ff14-copypasta-001.jpg

The latest controversy to erupt around Final Fantasy XIV consists of accusations that the game shamelessly copy-pastes the same towns and environmental elements over and over without the slightest variation, making one end of the world identical to another and subsequently devoid of character.

Beta testers provide comparison imagery which they claim highlights the problem:

ff14-copypasta-002.jpg
ff14-copypasta-003.jpg

Whatever the acceptable level of repetition in a game, with Final Fantasy XIV now in the late stages of development it may be too late to expect action on this front – of course, with only 8-15 hours of weekly play allowed, perhaps it is hoped players will not have time for the scenery to become too repetitive.



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    Comment by Anonymous
    19:03 05/09/2010 # ! Neutral (0)

    seems to me these guys don't learn from their mistakes
    their ignorance will cost them

    Comment by Anonymous
    19:32 05/09/2010 # ! Neutral (0)

    Squenix did complain about the nature/validity of towns back in FF 13, right? According to them, they are just a hassle to create and not really that essential to the game anyway. That's what lazy, lameass Squenix said back then.

    So then, if they find creating a vivid game a hassle, why don't they just stop creating those dumbed down POS's if it's a bother to them?
    All the good founding staff members have all but left this company for good reason. In my opinion, Squenix doesn't really deserve most of its former reknown any longer. they are just a shadow of the past. A ruin, if you will.

    Everything they churn out now is just lackluster and at best very shallow and confusing.
    Sure, they can still create stunning CGI and beautiful locales, but they can't create engaging stoylines for the shit of it.

    Comment by Anonymous
    18:53 05/09/2010 # ! Neutral (0)

    wow really another "HATE FF14 ARTICLE" stop bashing the game i been playing the beta and its awesome... stop talking about shit you don't know about!

    Comment by Klingengeist
    21:24 05/09/2010 # ! Neutral (0)

    Having played the beta now and having played dozens of betas before i have to say, FFXIV sucks. ^^

    Slow (Crysis runs faster...); laggy; bad ui (where are keyboard shotcuts for all menus?); bad controls (for combat); the landscapes are boring most of the time; far too few mobs compared to player numbers and its crashing often (at least for me).

    Also there's nothing new compared to other MMOs already available.

    I think it need far more development time, its not really ready for release...
    But i wonder if this would really help.
    Next time they should license an graphics engine...

    Comment by Anonymous
    21:07 05/09/2010 # ! Neutral (0)

    I'll just leave this here.

    http://thisismyjoystick.com/editorials/final-fantasy-xiv-how-the-fatigue-system-really-works/

    Comment by destructorv2
    20:43 05/09/2010 # ! Neutral (0)

    how many negative crap is added to FF now?

    You know, i think this is just a gimmick to have people just buy the game anyway, their probably thinking "RE5 had those racism things, L4D2 had people boycott the game, and Diablo 3 was also attacked for its graphics, we should have one too!"

    Comment by Kwily
    20:59 05/09/2010 # ! Neutral (0)

    I wanted to try this with my friend but everywehre I look it seems poo :(

    Comment by Anonymous
    14:56 05/09/2010 # ! Neutral (0)

    So... anyone else notice they took out the picture showing the same town layout being used over and over again?

    They end up actually being of the same town after all or something?

    Comment by shiroki
    15:22 05/09/2010 # ! Neutral (0)

    Is that some item shop with a save point or something? If so I won't blame it looking the same everywhere, might be a deliberate decision. Fence and all.

    Comment by Anonymous
    15:28 05/09/2010 # ! Neutral (0)

    I think they're supposed to be home points for when you die, or some sort of transportation, or where you can get quests. Not sure which, but they're spread all over the world I think so yea thats the general idea.

    But rational explanations for stuff like that don't get much credence here

    Comment by Anonymous
    05:57 06/09/2010 # ! Neutral (0)

    It's basically a camp, where you respawn upon death, you can use the crystal to replenish hp/mp and you activate your guildleves (basically kill quests) at the crystal. The camps also offer some crafting facilities.

    Oh, and you can teleport to the different camps once you have reached them on foot once. That's pretty much all though, no vendors or anything in them afaik.

    Comment by Anonymous
    14:22 05/09/2010 # ! Neutral (0)

    it's like the flintstones online O:

    Comment by tingle
    14:17 05/09/2010 # ! Neutral (0)

    think this is bad? Play Phantasy Star Portable 2.

    it's the same thing as one with slightly variated weapons and barely noticable different enemies. Seriously it's the same villians but with eyepatches. Even the minions are hard to tell apart.

    Comment by shiroki
    19:22 05/09/2010 # ! Neutral (0)

    I actually found that game quite ok. Particularly liked all the extra contents they threw in, like that Miku VN02 armor and Valkyria lance.

    Comment by Anonymous
    14:42 05/09/2010 # ! Neutral (0)

    Amazing how many people comment that have not even played or seen the open beta which btw is easy to get into.
    For 1 Those screen shots are not cities, those are the small little camps. That might be the same on or a different one. However that is only the ones near Limsa Liminsa. If you head down into Casiopea it is completely different, or off into the other city areas, or even the areas between the cities they are all different completely.
    The cities themselves are all completely different and rather large most of which are multilevel. There is quit a bit of variance in the scenery but as expected with any large world there are similar elements throughout that are replaced differently. Do you want the game to be 5-6gb which it is now or 20-40gb with 5 gb updates everytime.
    As far as quests well there are stories they are all pretty different. The grind part would be the guild leves which you pick and do solo or with a party for a much accelerated xp and skill gain.

    The 8 hour limitation? that is on a per class basis. There are 5-6 war type classes and 2 mage classes as well as 3 gathering classes and 8 crafting classes.

    So lets see to skill up each class if you were truly dedicated with the 8 hour limit for each class would take you 128 hours a week if that is not enough leveling up I think you have bigger problems.

    On top of that it is only effecting skill gain and to a lesser extent xp (which btw physical level does not mean that much in the game it is class skill that does)

    You can still do quests for gil, make things to setup your shop, explore new areas, etc.

