
Would i still have money? :P