Atlus Announces Shin Megami Tensei Strange Journey

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Atlus has announced the latest original title in the Megami Tensei series, though fans are unlikely to be overwhelmed…

The game is set for release on the 8th of October, with a typically Shin Megami Tensei-esque story about exploring a mysterious dimension, though the game has an obvious science fiction style to it.

The platform will be the DS, which is probably enough to end interest in it, unless one of its female characters turns out to be a crossdressing boy.

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Via Hachimaki.

Fans might be forgiven for lamenting the fact that no confirmation of the supposed PS3 release of Persona 5 is forthcoming. As with the recent Valkyria Chronicles PSP “sequel,” few are likely to be enthused by a DS game either.

If the Japanese gaming industry wants to regain its global market share, perhaps it should stop prioritising development for handheld systems over home consoles, as it seems the vast majority of successful franchises originate on these platforms, to say nothing of the technological straitjacket imposed by development on portable hardware…

Handheld sales might be strong, but they do not seem to contribute much to developing long term competitive strength.



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    Comment by Anonymous
    05:05 23/07/2009 # ! Neutral (0)

    I'm thinking Atlus is going to shift their focus to handhelds for a while before testing the waters of a PS3/360/Wii release. The next Shin Megami Tensei game will more than likely be on a single console as development costs for one console, except the Wii would be high enough as it is so trying to go multiplatform would make things worse especially if it doesn't sell as well as they want. Let's say they do release SMT4 on the PS3 and it has subpar sales. Do you think they would bother releasing another game on the console when they know it could result in the same thing? People may not like it but Atlus is trying to be financially smart about this. They see what consoles are selling well and have the better game sales in the Japanese market and are making games for it. The only ways to really resolve this and get them to start developing for the newer consoles is if a large company bought Atlus and gave them a bigger financial backing or if their games become wildly popular for some reason but the likelihood of either of those happening is pretty slim. I don't know about you but i would rather see Atlus play it safe now and succeed later than take a risk that could potentially be a big financial blow and risk taking them out of the gaming industry.

    Comment by Anonymous
    05:19 23/07/2009 # ! Neutral (0)

    Honestly, when (or if?) Atlus steps into the HD ring, the most likely title for them to release is Persona 5. They'll build the engine, the assets and make the investment they would need in order to do it right. P5 would come out, sell a couple hundred thousand copies and most likely lose money. This is where Atlus will take a look at what they have; the engine is done. The groundwork has been laid out - now in order for them to potentially recover costs and make some money, they will need to start pumping out more titles. SMT4, various spin offs and side stories, DDS, etc.

    That is the only way I can see Atlus pulling through HD development, unless they halfass it and just reuse their old engine and upscale all the assets, like other companies do.

    Comment by Snot
    06:53 23/07/2009 # ! Neutral (0)

    Is HD development really that hard? Just take the same models used for the FMVs without downscaling, since the hardware has finally caught up to be able to render high polycounts in real-time.

    I thought it would be more like Flash -- pretty much resolution independent.

    Comment by Anonymous
    07:13 23/07/2009 # ! Neutral (0)

    It is quite a bit more complicated than that. To simplify things, with higher resolution textures comes more work, with more work comes a larger development team, with a larger development team comes higher development costs, etc etc.

    The average PS360 game is estimated to cost around $10-30 million dollars to develop, which is quite a bit higher than the DS, PS2, Wii or PSP.

    Comment by Tate
    10:12 23/07/2009 # ! Neutral (0)

    so uh..wtf are they doing? science fiction or not, those character designs look like ass, something from a 1950's b flick or ripped off from elsewhere.

    Comment by Ch1nGFuX
    15:33 25/07/2009 # ! Neutral (0)

    Sincerely, this looks ugly as shit!! Persona wins :\

    Comment by Anonymous
    11:38 25/07/2009 # ! Neutral (0)

    Best looking SMT game in years.

    Comment by Anonymous
    12:49 24/07/2009 # ! Neutral (0)

    The DS is a pretty robust system on its own, and the classical SMT games don't require that much processing power.

    The only reason DQ9 got shit on was because Japanese nerds are autistically dedicated to resisting change and have literally nothing to do but spam websites and masturbate to underage-looking cartoon characters.

    Comment by SenseiSyaoranLi
    Comment by Anonymous
    01:40 18/11/2009 # ! Neutral (0)

    "The platform will be the DS, which is probably enough to end interest in it"

    Stopped reading there, who cares.

