rita-mordio-reclining.jpg

A detailed comparison of the Tales of Vesperia demos for the PS3 and Xbox 360 reveals that the PS3 actually has noticeably inferior graphics to the Xbox 360 beta which was circulated to paying testers some time ago. The PS3 version actually has a lower resolution than the Xbox 360 version, for reasons we can only wonder at…

Screenshot scholars Digital Foundry hold forth on the matter:

Playable demos are often the first chance we get to check out gaming performance before the full retail or review code is made available to us. In the vast majority of cases, demos are actually produced after the final game has been submitted for evaluation to the platform holder, and it’s very rare indeed that there are any palpable differences between the sampler and the “real thing” in terms of pure performance.

So with that in mind, let’s take a look at Tales of Vesperia, the demo of which has recently found its way onto PSN… analysed by MazingerDUDE.

Curiously, the actual content of the demo is very different to what Xbox 360 owners got in their download, but there are several differences and similarities that can be discerned. Tales of Vesperia runs at 30FPS in the field sections, while the battle sections run at a crisp 60FPS on both systems. Similarly each version is v-synced, with no tearing.

In terms of visual quality, there are some differences though, as the shots below demonstrate.

tov_ps3.jpg
tov_xbox_360.jpg

Flat colours and the nature of this image play down the difference level, but due to demo content variance, it’s the only similar-looking shot we can produce for now.

Yup, a it’s sub-HD detail level resolved on PlayStation 3, with a bizarre 1280×576 resolution chosen for the game up against 720p on Xbox 360.

This results in a somewhat uneven form of scaling for PS3 owners, compounded by the anti-aliasing solution chosen: quincunx, which combined with the lower resolution adds a somewhat obvious, and unwelcome, blur to the game. For its part, Xbox 360 also uses a blur filter as opposed to a proper edge-smoothing solution, but with the additional detail level, the impact is not quite so distracting.

Away from the performance elements, and perhaps by way of compensation bearing in mind the delay in launching, Namco Bandai is promising a wealth of unseen content for the full retail release of the PS3 version, including new playable characters, costumes, quests and game areas, along with some level of interfacing with the forthcoming PSP release, Tales of VS.

Some related trivia: the only other sub-HD game we’ve come across that employs a 1280×576 resolution would be PS3 Soul Calibur IV, and even then, only when the game is forced to run in the 1080i/p compatibility mode (that is, with 720p disabled on the XMB), otherwise it is proper 1280×720.

Barring further upset, it appears gleeful Xbox 360 beta testers (at least those ones not smitten with Patty) get the last laugh in this bitter contest…

Tales of Vesperia PS3 Final Ultimate Edition (with Patty) is available for pre-order now.

Via Hachimaki.



    Post Comment »
    164 Comments
    Comment by Anonymous
    13:30 18/07/2009 # ! Neutral (0)

    xβox 360

    Comment by King of Hentai Gods
    16:03 18/07/2009 # ! Neutral (0)

    Looks like Mega Man X Command Mission...

    Comment by taz0x
    16:15 18/07/2009 # ! Neutral (0)

    hey, that was a fucking awesome game

    Comment by Storm Wing
    16:29 18/07/2009 # ! Neutral (0)

    Good enough for me, though...

    Comment by Reflectia
    13:30 18/07/2009 # ! Neutral (0)

    Night and Day comparison? What the hell! Seems that the people who made the comparison preferred xbow360.

    Comment by Artefact
    13:33 18/07/2009 # ! Spurious

    Quite possible, but it is undeniable that it is lower resolution in the demo...

    Comment by Anonymous
    13:53 18/07/2009 # ! Neutral (0)

    What has the first image to do with anything?

    Comment by rockbottom
    15:19 18/07/2009 # ! Neutral (0)

    The first pic are two characters from the game. Though you only see the hand of the archer guy whatever his name is.

    Comment by Gitami
    15:29 18/07/2009 # ! Neutral (0)

    Full picture link of first image please.

    Comment by Artefact
    16:21 18/07/2009 # ! Elegant

    It's on the Channel, and the cover pictures are always the full version unless they are absolutely huge.

    Anonymous must be the same person as before...

    Comment by Robocop
    18:08 18/07/2009 # ! Neutral (0)

    as someone who has played the demo on 360, i must say i am quite taken with this game and am giving it some serious thought to add it to my must play games list...