    On top of that when you don't play a particular class for a while then it regens on fatigue meaning later that same week you can play the class you plowed through earlier in the week and gain skill. If it really does cause many problems we all know that will be removed.

    Go ahead and spout your oh so wonderful knowledge and thoughts. At least it might be a thought to have some of the facts when you post them.

    Comment by PrinceHeir
    15:38 05/09/2010 # ! Neutral (0)

    hopefully thiey will include some new scenery in Patches and Expansion Packs.

    not really a fan of MMO though :\

    Comment by Anonymous
    16:49 05/09/2010 # ! Neutral (0)

    Here we go again. Another negative Final Fantasy article. Why are there no positive articles posted here (unless it's about something erotic)? For example, there was an article here not that long ago about FF14 beta being delayed due to a bug. Where was the article explaining that it was open the next day? Must not have been much of a "fatal flaw".

    I guess if it's something positive, it will not be posted on this site.

    Comment by Anonymous
    19:53 06/09/2010 # ! Neutral (0)

    Square Enix said it was a critical bug (their words). Artefact has biased reporting but you can't really blame him for his wording this time.

    Comment by Anonymous
    16:48 05/09/2010 # ! Neutral (0)

    hahahaha who the hell cares about that? Every MMO does that, areas are big what would you expect?

    If you want to cry about something, cry about the damn software mouse or better yet that amazing menu.

    Comment by Anonymous
    16:36 05/09/2010 # ! Neutral (0)

    So people have noticed that nature is repetitious?

    Wow you people deserve a medal.

    Comment by Anonymous
    19:54 05/09/2010 # ! Neutral (0)

    Nature is chaotic, actually. That's one of the first things a level designer is usually taught.

    Comment by Anonymous
    16:44 06/09/2010 # ! Neutral (0)

    jrpgs at their finest!

    Comment by xRif
    09:05 06/09/2010 # ! Neutral (0)

    well expect same thing for the expansion.

    Comment by Anonymous
    10:55 06/09/2010 # ! Neutral (0)

    WoW does the same shit even worse bliz is hella fucking lazy

    Comment by Anonymous
    18:14 11/09/2010 # ! Neutral (0)

    I'm a huge FF fanboy and I just hope Square get scraps the guy behind the desk who's getting his ideas out of a serial box. I dunno what happened after FFXII (which was epic in every aspect possible) but they need to stick to what they did right for over 2 decades. Stop experimenting so much and get to work on something that will keep our jaws hanging. Until you guys make a killer FFXV, go into hiding and so that we can forget about you!!!

    Comment by Sarkazmo
    23:16 07/09/2010 # ! Neutral (0)

    At one time the names "Square", "Enix", and of course "Square/Enix" found on a piece of software meant that you were pretty much assured of a good game. Something you weren't going to regret. Sure there's been a couple bad titles but all told they both had a really good run apart and then together. Now "Square/Enix" means "Waste of Money" and "Fuck that!"

    Sark

    Comment by Anonymous
    23:01 07/09/2010 # ! Neutral (0)

    So it really is about the same as FFXI then.

    Comment by Anonymous
    20:56 06/09/2010 # ! Neutral (0)

    Oh wait... that wasn't even Final Fantasy, that's... Oblivion! how dare they copypaste Oblivion!

    Comment by Anonymous
    02:12 07/09/2010 # ! Neutral (0)

    No one is shocked that they removed a picture set that set off a lot of these nasty comments?

    The picture apparently showing the same town design over and over for different towns that ended up just being different minimap versions of the same town?

    Comment by Anonymous
    06:26 07/09/2010 # ! Neutral (0)

    Does anyone know what that green blocky Japanese font is called in the screenshots? Like this one http://img4.sankakustatic.com/wp-content/gallery/safe-misc-viii/ff14-copypasta-001.jpg

    I have been looking for that font for some time and was surprised to see it turn up on this article.

    Comment by fishb0wl
    08:33 06/09/2010 # ! Neutral (0)

    ohhhhh...... FF and square enix

    you fail so hard

    Comment by imaslut
    03:21 06/09/2010 # ! Neutral (0)

    all that matters is gameplay, to be more precise teamplay.

    i used to play city of heroes and i never once gave a rats ass about the backgrounds...

    you people are being big babys.

    Comment by Anonymous
    19:43 06/09/2010 # ! Neutral (0)

    I know many people who said they wouldn't try WoW because they didn't like the graphics.

    You're a fool to totally dismiss cost cutting laziness like this, IMO. It shows that not enough thought/time is being put into the design and/or the game itself. Which does not bode well for its future (or even present, possibly). If they aren't even going to design areas that don't look the same how much are they going to spend on updates to the game, which are especially important in what is seemingly a PVE only game?

    They didn't even dare pull this with FFXI, and that game had expansions you bought up front while you waited ~2 years for them to deliver the content that you already paid for.

    I'm not sure what's up since it was removed, but the initial posting had 4 screenshots of maps and the layout of each of the 4 areas was exactly the same. There's laziness and then there's laziness.

    Comment by Anonymous
    03:51 06/09/2010 # ! Neutral (0)

    Hi everyone,

    I don't think Square can be saved.

    Predictions as to when the company goes bankrupt?

    (FF14 is working up to be an epic failure)

    Comment by Anonymous
    19:33 06/09/2010 # ! Neutral (0)

    Whether the game is good or not there will be several hundred thousand people that play it, I guarantee you. Many of them will pony up $70 or whatever the collector's edition costs for early access even if they end up canceling their accounts after the first month.

    Despite all the badmouthing of FF13 it still sold well, almost 2 million units in NA in 10 weeks. Which is more than FF12 or FF9 sold.

    Comment by Anonymous
    05:10 06/09/2010 # ! Neutral (0)

    I don't want Squenix to go bankrupt, i want them to go back to what made them better than what they are right now.
    That would mainly involve them to put some REAL work into storylines and character development. Really, that's all. For the last couple of years their stories and characters gradually declined into an afterthought. That's the death knell for any JRPG.

    Many people would also add "less linearity" to that, but seriously, i don't care about that too much. I'd rather have a short linear game with a great story and memorable characters over any sandbox RPG out there.

