The developers of the controversial sequel to Valkyria Chronicles have openly admitted their decision to shift the title to a bishonen-based school RPG on the PSP is based on a desire to exploit the modest success of the anime adaptation and their distaste for the “95% male” fan-base of the original.
In comments on their official blog, they offer the following sentiments:
We’re being asked a lot why we are releasing Senjou no Valkyria 2 on the PSP and not the PS3.
Firstly, there is the issue of not wanting to leave a gap between 1 and 2. Put bluntly, it took about 3 years to make 1. With the experience of making the first one we could probably make a sequel in less time, but we’d have to improve things too, which might take even more time.
Also, with the broadcast of the TV anime we really wanted to get the game out before the impact of the anime subsides.
Secondly, we wanted as many users as possible for the game. Market analysis for the first game indicated fans were older and mostly male. That was the main target, but we had to think about things when we ended up with 95% males.
…
My vision is to develop Valkyria on both PS3 and PSP… Next generation titles cost a huge amount to create, and if we don’t develop our customer base we can’t get a return on our investment.
PS2-era hit games like Metal Gear have developed expansive fan-bases. If we build up the base of the mountain that is Valkyria, the peak can reach higher.
Put succinctly, the developers are desperate to ride the sequel on the back of the anime and want to capture the female demographic even if it means dumping the existing fans of the game.
Reading between lines also gives a tacit admission of the fact that a cut-down handheld version can be accomplished without innovation or improvement.
Considering the success of the anime was based solely on the impact of the excellent PS3 original, and that the fan-base for a strategic military RPG is always going to be skewed towards a male demographic, the wisdom of this marketing decision is questionable at best.
In fact, looking at the promotional materials it seems their marketing is now 100% concentrated on selling to a female audience, with a clichéd academy setting and female characters well out of sight behind a selection of bishonen lead heroes, as opposed to the original which proudly displayed Alicia and Selvaria alongside Welkin…
Considering the prospect of a true PS3 sequel has already been tied to the sales of this “sequel,” it seems the franchise might just end abruptly here, a truly unfortunate demise for one of the most innovative games of its generation.












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Just give me a Selvaria and I'm good to go.
She's dead... Unless you want a ghost...
a zombie will suffice
I've actually seen some bits and pieces of the game and it's online features... not much was shown though.
it looks pretty good for a PSP title, especially an RPG on the platform.
the gameplay looks to be the same fair, most likely an effort to keep the game familiar, while being on a whole new system.
from previews, I can guess that this game will probably be good, I can't place my bets on whether it will match or surpass the original, so I'll just wait and see.
also, for fans who want to keep this series alive, I'd say give it a try. the game seems to have some heart to it, even if the developers seem to be putting an emphasis in gaining a new fanbase...
If this game was for the DS this would make more sense. Alot of females do own portables in Japan but I am almost certain the number of female psp owners is much than the number of female DS owners (not to mention the overall # of DS owners is much higher as well)... gosh you're really not thinking it through Sega.
Beside all the illegal downloads on PSP...
Can't say anything till I played it. Hope it's good...
they gotta put more bishonen in it if they want a larger female fanbase
just more reason not to buy the game.
Just because very few males put next to tons of big breasted half-naked females? Oh my...
How do you know "very few males" and how do you know what made me not buying this game? Did I ever say it was "because very few males put next to tons of big breasted half-naked females"? Stop making baseless assumptions, you whore. And the one who upped your comment is prolly a whore too. *Prepare for whores to thumb down my comment and LOL over their rage since they obviously read it*
Because you complained about a piece of news that is about few male characters being added.
What? They expected otherwise originally? A school setting...are you fucking kidding me?
I'm so pissed off right now, I don't even know what to say...
This is one dude that doesn't care
I like the anime of Valkyria Chronicles very much, and have the game, but haven`t installed it yet.
After reading this i won`t.
With this decision by game company it seems they desperately aim to go bankcruptcy.
What?? Dude, this is about the sequel. Don't shun the original game for something that's not its fault. Valkyria Chronicles itself is still a very good game (and this is coming from a 360-fanboy).
As long as the gameplay is as good, and they add multiplayer versus modes for PSP, I'll be happy.
I really wanted to like the first game, but the ranking system just threw me off. Your rank gets punished for using strategy in the first game, but the only way to get the best rank is to have one person run straight to the goal so you have enough CP to do it as fast as possible. I just couldn't get into a game where all the main gameplay was about letting my characters get shot a million times in favor of faster field coverage time.
Business wise, this is the best decision they could make, actually. Of course male fans are butthurt that there are a few characters for female players now, but that is because male fans generally have huge issues with females playing videogames.
See all the nerds here pretending that women don't or rarely play games. It's really cute.
We're in the game, fragging you in shooters and ruining your base in Strategy Games, deal with it ^_^
This is just like the morons in Hollywood.