    Comment by Anonymous
    09:21 28/07/2009 # ! Neutral (0)

    Haha. Bitch more OP because its not on your beloved Sony system.

    Comment by Anonymous
    21:31 23/07/2009 # ! Neutral (0)

    'few are likely to be enthused by a DS game'? the ds is the best selling console in Japan by a massive margin. dragon quest ix sold like 2.3 million copies in 2 days, even though i thought it was stupid at first that they weren't going to release it on the ps3.

    Comment by Anonymous
    10:58 23/07/2009 # ! Neutral (0)

    looks like CRAP.

    Comment by Jaruto
    10:50 23/07/2009 # ! Neutral (0)

    YAY! I have a ds.

    Comment by Anonymous
    12:47 23/07/2009 # ! Neutral (0)

    Hoh, sounds like a grand adventure.

    Probably not gonna be as creepy as "Event Horizon", but damn, I've never been disappointed by an SMT game before.

    Comment by KurenaiOokami
    18:26 23/07/2009 # ! Neutral (0)

    How can you say "The platform will be the DS, which is probably enough to end interest in it,"?

    The last one, Devil Survivor, on DS was excellent.

    Comment by Anonymous
    03:49 23/07/2009 # ! Neutral (0)

    Persona is too casual. SMT is more hardcore. The character design might be a little strange but I hope the plot won't disappoint.

    Comment by Anonymous
    03:58 23/07/2009 # ! Neutral (0)

    Persona is an SMT game too, dumbass.

    Comment by Anonymous
    04:01 23/07/2009 # ! Neutral (0)

    Persona is only branded as a SMT game for western audiences, dumbass. In Japan it is just called Persona 4.

    Comment by Stonehound
    04:21 27/07/2009 # ! Neutral (0)

    Full elaboration: Shin Megami Tensei is a series title used rarely by Atlus Japan, and as an all-overarching blanket by Atlus USA. In Japan, the Persona series uses the Megami Ibunroku series title, which was also attached to the Japanese release of Devil Survivor.

    Comment by Icy-nee-san
    00:49 23/07/2009 # ! Neutral (0)

    At first I was like, "FUCK YA~! SHIN MEGAMI TENSEI~!"

    Then I saw the platform would be the DS and I was like, "Awwwwww"

    But then I read, "one of its female characters turns out to be a crossdressing boy" and I was like, "Thats nice"

    :3

    Comment by AMAYA
    03:25 23/07/2009 # ! Neutral (0)

    i hope you know the 'crossdressing boy' part was referring to Idolmaster Dearly Stars - interest was low in the game because of its DS platform, but when it was revealed that one of the playable characters is a teenage boy dressing very convincingly as a loli, pre-orders doubled (and then some) practically overnight.

    Comment by Taiga sama
    02:16 23/07/2009 # ! Neutral (0)

    hence why "strange journey"

    Comment by sanimej2
    12:19 23/07/2009 # ! Neutral (0)

    *insert laughter here*

    Comment by dood
    00:48 23/07/2009 # ! Neutral (0)

    Hopefully this will be localized fast.

    It seems to use Devil Survivors's Interface which is a bummer, I want to see players sprites ditching out moves and not just a simple effect.

    But still I have a DS so I'm happy its not on a PS3/X360/Wii.

    Comment by Megaman0
    00:47 23/07/2009 # ! Neutral (0)

    2 Black guys in a Japanese game? Isn't this some kind of milestone :P

    Comment by Muyo
    00:46 23/07/2009 # ! Neutral (0)

    Wow Etrian Odysey 3!

    Comment by Typewriter
    02:46 23/07/2009 # ! Neutral (0)

    Because Etrian Odyssey is the very first RPG game to utilize first person exploring + overhead map?

    Comment by Arehexes
    02:30 23/07/2009 # ! Neutral (0)

    thats what i thought

    Comment by Mitsuo Kubo
    00:56 23/07/2009 # ! Neutral (0)

    I'll still probably play this...but I'd much prefer another PS2 game. :|

    Comment by ArcheR
    00:56 23/07/2009 # ! Neutral (0)

    I don't get all that hate on the handhelds, especially the DS. A good game is a good game. I I don't even own any handhelds anymore and I still see them as greatly entertaining games.

    This pretty much gives me another reason to get a DS when I finally get some cash again. Are portables really so bad? I mean, the Persona remake is my #1 reason to get a PSP.

    I understand how underwhelming the technology may be, but Christ... portable gaming isn't this big black cloud.