    Comment by Takumi
    00:59 06/09/2010 # ! Neutral (0)

    This is the difference between western players and japanese.While the westerns ONLY see the bad things and complain and condemns the whole game,the japanese balances between reason and critics and dont say crap like:"OMG this entire game is pure crap because repeat enviroments."
    FF12 had deserts and wolves everywhere and was at the very least a decent game.
    And thats why we never got so many good games from japan and we never will.We complain too much,FF14 is better than having nothing.
    Thanks god there is trully gaming fans that actuallly give the merit it deserves like the translations of the Tales series or mother 3.
    We are pretty much like this:
    "BAAAAAAAAAWWWWW the game isnt coming to west"
    "BAAAAAAAAAAAWWWWWW the game sucks."

    Comment by Anonymous
    19:50 06/09/2010 # ! Neutral (0)

    Because everything that comes out of Japan is gold!

    Hint: FFXI had repeat environments but they never copy pasted any parts of one map into another. This is not really ok.

    HInt 2: there are more (valid) complaints than this. Like the surplus system, or the lack of any hardcore endgame content at launch. I've had friends who were Tarus in FFXI say they absolutely hate the FF14 version models. And the slow combat. And I'm sure many of the hardcore FFXI players will dislike FF14 because it is casual and does not cater to their style of challenge, will be too easy, etc.

    Comment by Anonymous
    00:20 06/09/2010 # ! Neutral (0)

    loool fools talking about ffxiv, its the best mmo ever

    i hate haters ,

    Comment by Anonymous
    23:02 05/09/2010 # ! Neutral (0)

    It's pretty funny how gullible the Sankaku crowd is. Pretty much all of these pictures are of the same place taken from different angles, and also all from the area around the Alpha/Closed Beta starting city. If you look at those sets of 4 comparison pics you'll see on the mini-map that it's the same area but with the mini-map zoomed in or out to make it seem different.

    Comment by Anonymous
    08:32 06/09/2010 # ! Neutral (0)

    This most be SE way of rebooting FFXI. Make a new mmo under the FF name that is so shitty that FFXI looks amazing so people go back to that game. There is no other way to explain it. Unless a complany is so stupid to think ppl won't notice and want to play for the game and monthly just to play only 8hrs a week. *cough* someone needs to get fired....like the ceo *cough*

    Comment by Anonymous
    06:44 06/09/2010 # ! Neutral (0)

    Don't care too much, the environment in general looks good enough. I could probably find tons of flaws in every game if I was this nitpicky.

    Also, this site should be called Shikaku Complex.. then again I guess Artefact just hates non-triangular representations.

    Comment by YotaruVegeta
    06:03 06/09/2010 # ! Neutral (0)

    Damn, people. it's only in beta! It could improve.

    Comment by Anonymous
    19:25 06/09/2010 # ! Neutral (0)

    Seriously? Name one MMO that significantly changed their maps without some kind of expansion.

    The game is LAUNCHING this month, you really think they have placeholders for the environments at this stage?

    Comment by Chili Con Nama
    09:26 05/09/2010 # ! Neutral (0)

    Wow, if I planned on playing FFXIV, I'd probably complain too. It'd get boring having to see the same exact environment everywhere I go. :|

    I'd probably end up getting lost since there's nothing distinguishing the towns. xD

    Comment by alidan
    09:27 05/09/2010 # ! Neutral (0)

    you have no idea,

    Comment by Anonymous
    09:21 05/09/2010 # ! Neutral (0)

    What do Great Voyage Online (especially the city maps; the last 4 images) have anything to do with FFXIV?

    Comment by Artefact
    12:21 05/09/2010 # ! Incandescent

    Apologies, neglected to label that - the apparent intent was showing what fine company Square Enix keeps.

    Comment by starsplash
    13:11 05/09/2010 # ! Neutral (0)

    Ur title should be changed from Final Fantasy XIV “Nothing But Copy-Paste to Final Fantasy XIV “Nothing But Crap."

    Comment by toshironikko
    20:38 05/09/2010 # ! Neutral (0)

    I wont argue this game isnt crap but that isnt the point of this article.

    Comment by Anonymous
    09:31 05/09/2010 # ! Neutral (0)

    why do people insist on wasting their lives playing shitty mmorpgs,

    kill monster, kill it 1000 more times

    move onto slightly bigger monster

    kill monster, kill it 1000 more times

    repeat cycle until you realise you've been wasting your life

    Comment by alidan
    12:36 05/09/2010 # ! Neutral (0)

    either you never played a good mmo with friends, or you played a shitty korean mmo which challenges you to kill mobs 1,000,000 times and higher level than you in a 1 month period of time (yes that was a real quest in a korean mmo i played)

    ill bring it back to everquest again, because i played that the most.

    i believe the most it ever asked me to kill was 50-100 things, and it wasnt a grind quest, i was in the best area to exp at that level and easily passed that 50-100 mark twice. the quest gave me a noticeable exp jump too.

    not everyone likes playing fps or 3rdps games together, i know i dont because i find them overly boring after 2-3 hours at a time. in a mmo though, especially lower levels, you constantly find upgrades and level, fps its just a kill streak and bragging rights. over all i personally find more enjoyment out of an mmo

    Comment by Anonymous
    05:35 06/09/2010 # ! Neutral (0)

    Quest? You must have joined EverQuest recently. Back when the game was still decent, you spent a 16 hours a day for a week in Sebilis to grind through lvl 59. The only quest unless you were a paladin was for epic back then.

    Comment by Anonymous
    09:43 05/09/2010 # ! Neutral (0)

    Yup, seriously gonna fail.

    Comment by Anonymous
    09:45 05/09/2010 # ! Neutral (0)

    WoW cave designs.

    Comment by Anonymous
    10:54 05/09/2010 # ! Neutral (0)

    Please don't compare a 5+ year old MMO to a next gen one that isn't out yet.

    Comment by alidan
    13:12 05/09/2010 # ! Neutral (0)

    i compare it to a 11 year old mmo (everquest) and it still isnt stacking up to it.