    Comment by ManaYagami
    18:34 18/07/2009 # ! Neutral (0)

    What? No comments about Sony favoritism?

    Comment by Artefact
    21:39 18/07/2009 # ! Diabolical

    I am being accused of Microsoft favouritism further down.

    Comment by Anonymous
    22:48 18/07/2009 # ! Neutral (0)

    No one in his right mind would/should do that.

    I think he must have misunderstood when you pasted that bit from the demo testers to be your words

    Or you misunderstood his accusing the demo testers to be accusing you

    Comment by sporkhead
    22:25 18/07/2009 # ! Neutral (0)

    This is just because Namco are clearly too lazy to learn to develop got PS3 properly, such was the case with EA's poor port of The Orange Box.

    Games like Grab Turismo 5 didn't run in the full 1080p for example, but that was due to allowing for better anitialiasing, etc (if I remember correctly).

    Comment by David
    08:04 19/07/2009 # ! Neutral (0)

    It's completely untrue that the PS3 version runs at a lower resolution. I ran the demo on my PS3 to test this (it runs at 720p), and took a photo as proof.

    http://media.silly-buggers.ath.cx/images/ps3-tales-demo.JPG

    Comment by Dynasty
    13:48 19/07/2009 # ! Neutral (0)

    Please try to avoid embarrassing yourself in the future.

    The game runs at a native resolution of 1280×576, but the PS3 hardware attempts to cover its deficiencies by scaling the image to 720 horizontal lines.

    Comment by Mike
    14:23 18/07/2009 # ! Neutral (0)

    It's not night and day, but it's very noticeable.

    Comment by Nonamecan?
    13:34 18/07/2009 # ! Neutral (0)

    Night is dark >< you can't see properly ~LOL

    Comment by Robocop
    17:59 18/07/2009 # ! Neutral (0)

    i also have noticed that if you cover your eyes with your hand, or even a pillow, it's also very hard to see properly...

    Comment by Anonymous
    13:36 18/07/2009 # ! Neutral (0)

    Xbawks is crap anyways. PS3 will jus dominate later on :V

    Comment by Anonymous
    13:45 18/07/2009 # ! Neutral (0)

    I can't believe that people still think that the 360 and PS3 have a chance at the Wii.

    Comment by Anonymous
    13:54 18/07/2009 # ! Neutral (0)

    Casual faggotry.

    Comment by Mike
    14:25 18/07/2009 # ! Neutral (0)

    Allowed the Nintendo bosses to swim in pools of money so it can't be all that bad now can it.

    Comment by Anonymous
    14:03 18/07/2009 # ! Neutral (0)

    I can’t believe that people still think that the 360/PS3/Wii/PSP/PC have a chance at the DS.

    Fixed.

    Comment by fxc2
    14:24 18/07/2009 # ! Neutral (0)

    Rofl at anon. Dunno about you, but I'm emulating DS on my PC.

    Comment by Anonymous
    17:16 18/07/2009 # ! Neutral (0)

    WTF? U can?! I'm grabbing dearly stars asap!

    Comment by Ray
    14:05 18/07/2009 # ! Neutral (0)

    The Wii? I thought only housewives use that.

    Comment by Cerenado
    14:18 18/07/2009 # ! Neutral (0)

    You mean "Josei"? Weren't "casual" gamers their prime target?

    Comment by crimson_moon
    02:54 19/07/2009 # ! Neutral (0)

    i see what you did thar

    Comment by Anonymous
    22:23 03/10/2009 # ! Neutral (0)

    You mean that router looking thing that I haven't played since 6 months ago? Yea, it's foolish to think one could best that >_>

    Comment by Feruken
    13:42 18/07/2009 # ! Neutral (0)

    I really don't see the problem,'cause even we all know that the PlayStation can achieve the same. So even at lower res, it's no big deal.

    Comment by zecks_marquise
    16:07 18/07/2009 # ! Neutral (0)

    from experience i have found that real life is at a much higher resolution than either of these consoles can achieve. it is also cheaper and more fun. rpg bellends should try getting off their fat arses more often, they don't know what they are missing out on

    Comment by Artefact
    16:22 18/07/2009 # ! Anomalous

    Real life has no, or at least very few, pirate loli to team up with.