    Comment by the7k
    21:46 23/07/2009 # ! Neutral (0)

    Because of all the RPGs this gen, 99% of them are on the PSP or DS. Meanwhile, console gamers are STARVING for RPGs, and we are getting nothing but table scraps.

    Not all of us like to play RPGs on portables. In fact, some of us downright hate it. The only way, ONLY WAY I'll ever play this game is if I download a ROM and play it with an emulator. If the only way I can enjoy an RPG is at home - free of distractions - why should I put a crink in my neck from looking down at an unnatural angle for hours? Why should I play on a small screen when I could play on a big screen?

    I'll save my DS for something along the lines of Bleach DS, Geometry Wars, Contra 4, Metal Slug 7, etc - you know, short-burst arcade-y games, where if I have to put the game away, I don't have to rush to a save point. Games where the story isn't important, and so I can feel free to just skip straight to the action and not worry about missing some story just because some kids are screaming while I'm playing the DS in the middle of eating at McDonald's.

    Comment by Anonymous
    15:43 23/07/2009 # ! Neutral (0)

    I think it has to do with the technical limitations of the portables. Even the humble PS2 still beats the crap out of both the DS and PSP. Especially when it cames to storage. (Lack of VA and big 3D maps)

    and i think people are just dissapointed with the lack of a next gen SMT game as of today.
    i know i am... i wanna see my demons in full HD glory already.

    Comment by Anonymous
    01:24 23/07/2009 # ! Neutral (0)

    id say psps & other handhelds are more price friendly than PS3 by a long shot.

    PS3 is good for its price but not everyone can afford that. (especially over here)

    But hey, Sony owns them both so no problem to them...

    DS is another story.

    Comment by Anonymous
    01:17 23/07/2009 # ! Neutral (0)

    Good god, look at those Cyberman helmets. One of the enemies better be a strangely dressed Englishman with a PhD in crazy shit.

    Comment by MaidNiac
    03:00 23/07/2009 # ! Neutral (0)

    Well, there's Satan in a white diaper in this game..

    Comment by Anonymous
    01:15 23/07/2009 # ! Neutral (0)

    Isaac? What happend to you?

    Comment by Anonymous
    01:15 23/07/2009 # ! Neutral (0)

    Back to the old school SMT!

    Comment by Riful
    01:09 23/07/2009 # ! Neutral (0)

    When will these people stop with the handheld games? Why am I going to sit here and play a game on a tiny little screen with crappy graphics when I have a PS3 and a 360 hooked up to a 42 inch 1080p flat panel? Original games to the consoles and ports to the hand helds dammit.

    Comment by Anonymous
    01:20 23/07/2009 # ! Neutral (0)

    More people own DS = more people playing the game/more money to them.

    Also, handhelds are in dire need of some good games, so that's good news.

    Comment by Anonymous
    15:49 23/07/2009 # ! Neutral (0)

    the DS maybe. The PSP's recent surge of games makes me a happy PSP owner.

    I had some serious buyers remorse for that thing until recently...

    Comment by ZippyDSMlee
    00:42 23/07/2009 # ! Neutral (0)

    Looks like a cross between dead space, mass effect and astro fighter sun red. 0-o

    Comment by Taractis
    05:51 23/07/2009 # ! Neutral (0)

    When you put it that way, I'm totally buying the HELL out of this!

    Comment by MusicalNote
    00:36 23/07/2009 # ! Neutral (0)

    Did someone say trap? No? Okay. I'll go back into my hidey-hole now...

    Anyway, The game doesn't look interesting, which is sad. I'm not much of a scifi buff though. Place elves or humans in tunics on those pages and I'll admit you'd likely have me excited for a few minutes.

    I like handhelds more, to be honest. Console games are fine, but I prefer the graphics and play style of handhelds.
    Then again, I'm still pretending it's the SNES era and that 3D games don't exist. I'm probably not a good example of the market.

    Comment by Anonymous
    00:14 23/07/2009 # ! Neutral (0)

    The second DS SMT in a row? Sweet, although unexpected.

    Comment by AnonymousZ
    00:11 23/07/2009 # ! Neutral (0)

    I hate that kind of interface. This laziness is inexcusable!!!

    Comment by Anonymous
    16:44 18/03/2010 # ! Neutral (0)

    You have a point there. Using that kind of interface back when the franchise was on the Super Famicom is understandable, for the most part, but the DS is more than capable of processing multiple sprites or multiple character models. This is just another case where the old school style doesn't cut it.

    Comment by knee_san
    00:06 23/07/2009 # ! Neutral (0)

    Dead space anyone?