    Comment by Anonymous
    05:48 06/09/2010 # ! Neutral (0)

    Yes, because EverQuest had such good zone design. That was why people hugged the zone borders or spammed /loc to navigate zones, rather than use landmarks.

    You do realize that all these screenshots are from the same area of the game right?

    Comment by Anonymous
    10:17 05/09/2010 # ! Neutral (0)

    WoW reuse a lot of larger structures like buildings and caves, but at least they have a somewhat decent explanation for that - they are keeping true to the Warcraft RTS franchise. They wanted the players to feel like they were strolling around on the same world where they previously controlled and fought huge armies in WC3.

    Comment by Anonymous
    11:46 05/09/2010 # ! Neutral (0)

    thats a lame excuse. SE is reusing rocks... they can say that its a rock... simple as that.

    Comment by Anonymous
    23:59 05/09/2010 # ! Neutral (0)

    Who the hell cares what SE says? If the players think something sucks, then SE can scream their lungs out and no one will care, the players will still quit the game and stop paying.
    In WoW's case the players accept that every human keep and every orc hut look the same because it fits their imagination about how walking around in WC3 would be, but quite apparently SE's attempt to cut corners wont fly with most their potential players.

    Comment by Anonymous
    05:47 06/09/2010 # ! Neutral (0)

    Tbh, I think most of the potential player base doesn't care about this at all. There are some major issues, and those people will care about. This is neither a major issue nor something anyone outside a few 2chan trolls care about.

    Comment by Anonymous
    09:41 05/09/2010 # ! Neutral (0)

    To all the people complaining: Did any of you play FF11?

    Because this isn't new at all. I played ff11 for several years and ALOT of the zones use the same templates. Also to make things worse, You often had to revist the same area several times during different leveling "brackets" at different stages of the game (ie: boyahada tree, west altepa, citadel, etc)

    This is really isn't that new. If you add in the fact that most people leveled to 75 on several jobs, you'd think that people would have quit or gotten sick of it a long time ago. The reason they didn't is cause leveling is actually more fun in ff11 because of the teamwork factor than it is in say WoW, where the environments are much more diverse and nicer, but much more boring and repetitive questing. At least thats my opinion from playing both games for several years each.

    Comment by Anonymous
    10:53 05/09/2010 # ! Neutral (0)

    But isn't that still a problem that it isn't at all new when compared to FFXI? Sure, a lot of people may be looking forward to XIV because they enjoyed XI and are looking for "more of the same" from it...but this is just RIDICULOUS.

    Comment by Anonymous
    09:33 05/09/2010 # ! Neutral (0)

    That's what you faggots get for playing Jap MMO games.

    Comment by YotaruVegeta
    08:59 06/09/2010 # ! Neutral (0)

    What a brilliant and deep observation to be making on a JAPANESE NEWS SITE WITH BREASTS ALL OVER THE SITE!

    Comment by ゆっち
    09:47 05/09/2010 # ! Neutral (0)

    Don't be racist.

    Comment by alidan
    13:08 05/09/2010 # ! Neutral (0)

    it isnt racist, its an observation.

    look at every mmo made outside what are the western countries, and take a look at what ones are successful outside those regions.

    eastern games focus on the grinding and end game far more than western.

    however once most people in the western games reach end game, they focus on the end game too, and make it easier to get to.

    eastern than tend to only focus on the end game after innitial launch, and make it just as if not harder for new players to get to end game.

    again, because i know it the best, look at everquest.

    everquest had end game zones, and content but the game wasnt focused on them.
    The Ruins of Kunark (March 2000) brought a new contenent tons of zones, from level 1-60
    The Scars of Velious (December 2000) brought more new content, but focused on mid game, where most people were, and was 25-60
    The Shadows of Luclin (December 2001) brought a whole new world, the moon, and new content from level 1-60, and brought about some of the best leveling zones ever put into the game
    The Planes of Power (October 2002) focused on high end content and raised the level cap to 65, however most people see this as the best expantion to ever hit the game. it was progressive when it was introduced, makeing getting to and staying high end eaiser than ever before
    The Legacy of Ykesha (February 2003) this was a mid range expansion focused on trying to have mid range end game content, this was the biggest failure of any expantion, but it brought with it some of the better leveling zones for mid range
    Lost Dungeons of Norrath (September 2003) the expantion brought with it an item augmentation system that has stuck with the game even now, and when it came out was highly used. however now days, its end game raid content is soloable
    Gates of Discord (February 2004) was the first end game content only expansion, the zones were shit for there time, and are still shit now. hard as balls to fight in, and even harder to get to end game, it was a successes with the hard core raiders, and a failure with he casual, to this day i have no idea how to even access these zones without using a portal system
    Omens of War (September 2004) this was the beginning of the segmentation. it brought some of the most loved zones to kill in and level, and focused on levels 30 to 70, the stagnentation was, that even the highest level group gear for many years was never better than this expansions raid gear, while future expansions were significantly better raid gear, this expansion brought in the casual raiders.
    Dragons of Norrath (February 2005) this expantion raisd the bar on raid end, and also leveled out the hoops players had to go through to get good gear.
    Depths of Darkhollow (September 2005) this expansion was the next real expansion (hard to explain if you didnt play the games in order) it added mostly high end content and also almost broke the game forever, this was fixed, but its shadow still haunts everquest to this day
    Prophecy of Ro (February 2006) this expansion focused on level 40+ where most people were. and was for its time, great, though it didn't raise the bar raid wise.
    The Serpent's Spine (September 2006) this was a full over haul expantion, possible to play the game from level 1 to level 75 (raiseing the bar again) and for its time, had some of the better group end gear, that rivaled raid gear from omes of war
    The Buried Sea (February 2007) was a don like expantion that raised the bar yet again raid wise, as is done ever expantion now. this was the place to be for grouping when it came out and was made for level 30-40+
    Secrets of Faydwer (November 2007) this was the first expansion where omens raid was surpassed by group gear, however i do not remember about wepons, i believe that group end was still not better
    Seeds of Destruction (October 2008) this expansion brought people to level 85, and was possibly the easiest expansion and content to ever hit the game. a friend of mine soloed almost all the in game group content to the highest end obtainable. due to this and the fact that 65 guilds beat the end game raid (usually only the top 3-5 are able to do this) and most of the player base was at least extreme high end (things were so easy to get) they release the next expantion
    Underfoot (December 2009) which was the hardest expansion the ever release, with even the lowest end content being comparable to the highest end raid trash this expansion was almost made fro the top 10% of people playing, though it did allow any one to get the best group weapon outside of the end game group zones.

    show me a eastern game that offers more content and more content to the low and mid range players than that

    Comment by owi2000
    22:33 05/09/2010 # ! Neutral (0)

    Actually, just to clarify a couple things...