    Comment by FallsFromGrace
    16:43 18/07/2009 # ! Neutral (0)

    Or we know exactly what we're missing and are happy to.

    Its not all about the graphics, sure real life has a high resolution but the colours pallette is often full of greys and browns.

    I also like stat heavy games with good characterisation and story. Real life tends more to hidden stats and an apparent sandbox approach, which really almost forces you to take repetetive quests, or 'jobs' to earn any gil.

    Also the Iron Man save option is always on and you only get one play.

    It's only played so much because it's free to play, there are loads of hidden costs though if you want any of the fun extras.

    All in all, I have dabbled in RL, but I always go back to my games

    Comment by ArcheR
    16:57 18/07/2009 # ! Neutral (0)

    I bow at what is the most epic comment to ever appear this month.

    Comment by Arturia
    17:17 18/07/2009 # ! Neutral (0)

    Yea I've tried RL, the graphics are great but the gameplay is terrible.

    Comment by MelancholyMomo
    22:38 18/07/2009 # ! Neutral (0)

    made me laugh ~

    Comment by Anonymous
    01:16 04/10/2009 # ! Neutral (0)

    LMFAO. I love when people take such a high and mighty attitude on people they don't know. Both my current girl, -and- myself love playing rpgs. We also like going out and having fun with friends. What's your "oh so experienced" advice for us?

    Comment by Anonymous
    13:42 18/07/2009 # ! Neutral (0)

    The new Ghostbusters game is the same way. Looks like ass on the PS3 and great on the Xbox 360. I'm a PS3 owner so it is disappointing.

    Comment by Anonymous
    13:47 18/07/2009 # ! Neutral (0)

    Buy both you cheap ass. Plus why are you playing a ghostbusters game, it should have been obvious it was going to be terrible.

    Comment by Anonymous
    14:35 18/07/2009 # ! Neutral (0)

    You trolling?

    From what Ive heard, the Ghost Busters game is supposed to be quite good.

    As for PS3 having worse graphics, it was also present in Resident Evil 5.

    I think it's due to the horrible anti-aliasing the PS3 seems to use, it blurs all textures into oblivion, and then developers being lazy just makes it worse. I'm not even sure if pure lazyness explains why it's not running in 720p.

    Comment by linkinstreet
    19:47 18/07/2009 # ! Neutral (0)

    wait, since when it has AA? that is only for teh far more superior PC

    Comment by hyh
    05:38 19/07/2009 # ! Neutral (0)

    Simple ;p ps3's hardware suck. Without good gpu the mighty cell will not help much.

    Sorry for my english btw .;]

    Comment by Anonymous
    10:36 19/07/2009 # ! Neutral (0)

    WTF do you mean Ghostbusters looks ass on the PS3, it looks excacly the same.

    The only diffrence i have seen is that the 360 got more particles when shooting walls and shit and lagging water on the hotel stage

    Comment by Dynasty
    13:55 19/07/2009 # ! Neutral (0)

    http://www.lensoftruth.com/?p=10974

    Let's do some research next time before embarrassing ourselves.

    Comment by Anonymous
    13:43 18/07/2009 # ! Neutral (0)

    Just you wait! The PS3 version is a beta test, too! They're planning on releasing a blu-ray quality version of Tales of Vesperia on the Wii with even more content!

    ....

    I do find it interesting though. I'd always kinda thought in the back of my mind that the PS3 version would have better graphics in some strange way. Is that even the same weapon, though?

    Comment by Geerie
    15:08 18/07/2009 # ! Neutral (0)

    umm theyre comparing the beta versions, not the full 360 version to the beta ps3. dont expect that much improvement. if they do make it to the 360s graphics levels, how can put this.

    do you remember crash bandicoot on the ps2 and how it had that incredibly long load times? double that.

    Comment by Anonymous
    13:44 18/07/2009 # ! Neutral (0)

    I can't tell the difference, even with it zoomed in.

    Comment by Anonymous
    13:46 18/07/2009 # ! Neutral (0)

    Perhaps you need to get your vision checked, one is visibly a lot sharper on even a consumer grade LCD.

    Comment by Mike
    14:26 18/07/2009 # ! Neutral (0)

    Really noticeable on my still hanging in there CRT heh.