    Comment by taishi tetora
    Comment by Ragefat
    04:14 23/07/2009 # ! Neutral (0)

    +2 - That was the first thing that came to my mind when I saw the main character (guess he is).

    Comment by Storm Wing
    07:16 23/07/2009 # ! Neutral (0)

    A trap within... XD LOL

    Comment by King of Hentai Gods
    04:38 23/07/2009 # ! Neutral (0)

    looks funny, might dl to try out b4 buy one...

    Comment by Anonymous
    04:22 23/07/2009 # ! Neutral (0)

    angry anonymous is angry

    Comment by Fat Cat Lim
    00:33 23/07/2009 # ! Neutral (0)

    The uniforms really, really look like Dead Space. Probably a homage.

    Comment by Firaku
    12:46 26/07/2009 # ! Neutral (0)

    If they striped the gold armor shit off the character design and re-designed it it could be a bit better.

    battle inerface also looks crap imo

    Comment by Anonymous
    00:21 23/07/2009 # ! Neutral (0)

    Devil Survivor is good.. but i wonder bout this...

    Comment by Taiga sama
    00:23 23/07/2009 # ! Neutral (0)

    i rather see the new title in PS2 than in DS. thanks Atlus. i'll wait for Persona 5 or Digital Devil Saga 3 or Devil Summoner 3

    Comment by Anonymous
    00:24 23/07/2009 # ! Neutral (0)

    Sorry, you won't be seeing those. P5 is for PS3, remember?

    Comment by Anonymous
    00:28 23/07/2009 # ! Neutral (0)

    we never know

    Comment by Taiga sama
    02:15 23/07/2009 # ! Neutral (0)

    gomen nasai for not makin my post clear. i was actually referring this new game ( shin megami tensei strange journey in PS2 ). of course i would expect those other titles ( DDS3 / P5 / DS3 ) in PS3.

    Comment by Anonymous
    12:46 23/07/2009 # ! Neutral (0)

    dude, keep ur wapanese away from the site, if u wanna speak japanese feel free to go speak 100% japanese on a japanese forum, not some lame novice word followed by english >_>

    Comment by No One Important
    01:21 23/07/2009 # ! Neutral (0)

    Oh god is this a traditional SMT game on the DS?

    Do want

    Comment by Anonymous
    06:38 23/07/2009 # ! Neutral (0)

    Damn straight, this is SMT the way it was always meant to be. Though I'd really prefer something along the lines of "Shin Megami Tensei 4" but I'm asking for too much aren't I?

    Comment by ZippyDSMlee
    03:04 23/07/2009 # ! Neutral (0)

    I'd rather have a DS and PSP that can be plugged into a TV and have a 30$ game pad you can plug into it than a PSfail60.....

    heres hope the DS2 has proper TV output like the PSP...

    Comment by Booger
    03:27 23/07/2009 # ! Neutral (0)

    Just get an N64 and a PS1, problem solved.

    And you get the original games, too! Not some remake or side story.

    Comment by Anonymous
    03:02 23/07/2009 # ! Neutral (0)

    Fuck yeah just got a DSi. I suck on Atlus' mantits because shin megami milk is delicious.

    Comment by roukou
    03:21 23/07/2009 # ! Neutral (0)

    wow...And right after Devil Survivor came out.

    Comment by Anonymous
    03:46 23/07/2009 # ! Neutral (0)

    "If the Japanese gaming industry wants to regain its global market share, perhaps it should stop prioritising development for handheld systems over home consoles"

    Because all those HD RPG's have sold SO WELL and made SO MUCH money? Christ. Just keep posting random porn and stop trying to comment on the gaming industry.

    Comment by Artefact

    Imbecile number 1: Ever heard of Final Fantasy? Oblivion? Fallout 3? Notice how those games always taxed the hardware and had massive development costs, but were hugely successful. I never even mentioned RPGs either.

    Imbecile number 2: You may be to poor to afford a proper system, but most people are not. Nor do they wish to play games made with the hardware specs of 5-10 years ago.

    Comment by Anonymous
    04:44 23/07/2009 # ! Neutral (0)

    ^ Same poster here, I meant to reply to the above guy, not Artefact.

    @Artefact: Good job, you can list massive IP's from massive publishers (Square and Bethesda). ATLUS is not a massive publisher. SMT is not a massive IP. Persona is the biggest game Atlus has and that sold a little over 300k. Do you have any idea how much development costs on PS3/360?