    Jap was the term used during WWII, mostly by military people who were fighting against the japanese. Although it was a shortening of the word Japan, it wasn't used in a flattering way, ever.

    Nigger isn't a derivation of Niger, it's a mutilation of the word Negros, which simply means black.

    That said, have a nice argument!

    Comment by alidan
    14:48 05/09/2010 # ! Neutral (0)

    jap is a racist term? jesus...

    jap is how the rest of the world shortens the country name JAPAN

    you see it allot when country names are shortened to 3 letters, either because of space requirements, or because of general laziness.

    Japanese = jap

    i fail to see how this is a derogatory term.

    and so im clear, i thought you were staying on topic and you were complaining about them generalizing all of the eastern mmos as the same crap over and over. which sadly, they tend to be. and i went into describing everquest and its expansions so everyone knew that that is how you support an mmo and this is an 11 year old one, and mmo's of today still find it hard to give support like that.

    Comment by ゆっち
    15:34 05/09/2010 # ! Neutral (0)

    I'll give you the benefit of the doubt.

    Typically, Korean MMO's usually fall into it. So, I'd blame them for the stereotypes if anything.

    Also, "Jap" is a derogatory term. Similar to the derivation of Niger => Nigger. Don't say it to strangers in Japan.

    Comment by alidan
    16:38 05/09/2010 # ! Neutral (0)

    i live in america, and i am white, just so you know where i'm coming from. i read the wiki to this point

    "In the United States, Japanese Americans have come to find the term controversial or offensive"

    and i stopped because it wasn't worth going any further. people in america are so fucking stupid with what they find offensive that i just want to shout it right in there fucking faces.

    look at the evolution of what is "acceptable" to call black people. or even midgets and dwarfs, there is a physical difference between the two and the two words describe the differences, but they want to be called little people.

    now lets go back to the topic, it wasn't pointing out the content in the games initially, its the support they give the games.

    most games from eastern countries die off fast, barely getting support, but lets go ff 11, sense its release in 2002, it has had 4 expansions... im sorry, but i cant figure out what they add. the first one was pre bundled,and the rest i cant find back covers for and i cant exactly what they add. and the wiki i found only says things in a "you have to be into the ff11 world to decipher any of this" way.

    if anyone can tell me how many zones, how many quests, and how many advancement options are available with each i would love to know. because i know with everquest a new expansions comes out around the time it takes raid guilds to clear the endgame content. and also, can you tell what levels the expansions were made for? recent eq ones are made for end game group, mainly because they made level 1-70 a cake walk so you get to end game content faster. and the vast amounts of content they already have.

    Comment by ゆっち
    15:51 05/09/2010 # ! Neutral (0)

    http://en.wikipedia.org/wiki/Jap

    Anyways, I'll give you the benefit of the doubt.

    Just to stay on topic, usually if someone talks about Eastern MMO's, they generally refer to Korean ones. There are really only a handful of Japanese ones I can name in comparison.

    As for content, I'm a very, very casual gamer, so I wouldn't know which MMO's have more content than the aforementioned Everquest. But it's old, so I guess that plays in its favor.

    Comment by YotaruVegeta
    09:25 06/09/2010 # ! Neutral (0)

    I cannot think of any Japanese person who would consider Jap a good term to be called. Even if it was an acceptable term (which it isn't, and we Americans don't commonly use it) it's in how you say it. Even a basic word like Jew can be mean in the context it's said.

    I hate PC, and people being "offended" about every little thing. Still, you wouldn't want people to come and scream horrible things about you in your face, would you? I am totally for people saying whatever, but it doesn't mean that what they are saying is great and proper.

    Comment by ゆっち
    06:58 06/09/2010 # ! Neutral (0)

    http://en.wikipedia.org/wiki/Nigger

    Read further.

    Also, someone else should respond. Preferably someone who plays MMO's regularly.

    Comment by ゆっち
    06:57 06/09/2010 # ! Neutral (0)

    /sigh

    Niger => Negro => Black => Nigger.

    http://en.wikipedia.org/wiki/Nigger

    Also, I've never played FF11. So if that's the point of comparison, I think it's better for someone else to respond.

    Like someone who actually played it...

    Comment by ゆっち
    13:21 05/09/2010 # ! Neutral (0)

    /facepalm

    Just to be nice I'll explain what I was referring to.

    I wasn't referring to the incessant, arbitrary, geographical dichotomy made by gamers who feel a need to constantly dictate their opinion to others on why this or that is the best along with opinionated/factual proof for why they feel that way.

    No. I was referring to the use of "Jap", which is considered a racist term by the Japanese. Hence, my reply.

    Learn to critically think and comprehend before you submit a detailed response.

    Comment by Anonymous
    09:39 05/09/2010 # ! Neutral (0)

    #1 is different views of the same town

    #2,3 i don't know what to say.

    #4+ is different versions of the same town.

    Comment by Anonymous
    09:15 05/09/2010 # ! Neutral (0)

    Plenty of open world games have reusable assets repeated throughout them: Guild Wars and World of Warcraft, to name a few. Considering all the problems that FFXIV has, this is pretty minor.

    Comment by Anonymous
    18:01 05/09/2010 # ! Neutral (0)

    I played Guild Wars for almost 4 years and I have yet to notice a reused patch of land of this size anywhere in the game.

    Comment by alidan
    19:41 05/09/2010 # ! Neutral (0)

    to guild wars credit it doesn't reuse the same area of terrain, however it does reuse assets allot.

    take a look at this one area, its almost all buildings, you will see the same building reused allot, but its ok the way they did it.

    you really have to see what im talking about to know why its ok though.