    Comment by gunzaku
    18:37 18/07/2009 # ! Neutral (0)

    at 1st glance i feel the 1st pic looks better, then i realize it is ps3..

    Comment by Veknus
    13:44 18/07/2009 # ! Neutral (0)

    its only one game anywho still hate the 360 controllers more than the ps controllers

    Comment by Anonymous
    15:12 18/07/2009 # ! Neutral (0)

    well when it comes down to controller preference the 360 fits human hands better. the 360 controller was built around model human hands while ps was guessed and checked.

    Comment by null
    17:29 18/07/2009 # ! Neutral (0)

    Agreed with this anon. It's not even a matter of preference, it's a matter of fault. Convex triggers/thumbsticks and D-pad location are among the apparently arbitrary design decisions the PS engineers made. The only problem with the 360 controller is that damn guide button.

    Comment by Anonymous
    19:44 18/07/2009 # ! Neutral (0)

    You forgot the downright broken D-Pad on the 360 controller. other then that, i love it.

    Comment by Anonymous
    13:45 18/07/2009 # ! Neutral (0)

    Lazy port, nothing more. PS3 isn't slower hardware, in fact they're very similar as long as developers ignore the whole threading vs cell paradigm. What else is new in PS3 land... move along fan boys on either side, its a video game system.

    Comment by ZeD
    13:48 18/07/2009 # ! Neutral (0)

    1280×576 ..? wtf..
    I'm glad I played the "beta-test" and didn't wait for this shitty ps3 version..

    Comment by Anonymous
    19:12 18/07/2009 # ! Neutral (0)

    Shitty, as in 40% more content? Sure, have it your way; you must play it with a 500x zoom if you think that's what matters.

    Comment by Anonymous
    20:24 18/07/2009 # ! Neutral (0)

    40%

    Your imagination makes my Penis hard and my laughter strong

    it's a mere 8%

    Comment by Anonymous
    22:44 18/07/2009 # ! Neutral (0)

    To be honest we don't know how much extra content exists. Sure we have a confirmed extra character, about 1 extra costume per character and new skills/events and supposedly edits to the main story.

    The unknown aspect is how much edit to the main story and how much events are added.

    I hope its significant.

    If you're comparing with the 360 version, the lower resolution and increased load time is a factor. So multi system owners or those who've already played the 360 version need to take that into consideration.

    Comment by Anonymous
    13:48 18/07/2009 # ! Neutral (0)

    I wonder if they will add a patch to the game to fix the resolution problems if they persist post-launch?

    Comment by kamanashi
    15:34 18/07/2009 # ! Neutral (0)

    Well, if you think about. Most people wont be sitting that close to there TVs anyways. Mine has blur because it is 1336x768 while 720p are 1280x720. But, I only notice the blur when I'm close. While sitting on my bed, I can barely notice it.

    Comment by Lvrhina
    13:49 18/07/2009 # ! Neutral (0)

    Not very viable considering shade when its a daytime picture compared to a nighttime.

    Comment by Anonymous
    13:51 18/07/2009 # ! Neutral (0)

    Normally you can't see a difference, BUT WHEN ZOOMED IN TO 500%! Seriously WTF is with all of this console war bullshit? The demo looked plenty fine on my PS3, the lines looked alot smoother with less aliasing than the 360 version I own and beat.

    Comment by kamanashi
    15:39 18/07/2009 # ! Neutral (0)

    It's because people are proud of a console they didn't make. Don't know why they are, it's just like that. Don't forget the Weeaboos who also say that they don't want an American made console, so they get PS3. Little do they know, all consoles are made in China. Then you the 360 fanboys who constantly fuel the war instead of just letting stuff go.

    I would say it's like Apple Vs. MS. But there is a clear winner in that battle. So I will compare it to a war of cake and pie. Cake and pie are both great, but some people only like one of those. So they try to persuade each other why one is better. Little do they know, people like you and me are sitting eating both pie and cake.

    The only way to end the console fanboy wars is to quit making consoles and games all together.

    Comment by gunzaku
    18:35 18/07/2009 # ! Neutral (0)

    apple and ms? which 1 is better???

    Comment by linkinstreet
    19:50 18/07/2009 # ! Neutral (0)

    Who owns both? One man.

    Comment by kamanashi
    01:31 19/07/2009 # ! Neutral (0)

    You will have to figure that out on your own. We don't need another fanboy war starting.