    And I just assumed you were commenting on RPG's, as most other genres are thriving on consoles, whereas RPG's have found their market on the DS. The 360 and PS3 are failure in Japan, if huge franchises like Tales and Star Ocean can only scrape by with a couple hundred thousand sales, publishers will see no logical reason to continue developing for those platforms.

    PS3 has sold a little over 3 million systems in Japan, the 360 has sold ~1 million, the Wii has sold ~8 million, the DS has sold ~27 million and the PSP has sold ~12.5 million. Japan only cares about handhelds and the Wii, so that is where Japanese developers will shift their focus.

    Oh, and why are you mentioning Fallout 3 and Oblivion when discussing the Japanese gaming industry?

    Comment by Artefact

    Game development has changed, and if they focus exclusively on handhelds the Japanese industry will become an irrelevance, or more so. They will never be at the forefront of developments as long as all their titles are being developed for handheld systems which can't compare to actual consoles.

    Comment by Artefact

    As I was saying, they are done for if they do not move forward with the times... The Japanese gaming industry got where it is now based on success in international markets.

    Comment by Anonymous
    16:08 23/07/2009 # ! Neutral (0)

    Kojima: "Maybe I Should Quit Being Japanese"
    http://www.1up.com/do/newsStory?cId=3172266

    that article should clear it up a little.

    Ofc kojima has it a little more easy since MGS is a big name. but he still has a point.
    Most japanese companies are simply to scared to invest in HD gaming so they play safe with the handhelds.
    There is a reason sony suddenly shows alot of interest in the PSP after letting it rot for years...

    To quote from the article:

    "- Why do Japanese companies have trouble keeping up with their overseas competition?

    "Because they're Japanese," Kojima says. "Japan makes all their own books and movies and music. You can't export entertainment made by Japanese people in the Japanese language, so it's all made with the sort of budgets that guarantee profit within the Japanese marketplace only. Meanwhile, the English-speaking world is a global one. The scariest scenario I see is people overseas taking the ideas from Japanese games, running the Hollywood business merchandising machine on them, and taking all the revenue. If that happens, then there won't be any new Japanese creators."

    Comment by Anonymous
    04:25 23/07/2009 # ! Neutral (0)

    Here's the thing - there is MUCH less risk involved with this game than if it were to be a PS3, 360 or even a Wii game. There is a proven audience on the DS for this, the tech already exists (Etrian Odyssey and Devil Survivor), and let's not mention that both the 360 and PS3 are failures in Japan (where 90% of the audience for a SMT title exists). The Wii has done well obviously, but let's just say that's not the most likely platform a SMT player will own.

    Atlus clearly does not want to risk investing $10-30 million dollars on a PS3/360 that will sell 200k total. It's not worth it, and a bomb of that magnitude could potentially have very serious repercussions.

    Tech will progressively get better and better; that's a given. However, the cost of development will exponentially increase as well, which is why there is not as many niche titles released this generation - companies simply cannot afford it.

    Basically, the only RPG this generation that wasn't a complete bomb is Lost Odyssey, which wasn't exactly a great success either. FF13 will surely do well too, but this goes back to my original point; why develop $30+ million dollar games when you could develop games on the DS for a fraction of the cost and sell just as much, if not more (thanks to the install base)?

    Comment by Anonymous
    04:58 23/07/2009 # ! Neutral (0)

    Square is investing in "flagship" titles for consoles, and so far that hasn't gone very well. Dragon Quest X was announced before IX even released, probably because having a mainline DQ game on a handheld was a gamble, and if it failed they would have the Wii to fall back on. Of course, DQ9 has done extremely well so that should lay to rest any concern companies may have about the DS audience.

    EA is a good example; Dead Space and Mirror's Edge were high budget, original games, and neither of them lit up the charts. Of course, this was a risk they took in hopes of creating two new blockbuster franchises they could release plenty of sequels to, which they are already starting to do with Dead Space Extraction. But again, EA can afford this risk. They can afford to take a hit while they build up their brand. Many companies cannot. Honestly, Capcom is one of the only Japanese companies who "gets it." They make new games that can appeal to worldwide audiences, most of which have been quite successful.

    What this generation is likely to come down to, is more and more companies will stop taking chances on new, original games, and stick to surefire hits (like Dragon Quest and Final Fantasy). Niche games will move to the DS and PSP where they will still find an audience and still make some money, as opposed to losing millions on consoles.

    Comment by Firetribe
    06:24 23/07/2009 # ! Neutral (0)

    Mr Anon,

    I see how you like to use the F-word a lot.