    Comment by alidan
    09:26 05/09/2010 # ! Neutral (0)

    assets, as in rocks, buildings, trees, grass, textures, not whole fucking areas, look up there, at least 1 area was used 4 times, and 1 town 3 times, that is not fucking acceptable.

    Comment by Anonymous
    08:48 05/09/2010 # ! Neutral (0)

    The same place over and over again it will feel like and old hanna barbera cartoon

    Comment by The Kiss
    09:20 05/09/2010 # ! Neutral (0)

    You made me lol hard with that...

    Hanna Barbera presents...
    A Square Enix production...

    FINAL FANTASY XIV

    Comment by TehBoringOne
    09:41 05/09/2010 # ! Neutral (0)

    Or the original He-Man cartoon.

    Comment by Anonymous
    08:50 05/09/2010 # ! Neutral (0)

    As far as I am concerned, this game looks like a big failure even though it haven't even come out. It's like the creators want to end the FF franchise as fast as they can, and they're making this game to do the job.

    Comment by Anonymous
    08:51 05/09/2010 # ! Neutral (0)

    Sankaku really hates Square-Enix?

    Atleast this game tries to make MMORPG genre fun.

    Comment by Elle Lowel
    08:59 05/09/2010 # ! Neutral (0)

    This game "tries to make MMORPG" fun you say? Lets go over the last issue of restricted time for experience points. And now same towns, same map.

    Yeah, I think I am right when I said earlier that Square Enix is going for product suicide.

    And lastly to answer your question, no I don't think we Sankaku Complex peeps hate Square Enix, we just hate what they are doing.

    Comment by owi2000
    22:24 05/09/2010 # ! Neutral (0)

    It almost seems like SE is trying to prevent non-japanese from playing the game by putting things in it that other people simply won't put up with. It's like they're just looking for an excuse to not have to deal with the foreign markets.

    Comment by Anonymous
    15:02 05/09/2010 # ! Neutral (0)

    Same towns same maps?

    Those images got pulled from the article so I guess someone was trying to repeat pics of the same town over and over and pass them off as different identical towns.

    Comment by alidan
    09:23 05/09/2010 # ! Neutral (0)

    what they have done, and what they continue to do, and the fact they don't even seam to realize what they do is bad.

    i want them to make a 360 and ps3 ff game, in the snes style of graphics, but bump the sprites to hd quality. if they fail there, than there is no hope for square anymore.

    Comment by Anonymous
    09:56 05/09/2010 # ! Neutral (0)

    And they hate losers like you who comments too much with you mouth instead of accepting the facts.

    Comment by Anonymous
    11:44 05/09/2010 # ! Neutral (0)

    and I hate you for making stupid comment

    Comment by raijinz
    08:47 05/09/2010 # ! Neutral (0)

    Well, I guess it stems from the fact that someone from Square Enix said it takes too much time to make towns in HD games...

    Comment by Ramen-sama
    08:47 05/09/2010 # ! Neutral (0)

    With that much repetition it'd be easy to get lost since you can't tell where you are unless you're always using your minimap.

    Comment by nocturne
    09:22 05/09/2010 # ! Neutral (0)

    That's one thing I actually liked about World of Warcraft; the areas were varied (along with the topography within the individual areas themselves) enough that you pretty much knew exactly where you were even without consulting the map. Even the similar looking worlds (charred, fiery zones like Searing Gorge, Burning Steppes, and I can't remember if there was another one) were different enough that it would be difficult to confuse them with one another.

    Comment by Anonymous
    22:42 06/09/2010 # ! Neutral (0)

    Sounds like you've never gotten yourself lost in the Barrens in the same time your map addon crashed.

    Comment by Anonymous
    09:00 05/09/2010 # ! Neutral (0)

    And if you're in one of the towns pictured above you won't know where you are even IF you use the minimap.

    Comment by Anonymous
    15:00 05/09/2010 # ! Neutral (0)

    What towns above? Looks like someone hastily withdrew the image, guess they all ended up being different shots of the same town.

    Comment by Schrobby
    10:36 05/09/2010 # ! Neutral (0)

    Maybe they plan to sell a navigation addon...
    Turn left at the next junction. You reached your goal. ^_^

    Comment by ゆっち
    08:35 05/09/2010 # ! Neutral (0)

    Do people seriously care about backgrounds that much?

    Comment by Shippoyasha
    15:50 05/09/2010 # ! Neutral (0)

    This is seriously starting to look like one of the worst MMORPGs ever. This is a trainwreck on all fronts of what makes MMORPGs special...

    Comment by Anonymous
    07:39 06/09/2010 # ! Neutral (0)

    fuuuuuuuuuuuuu

    Comment by Anonymous
    07:40 06/09/2010 # ! Neutral (0)

    yes thats why i play games duh

    Comment by YotaruVegeta
    06:03 06/09/2010 # ! Neutral (0)

    Yeah, if they look sucky and are uninspired.

    Comment by Anonymous
    09:55 05/09/2010 # ! Neutral (0)

    No because all people that play games are loser fags with no kids or family and even if they do where is the reading at? 0

    Comment by Dreck
    08:47 05/09/2010 # ! Neutral (0)

    Yeah sure, I enjoy navigating scenery with no real depth and that gives me deja vu

    Comment by Oyashiro-Chama
    08:35 05/09/2010 # ! Neutral (0)

    Games are srs bizniz

    Comment by Anonymous
    00:03 07/09/2010 # ! Neutral (0)

    I'm not too sure about background, never pay much attention to it, what i notice is the whole dam asian region is missing in the registration form. SE is walking towards marketing tragedy and development tragedy.

    Comment by Anonymous
    08:52 05/09/2010 # ! Neutral (0)

    So, let me get this Straight:

    FFXIII: Linear

    FFXIV: Circular?

    Comment by Darkrockslizer
    18:14 05/09/2010 # ! Neutral (0)

    @Sychone If WoW would be like this, nobody would have played it.