"Our 'R' rated movie just made millions of dollars. If the sequel is 'G" rated, just think how much more money we'll make!"
lehnerus2000
So if I understand well, they want this to be like the anime, so since the anime was bullcrap then they want the sequel to be bullcrap!
"In comments on their official blog, they offer the following sentiments..."
Indeed, they offer sentiments and don't make much sense.
Hmph. As a female gamer, I was proud to have an all-female army. It will be a sad day when I'll have to include some useless men on my team.
Wow, talk about stupid. "We're kicking 95% of our userbase in hopes of getting the 5% magnify tenfold."
"We're not going to be making gameplay improvements."
"We're throwing out the old storyline wholesale and pretending it never happened."
Forget all this bullshit about how many female gamers there are and how many male ones there are and how the characters will change it - they're just running headfirst towards making a shit game, period. Yaoi fanservice is all it'll have. 'Girl Gamers' like to play actual GAMES too. There's cheaper ways to find fanservice. And more enjoyable ones, too.
Danm Artifact can you be any more pessimist?
WHAT.
this is VERY NO
Am I the only one who's wondering who drew that last picture? It doesn't look like Raita Honjou. The style looks so familiar, especially that grin.
I watched the anime but i didnt play the game yet, idk im not a fan of shooting games,so should i really play it, i mean is it worth it
It's not a shooter. If you like tactical RPGs, this is for you.
please keep this "awesome!" logic a secret from kotick
imagine what he will do with modern warfare 3 to get more female customers
oh and about the MGS thing
people only like raiden because of his mgs4 comeback
kojima learned his lesson with mgs2 when he created raiden to appeal to the female population
at elast read some history sega since mgs2 is an exellent "not rushed" "not exploited" game that did poor because of fan backlash
Most Eastern cultures pride themselves on "Ancient" wisdom, and there sure are some profound realizations from there, but the "Western" world knows a thing or two...
There's the story of "The Greedy Dog".
Dog gets a piece of meat, then walks off to eat it. He stops by the water to drink also, and sees his own reflection in the water. Of course, he's a dog and doesn't get that his reflection is himself, he thinks it's another dog with another piece of meat. So he decides to bully this other dog out of its piece of meat and opens his mouth to bark. The meat drops from his mouth and goes into the water. So now the dog has no piece of meat...
Well, big companies become like this effectively, as due to "PC" a vocal minority can get them to put off the majority or quash the "Edge" they have.
A shame. I still wanna play the first game.
Guess that yaoi manga of Senjou no Valkyria didn't work out.
If they really wanted to appeal to females, they would've made better looking guy characters of CANVAS quality. If the new Valkyria or blond chick is a potential love interest, then the female fanbase is sure to go down the drain.
Hmm...I thought both male and female fans were supposed to get into this game, but 95% male!? Come on.....*sighs* I know I like Valkyria Chronciles, but even I know that girls would like this game even more than me, so what the heck....?
First off, I'd like to admit that I know relatively little about the gaming market and its demographics.
With that out of the way, I think that the way they are going about it seems wrong, but I understand their sentiments. A 95% male audience isn't just more males than females, it's completely dominating. Wanting to expand their audience isn't in itself necessarily a bad thing. I know a bunch of girls that love to play RPGs (my friends and I) so gaming isn't just for guys. I admit I haven't played the first one (though that's because I'm banning myself from playing anything else until I finish Persona 3 -.-;), so I can't say if the game is clearly a "guys game" or if it does need a little bit of maneuvering if it wants to successfully attract a female audience.
In any case, changing it to a bishounen game isn't the right way to do it. Wow. Do they really think that's all it takes to gain revenue?
Because it is, unfortunately.
Since when has a game's fan base not been mostly male? Last time I checked the only games popular with females were things like Wii Sports.
Don't forget barbie's horse adventure
finally a SFW bestiality game
My Little Pony isn't SFW?
Umm.. you forgot the Tales Of series..
*Traumatically hears the echos of fangirls squealing "Leon-x-Stahn", and "Asche-x-Luke"...*
Or all the games made by Square Enix.
Your sexism makes me sad, good sir.
they can be forgiven for this bold move if they release a vc2 ura with all the male characters ditched in favour of female ones. ;)
so they dropped their male audience for a female audience i don't see how this will help at all
wait. they wanted to compare their game to metal gear solid? isnt that game mostly male based fans? hence why it had a strong following throughout?
their reasoning phails.
MGS has GAR and MANLY TEARS...
The Boss, Big Boss and Snake are GAR...
This is how you make a game appeal to men and women...
Funny thing about Metal Gear... MGS2 was an attempt at luring in female fans.
Feels embarrassing, man.