    Just because a game or console isn't #1, its a failure?

    That's an idiotic way of thinking.

    And what Artefact is trying to say is that if Atlus would concentrate most of their resources on their "flagship" titles instead of a bunch of forgettable ones they could turn in a large profit and maybe hang with the big dawgs(square and bethseda)

    Because we all know that they're profiting greatly from taking few risks: hhttp://www.sankakucomplex.com/2009/03/12/atlus-in-dire-straits-huge-loss-forecast/

    Comment by Anonymous
    07:01 23/07/2009 # ! Neutral (0)

    Compare 1 and 3 million sales to the 8 million for Wii (which is well below what the PS2 had done in a similiar time frame). Both HD systems are currently failures in Japan - I don't really see how that is debatable. The Japanese market primarily only cares about handhelds at this point. The Wii is doing well, but it's nowhere near as popular in Japan as it is in America.

    And about the link; their losses have nothing to do with their video game division. On top of that, that goes even further to show that Atlus absolutely cannot afford the risk involved with developing an HD game. One high profile bomb could sink the company. They are catering to their market - which is on the DS.

    And comparing SMT to TES or DQ/FF? You're either ignorant or delusional. The best selling SMT could only sell a fraction of the worst selling DQ.

    Comment by Artefact

    This is something I appreciate, but the unaddressed concern is that with no new "flagship" type titles coming to the home consoles, where will the next great hits come from? Certainly not from the DS, it would seem.

    Even the likes of EA manage to release some new titles, and they certainly keep successful franchises going, all to great commercial success.

    Comment by Anonymous
    04:00 23/07/2009 # ! Neutral (0)

    That's it. The future of hardware is in cheap netbooks and cheaper handhelds, both with computing and graphics power circa late nineties to early 00's P4 and PS1/Dreamcast respectively ... just shrunken down to low-power chips.

    After all, they're basically all that's needed even for 3D games.

    All the Cell/PPC multicore bullshit can do is just handle higher resolution textures, so that they can display on super expensive TVs that just have more pixels and besides few people can afford anyway.

    I can't believe I'm actually living in a time when Moore's law comes to a screeching halt.

    Comment by Anonymous
    03:29 23/07/2009 # ! Neutral (0)

    Why the Atlus hate? Devil Survivor was a nice game and I'm expecting this to be better.

    Comment by MaidNiac
    02:57 23/07/2009 # ! Neutral (0)

    Oh gawd.. That helmet reminds me of Tokusatsu's 70-early 90's metal heroes..

    Comment by Anonymous
    01:30 23/07/2009 # ! Neutral (0)

    What's the problem with a DS release? Devil Survivor rocked.

    Comment by Anonymous
    01:26 23/07/2009 # ! Neutral (0)

    Is this a main series SMT title? As in SMTIV? If yes the I HATE YOU ATLUS!

    Comment by Artefact

    It is an entirely original work.

    Comment by Typewriter
    02:57 23/07/2009 # ! Neutral (0)

    As I don't see a "IV" anywhere in those scans, I'd say this is more akin to If... and NINE.

    Comment by Booger
    01:24 23/07/2009 # ! Neutral (0)

    For me the differentiation between a handheld game and a home console game is like the difference between coffee table books and actual full-length novels for a library.

    You just chew on one for the sole purpose of passing time (while waiting for the doctor, etc.). Whereas the other is supposed to be an engrossing pasttime that keeps you awake for dozens of hours.

    If I were an author or game developer, I sure as heck won't want my works to be relegated to the coffee table.

    Having sequels of almighty home console properties debuting on the platform equivalent of the coffee table is a sure sign that the gaming industry is collapsing.

    On a more personal note: it was the traumatic experience of seeing green fungus grow on the lithium ion battery terminal contacts and recharging ports that put me off anything portable from then on. (And yes, I don't like cellphones. I use them, but I don't like them. And iphone sucks btw.)

    Comment by Artefact

    I agree. There's no point in pushing the envelope when you pick the smallest one available.

    Comment by Anonymous
    01:37 23/07/2009 # ! Neutral (0)

    seeing how persona need some crazy grinding before progressing on level, i think DS version is good idea. I already play devil survivor and the ability to pause and play the game anywhere is tremendous!

    Comment by Arehexes
    02:34 23/07/2009 # ! Neutral (0)

    Nothing wrong with it being on the DS, it means we don't have to go pay a arm a leg and are first two children for a PS3.

    Comment by Anonymous



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