    Comment by Anonymous
    06:55 09/09/2010 # ! Neutral (0)

    @Darkrockslizer WoW is like this. Every Inn & blacksmith uses the same building inside & out. Every cave from the starter zones until you hit northrend uses the same layout.

    Comment by Anonymous
    05:22 06/09/2010 # ! Neutral (0)

    @Alidan

    That's kind of unfair, to compare a game with half a million expansions to one just being released, obviously there won't be anywhere near the same amount of content.

    I'm sure if you go back you'll find plenty of places in West Karana that looks like a copy/paste of East Karana (or maybe not, considering the zone is mostly flat land with nothing on it).

    Comment by Anonymous
    22:50 05/09/2010 # ! Neutral (0)

    OMG AM I THE ONLY ONE THAT NOTICED THIS ? THE CHARACTER IN THE LAST PICTURES HAS A CUTE FREAKING TAIL !!!!! zomg witch with cat tail moe-meter off teh chart, screw the background the characters are the most important :D

    Comment by MasterYuke
    23:42 05/09/2010 # ! Neutral (0)

    Final Fantasy ended after 7.
    nothing new here, move along.

    Comment by Kyon Theorist
    09:17 05/09/2010 # ! Neutral (0)

    @Schrooby
    FFXV will be inverted. You will spend half the game walking in an linear path and the second half walking back to the start. It all looks different from the other way I swear.

    Comment by Anonymous
    09:42 05/09/2010 # ! Neutral (0)

    @Kyon
    Welcome to the wonderful world of MMOs. Now go kill 10 of these bad guys.
    Done? Good. Now go and kill the same guys and collect 12 of their eyes. You get roughly 1 eye per 3 kills. No, it doesn't make any fucking sense.
    Done? Good. Now go back in the exact same area, and make your way fighting the same guys you were killing on the last two quests, all the way to the named NPC that randomly attacked you at least 5 times while you were doing the previous quests. Unless the named NPC is already dead because someone else was doing the same quest. Of course, it will respawn in 2 minutes. Unless some other player finds it first while you are busy fighting off the same god damn mobs you've been killing so far.

    Comment by Anonymous
    09:32 05/09/2010 # ! Neutral (0)

    @Schrobby
    Nope, spherical. Don't ask about FFXVI if you don't like abstract mathematics.

    If you do, have some 3-sphere rotation: http://www.youtube.com/watch?v=BqfwPQvb7KA
    Yes, this ^ figure simply rotates, it doesn't move or change shapes.

    Comment by Elle Lowel
    08:54 05/09/2010 # ! Neutral (0)

    THAT, made me laugh. Good one.

    Comment by alidan
    09:14 05/09/2010 # ! Neutral (0)

    if you have ever played an mmo, where you can sink months of you life into it easily, the backround is VERY important.

    because if the level 1 hunting ground looked the same as the level 50... or the level 80... or the 90, you would get so fucking sick of the game that you would stop playing it.

    take everquest. at least the 1-70 grind. you go from place to place and you never stay in one place to long to get sick of it, take places like city of mist, rss, wall of slaughter, and and most of the secrets of faydower zones.

    by the time you get sick of a zone, a new one to hunt in has poped up, and unless you are top tier only fighting for aa exp, you will never get sick of fighting in the zones while you are still killing there for levels.

    and i use everquest as an example because its been around for 11 years, still pulls enough of a profit to make it a commercially viable game,and i have spent the most time with it.

    iv gotten a shadowknight up to level 82 with 1100aa, and im not the kind of player who powers through content as fast as humanly possible, so you know were im coming from that way.

    Comment by Yuki
    08:55 05/09/2010 # ! Neutral (0)

    No. FFXIV is just a significantly slower version of FFXIII, ie timewarped linear.

    Comment by Schrobby
    08:56 05/09/2010 # ! Neutral (0)

    What will FF XV be? Cubist? ^_^

    Comment by Crim
    13:53 05/09/2010 # ! Neutral (0)

    God, Why do they keep making it worse and worse

    Now I am a MAJOR Final Fantasy fan boy, but even Im starting to break

    gah!

    Comment by Sychone
    13:59 05/09/2010 # ! Neutral (0)

    @Anon 09:42

    Reminds me of Wow...
    No, I don't play it...

    Comment by Anonymous
    11:55 05/09/2010 # ! Neutral (0)

    As someone who is playing open beta, I can tell you that the terrain absolutely does not look copy+pasted. I haven't heard any even mention anything like that. The pictures of the map that look the same are because it's the same city at different levels...

    Comment by Yuki
    08:53 05/09/2010 # ! Neutral (0)

    Saving the environment is serious business as well.

    Comment by Darkrockslizer
    18:15 05/09/2010 # ! Neutral (0)

    I see what you did there...

    Comment by Schrobby
    08:54 05/09/2010 # ! Neutral (0)

    The fuck? It looks all the same! Why make a big world in the first place when it's the same graphics everywhere?

    Comment by Anonymous
    19:13 05/09/2010 # ! Neutral (0)

    Finally Fucked XIV

    Comment by Tenno Seremel
    18:11 05/09/2010 # ! Neutral (0)

    Can I have my triangles in the next version? Preferably F-F-F ones.

    Comment by Darkrockslizer
    18:13 05/09/2010 # ! Neutral (0)

    Wow, this game, at first it looked so promising but now I don't even

    Comment by Anonymous
    18:03 05/09/2010 # ! Neutral (0)

    You guys are doing it wrong. You gotta buy the Squeenix certified Pasocon set for $350+USD to be able to tell the difference of the background graphics. You fail.

    Comment by Anonymous
    17:18 05/09/2010 # ! Neutral (0)

    BWAahahah this game suck balls!

    Comment by Xangam
    14:24 06/09/2010 # ! Neutral (0)

    Just wait for Blade&Soul

    Comment by Anonymous
    18:00 19/09/2010 # ! Neutral (0)

    wow there is who really thinks you can play only 8h/week to this game XD nerds lol

    Comment by TehBoringOne
    09:40 05/09/2010 # ! Neutral (0)

    Cutting costs?