Everyone knows Metal Gear = GAR, with ninja, blood, fanservice etc. The reason Snake can't reproduce is because his gruff voiced mulleted and bearded GAR babies would destroy the Earth through pure GARness. Sadly, Kojima isn't my hero since 2006 when he said "Games are not, and will never be art." I was shocked then it turned to anger. All I thought was FUCK YOU KOJIMA! Now every time I see him at TGS I glare with burning hatred.
It also had sexy, skinsuit wearing females all over the advertisements and in the game itself. This combined with lots of firepower, and tactical kills so......
I'm a girl and I don't really like this. The first Valkyria Chronicles was fantastic, and I love that it showed females in a strong, positive light, and alongside men.
In this one it's just more faggot bishounen with the girl out of sight because clearly women have no interest in female characters.
I hope it sells terribly, but it probably won't because women are suckers for bishounen, though admittedly not as badly as the men that'll buy absolutely anything with an moe girl on the front.
I can't really put this down as badly as I want though...because look at how many games sell just because it has cute girls in it. It is a shame that this had to happen to this series, though...shows every company will be a sellout for the right price.
I'm a little baffled. They create a game with semi World War II themes. This includes military, tanks, guns and toss in added a bit of shonen-style superpowers in the mix. Now they want ALL THIS to draw in the female otaku audience!?
I dunno, but all my marketing lessons seem to find this all counter-productive.
Actually you need to insert few pretty men a nd a bit tragic romance to attract female otakus and that actually fits every war.
.......Yes that indeed does sound correct. I can see this strategy easily working.
I don't see what pretty dudes have to do with war.
well they are the reason
I don't see what lolis and pretty girls have to do with war.
It's funny that they mentioned Metal Gear.
MGS2 shifted more towards Raiden to attract new fans, but his reception was mixed at best.
well I think they got the gay demographic with that move :p
Well with the current look of the character designs and settings and the apparent lack of any substance going into the plot for this or depth in it's characters...now they just need to replace the tanks with mechs and it's the next gundam series.
I'm more concerned that the sequel looks like horrible moeblob, schoolgirls in mini skirts in war?
Fuck this sequel
Sounds like fail near the level of Endless Eight...
Sounds like nothing like endless eight. Tons of games have gotten PSP spin offs that have been nothing more than ADV crap. Doesn't mean you have to play it.
Unlike Kadokawa, they can't hope that they have as many braindead fans so I'm not sure why the hell they're trying that. It's not like their product had that much of a big name they could kill by failing Endless-Eight style.
“We Have Too Many Creepy-Otaku Fans”
Oh shi~. Prepare for yaoi and bishie fangirls squealing around Gamespot forums and thousands of Male Character A -x- Male Character B fanfiction and creepy fanarts overpopulating in Deviantart.
I bet you goto anime cons you weaboo fuck.
Butthurt "Squeal! Ciel-x-Gayb!" fangirl, eh?
Because most of that doesn't happen already...
Considering how females cluster around the yaoi section in the bookstores, you're probably right.
So what?
(Goes back to playing Desert Combat.)
At last it is in talk then what means much space for merchadingse all the fangirls will buy.
well this was an awesome marketing plan, lose all your dedicated male fans and gain a bunch of stupid girl fans that could just drop it in a second for another bishonen out there, yeah lets see how far the sequal will get lmao
The 3rd game better be on the PS3 & it better blow my mind.
May Gallia rest in peace and never have any more wars.
well you could say they achieved world peace with that move then :)
Assuming there will be a 3rd game...
Aaaah how cruel. Well if they don't want guys playing it then they just need to add a few how to take care of 'a period' segments in there somewhere.
Wow what a clueless comment, I dont even know where to start.
or Replace all the female characters too guys. lol kinda sad the developers are taking this sort of path. I think the female characters are what made it popular though.
lol, i bet the switch is so they can sell more male figures since they notice that the female ones selling so well?
They don't want no guys playing it, they want more customers and the biggest population of the world IS female.
Women will never start to play games as much as men do, they are on hunt for that rich okanemochi.
When they stop that, they begin to eat. Not gaming.
1)95% of the VC customers are male.
2)Most viewers of the related anime will be... male.
3)The game should be bought by the anime viewers.
4)We probably get a poorly made bishonen game adressed at female customers.
Result: They will loose a big part of the male customers. Getting 20 times as many female customers as before to compensate for the loss is delusional.
Without another Endless Eight Sales Miracle (TM) this will completely crush VC.
At last it is still better then making it something with clumsy moeblob characters like it is currently "in".
Gundam went more Bishie recently, it's still showing signs of life... even though I dislike it, I'll admit it's impressive
I think the game's gonna be ok, just not what everyone's hoping for, good or bad
But it isn't a bishonen game in any way, you maybe should read about the game and look at all the big breasted half naked woman that are included in it which are way more then males...
Moeblob > Gundam bishies
only 1% of which actually play video games?
