Instead of trying to make games that they believe Americans would like …
- Tags: Business, Marketing, Namco Bandai, Tales Series, Translation, USA
Comment on Bandai Namco: “We Fail At Using Foreigners – We Give Up” by Anonymous:
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Instead of trying to make games that they believe Americans would like (basically copying our games), they should concentrate on steering Americans towards THEIR games. They would have an immediate audience with anime/manga fans and could expand to the mainstream gamers from there.
Anonymous made other comments on this post:
- Bandai Namco: “We Fail At Using Foreigners – We Give Up”:
You don’t need to appeal to the western audience with western ideals. As long as it’s intersting and fun people will play it. They aren’t giving themselves a chance. I would play tales of grace, xilla and whatever else if it was translated. Not with english voices. But just so i can understand it. I don’t want a muscle head main character, i want someone different, i see the same stuff already in our own games. Sidenote: dead or alive is a good example. The characters spoke japanese i didn’t …
- Bandai Namco: “We Fail At Using Foreigners – We Give Up”:
On that point breath some life into your games Namco I stopped playing Soul Caliber after 2 (tried 3 with Link at a friends place…) because you guys turned SC into a shallow DOA with swords game. Think you need to play SC a bit more mate, link was in SC2 for the gamecube as SC3 was only on the playstation 2.
- Bandai Namco: “We Fail At Using Foreigners – We Give Up”:
hey well gee, i wonder why their games dont sell in the west. PERHAPS YOU SHOULD FUCKING RELEASE THEM IN A NON-BETA STATE!
- Bandai Namco: “We Fail At Using Foreigners – We Give Up”:
How about, oh I dunno, a NEW ACE COMBAT GAME that doesn’t suck. preferably on PS3.
- Bandai Namco: “We Fail At Using Foreigners – We Give Up”:
couldn’t I say the same exact thing for America? Or are you guys that good in developing really REALLY good games?
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