    Comment by Anonymous
    13:11 05/09/2010 # ! Neutral (0)

    Seriously? Square Enix? With the shit your producing nowadays SOMEONE DESPERATELY needs to get sacked.

    Comment by Anonymous
    10:21 05/09/2010 # ! Neutral (0)

    Because fuck you, that's why.

    That's also why there's an 8-hour-per-week limit on this game.

    Comment by Fgwar
    08:41 05/09/2010 # ! Neutral (0)

    I don't know, why do people care so much about graphics in video games nowadays and want everything in HD? That's pretty much the same question your asking there.

    Comment by alidan
    09:15 05/09/2010 # ! Neutral (0)

    GRAPHICS DONT MATTER

    its the verity that does.

    Comment by Anonymous
    08:46 05/09/2010 # ! Neutral (0)

    That's because there's not enough loli.

    Comment by Anonymous
    09:15 05/09/2010 # ! Neutral (0)

    lmao, ye really.
    you've gotten environment mixed up with graphics.

    The games graphics is quite high (at least according to FFXIV special comp), but the environment is repetitive. - meaning it's a crap game that is just trying to live on it's ancestors name.

    Comment by Anonymous
    17:34 05/09/2010 # ! Neutral (0)

    yeah, they should stop naming their games the same

    Comment by AKFG
    08:42 05/09/2010 # ! Neutral (0)

    Uh the complaint is really quite valid

    While this isn't an issue about graphics per se, reusing environments is really lazy and really makes the game look bland. Not to mention it ruins immersion for a lot of folks.

    Comment by alidan
    09:17 05/09/2010 # ! Neutral (0)

    trees, plants, textures, those are ok to reuse, rocks, are fine to, but you coppy paste relativity large sections of the game like above, and thats not fucking ok anymore.

    Comment by Anonymous
    14:10 06/09/2010 # ! Neutral (0)

    i thought the first 3d mmo was Meridian 59.

    Comment by Anonymous
    05:24 06/09/2010 # ! Neutral (0)

    The only difference between servers was where the player houses were placed and where people had placed boxes in deciet and hythloth to block off the mobs.

    Comment by AKFG
    09:25 05/09/2010 # ! Neutral (0)

    Well said.

    Comment by Tuor
    10:39 05/09/2010 # ! Neutral (0)

    Seriously, say what you will about WoW, but they do vary the landscape quite a bit. Architectural changes are pretty much limited to between races. Most MMOs are going to have to at least approach that standard to be viable, IMO.

    Comment by alidan
    12:09 05/09/2010 # ! Neutral (0)

    no, you ant say wow, that was recent, go back to ultima online. i believe every server was different and if you wanted to or played enough you would know what server you were on just by looking around.

    and if you want 3d, i do believe everquest was the first 3dmmo, and is the granddad of the modern mmo, and it has easily the most verity of any mmo, at the very least for its time. hell even the differences between grater faydark, lesser faydark, and kithicor, 3 full Forrest zones of the original game are distinct enough that you can tell which one you are in easily if you spend any amount of time in them.

    and that is a standard of quality that was established 11 YEARS AGO, and ff14 appears to not even be capable of matching 11 year old quality standards.

    Comment by Anonymous
    11:56 05/09/2010 # ! Neutral (0)

    Those are pictures of the same areas taken from different angles. I don't understand what the posted pictures are showing me... That isn't a copy it's the same place.

    Comment by nocturne
    09:11 05/09/2010 # ! Neutral (0)

    A game world's design isn't simply about appearance. Any story is inextricably tied to its setting, and one hallmark of a well-designed video game is when its game world can tell a story on its own. Creating a world where a large portion of its geography tends to repeat itself is pretty much telling the player that it's a poorly-conceived game world without much lore to account for the way it looks. Square Enix (and its former parts) has a good track record when it comes to world design, so this misstep is somewhat perplexing (i.e., laziness under the veil of budget restraints).

    Comment by alidan
    09:19 05/09/2010 # ! Neutral (0)

    havent they gone on record saying that its to hard to make a city, thats why there are so few if any in ff13?

    what did you expect from that incompetent team?

    sadly i expected more than this.

    Comment by ゆっち
    09:36 05/09/2010 # ! Neutral (0)

    Maybe due to the sheer size of the game, this might just be a case where one (or more) part(s) have been copy-pasted, but the other sections might be exceptional.

    The minimaps are ridiculous though. They could at least change it.

    Comment by owi2000
    22:20 05/09/2010 # ! Neutral (0)

    Unfortunately SE has a bad precedent in this lazy landscaping already. If you've played FFXI, you'll have to remember that no matter what race's lands you were in, all the outposts looked identical. It was easy to get lost because there were few unique landmarks. And South Gustaberg... need I say more about lazy landscaping?

    I remember navigating around the game having no clue where I was going unless I checked my map (there was no minimap) every couple minutes because the roads were so long and meandering that they weren't worth travelling on.

    How much can you really expect from a company that has that kind of history? They're slow to learn, and refuse to take hints from other more popular games.

    Comment by alidan
    22:38 05/09/2010 # ! Neutral (0)

    do you still get lost after allot of play time there? i remember in everquest when i first started, was a real bitch, couldn't see shit, partially because of my monitor, partially because i was human and it was night.

    but after a while, everything became second nature, and i knew almost every town like the back of my hand.

    granted they all looked VASTLY different from each other, but its the getting lost sense that i'm interested in.

    Comment by alidan
    12:22 05/09/2010 # ! Neutral (0)

    do you know how hard it is to a mile size map? im taking a guess that thats the biggest there are in this game, maybe larger.

    correct me if im wrong, but everquest had a map that was close to 3-4 square miles big, or at least close to that, and there were 2 in the original game called the karanas, the original game had i believe 60-80 zones, and no 2 looked alike, and even to this day it still has some of the biggest zones in any mmo game.

    now if you spend i'm assuming, 3-5 years on an mmo, the easiest part of EVERYTHING is making the fucking land. im talking from experience of 3d modeling and making landscapes, that that is by far the easiest thing to do in an mmo. the dungeons, they are harder but still easier than anything else.

    there is no excuse to have the same landscape 4 times or a city 3 fucking times.





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