There aren't as many female gamers out there as you think.
Seems like some people here don't read the articles on wikipedia which are the sources for the statements. It is the half...
Actually you don't see the point, it is more then the half female but you don't seem to be abel to do researches or read like she said.
=_= She wouldn't take my word at anything, and continued "seeing what she wanted" in the article, so i'm not surprised. But, whatever, everyone messes up at some point.
I think she ran away ^^
should have fate/stayed in the kitchen
Sorry, but there seems to be some misinterpretation going on here.
"...women represent approximately half the population..."
This isn't talking about gamers, this is saying that the human population is approximately 50% male and 50% female.
"...women now comprise 38% of all gamers."
The ratio of female to male gamers is a bit higher than 1:2, so okay, that's a decent sized market, but...
"...but buy a small share of all video games."
Despite representing over 1/3rd of the "gaming community", this suggests that for their numbers they are, per person, spending much less in the industry.
While it's stupid to deny the existence of female gamers, the wikipedia article you pointed to supports the claim that the female market is much smaller than the male market, and in relation to the game at hand, abandoning the larger male demographic to target the fewer in number and lower spending female demographic is a poor marketing decision.
Learn reading, then post:
"The role of women in the games industry—as professionals and as consumers—has received extensive academic and business attention because women represent approximately half the population but buy a small share of all video games."
Also the articles linked on wikipedia proof that you are wrong.
Did...did you just attempt to use Wikipedia of all things to back your argument? ::sigh:: where to even begin.
First, your argument was that there are more female gamers than male.
Then you post a wiki article to back it (un-scholarly reference=failed. There's a reason you can't use wiki for college papers/arguments).
And in the wiki article it states
"According to a study conducted by the Entertainment Software Association in 2008, women now comprise 38%[2] of all gamers."
Nowhere in the article does it edit or amend this, and 38% doesn't sound like "more than" to me.
Game over. Continue?
lol, you need to learn to read 女中 あゆ
What the states is that half of the WORLDS population is female, NOT half of the gaming population. The very same article states that there are significantly fewer women who game.
Within the industry there are plenty of girl gamers in professional roles, but they're still playing catchup to a largely male environment.
Your argument of "girls who play games", as well as "girl gamers" doesn't hold up well either as that kinda ignores "guys who play games" in regards to male gamers...
The female gaming demographic is significant in size, but pales in comparison to the largely male playerbase.
::sigh:: You still don't seem to get why your argument failed so badly. I'll give you some time to reread the facts of your argument vs your proof. I won't hold it against you, because everyone makes mistakes. As a help
>YOUR ARGUMENT :more female gamers than male
>Roles of women, professionals and as consumers
>approximately half of population but buy a small share of all video games
>According to a study conducted by the Entertainment Software Association in 2008, women now comprise 38%[2] of all gamers
More than does not mean equal to, nor less than. Does any of this help you?
Like I said Before, learn reading. I am talking the whole time about girls that play games and not female gamers. Just because a person got games to play it isn't a gamer.
Like it was said already multiple times, read the sources included in wikipedia and you will se that it is over the half besides that you should learn what "gamer" means since it is used for a person that plays almost every day games and not those who play games in general.
To begin with we see the point that she tries to make but it doesn't change that the point is simply not true.
Secondly we aren't into guro or other fetishes that much so we don't like half female.
Additionally it is 'to do research'. And of course it's 'able' because I don't think you think of the guy Cain slew.
Also here some additionally funny statistically things:
- each generation 105 men to 100 Women are born, which means there are in the same age frame more guys, this is hormone based and a evolutory survival trait because men tend to die more frequnt normally
- women live in average 6 to 8 years longer in most parts of the world -> means there are slightly more women on earth but basically many of them are just old and it's unlikely they buy games wouldn't you think?
Actually there are many games existing for old people existing, alone all the brain and muscle training ones are even bought by pensions for their old people so they don't get bored.
Funny how Anons 4:38 and 6:28 speak in exactly the same manner as 女中 あゆ.
Anons 4:03, 4:04 and non-Anon BlaqCat have the right idea here.
If 38% of gamers are female, that makes 62% of them male. 62 is a larger number than 38. Therefore, there are more male gamers than female gamers.
That's not to say that 38% of gamers isn't an impressive market share (and I don't blame VC for trying to cash in on that, even if they're going about it the wrong way), but 38% is certainly not a majority.
I would love to see the study that backs your statement (because It's almost a guarantee that your talking out of your ass).
http://en.wikipedia.org/wiki/Girl_gamer
Dork, half of the gamer population is female but buy less games and 38% are "real" gamers. Those who play games only sometimes don't were counted, it would make it more then male ones.
I don't know any female that doesn't own a console and games thought.
Actually there are, even more then males as you can special see at the sales of games for Nintendo consoles and Square Enix games.