    Comment by Lvrhina
    13:52 18/07/2009 # ! Neutral (0)

    Defiantly an Xbox fan boy posting this.

    Comment by Cerenado
    14:21 18/07/2009 # ! Neutral (0)

    You mean yourself?

    Comment by ManaYagami
    14:31 19/07/2009 # ! Neutral (0)

    I see what Artefact mentioned. You must have missed the over 9000 comments accusing him of Sonyfaggotry on other articles where Nintendo/Microsoft failures were exposed. This time, the ball was on Sony's side. Get over it! It's just a console.

    Comment by Anonymous
    15:48 19/07/2009 # ! Neutral (0)

    I think he's referring to the demo testers that was quoted in the article.

    Comment by Anonymous
    13:52 18/07/2009 # ! Neutral (0)

    ...........
    Tales of Graces FTW

    Comment by Anonymous
    14:01 18/07/2009 # ! Neutral (0)

    Without console war our lives would have no meaning!!!

    Comment by Anonymous
    14:02 18/07/2009 # ! Neutral (0)

    xbox 360 fan boyism alert!!!

    Comment by ManaYagami
    14:31 19/07/2009 # ! Neutral (0)

    Another one!

    /facepalm

    Comment by MaidNiac
    14:06 18/07/2009 # ! Neutral (0)

    I can hardly see the comparison problem due to the awesomeness of the Rita OP pic..

    Comment by Anonymous
    17:21 18/07/2009 # ! Neutral (0)

    Its the power of Raven's level 99 dick that made poor little Rita into a lover of "vitamin D".Look at that smile.

    Comment by Psyvariar
    14:14 18/07/2009 # ! Neutral (0)

    If this was a serious comparison, they could have at least saved it as a PNG instead of a lossy JPG. I can visibly see the JPEG compression artifacts in both, which sort of invalidates this. Not that I care anyway, I don't have any next-gen consoles, PC has enough titles to keep me happy.

    Comment by Anonymous
    15:18 18/07/2009 # ! Neutral (0)

    Word.

    When you are trying to compare the quality of visual images, at least have the decency to use a lossless compression format or just BMP or RAW. On the other hand the blow-ups doesn't seem to be affected by artifacts from compression. But Estelle isn't even wielding the same sword. This comparison is kinda null. Typical fanboy propaganda.

    Comment by ChaosAngelZero
    09:27 20/07/2009 # ! Neutral (0)

    Can't help but agree with the sword point. The comparison isn't immediately clear because of this and the day/ night difference.

    The image file format thing I don't think really affects the perception in a dramatic way, but even then they're indeed compressing them too darn much. JPEG compression can be much lower and the resulting image quite a bit clearer than this...

    Comment by GREW
    14:14 18/07/2009 # ! Neutral (0)

    And now?
    I don't care.
    I have both consoles, but my favorite one is the Xbox 360.

    Comment by Anonymous
    14:26 18/07/2009 # ! Neutral (0)

    I'm nothing close to an expert on video formats but I don't understand how it can work like that. If they fooled around with the aspect ratio of the PS3 version and scaled it to fit a 720p output then wouldn't the character models be vertically stretched somewhat? The characters have the exact same size and have the exact same distance between the top and bottom of the screens.

    Also the 500x comparison seems biased IMO. The thin rapier blade makes the pixelation and jaggies look terrible, but it isn't as if they don't exist in the 360 version. The thicker sword just makes the pixelation more spread out.

    Comment by chickenwing
    14:50 18/07/2009 # ! Neutral (0)

    Ever heard of Anamorphic Widescreen? This is the same thing, just vertical instead of horizontal.

    The detail is only 576 lines. However, it is meant to be stretched to a 16:9 ratio, so it is stretched. If you display it without stretching, you'll see a "squished" image. The 1280x720p version does not require that same stretching - it is already in the correct aspect ratio.

    As for being biased... I kind of agree. You need the same frame, and lossless screenshots.

    It's a fact that the PS3 version is lower resolution (at least the demo), but will it affect your enjoyment of the game? Depends.

    Comment by Anonymous
    15:00 18/07/2009 # ! Neutral (0)

    There's just going to be less pixels because the lower resolution. Less pixels spread out to cover the entire area so the aspect ratio stays in tact. Which means it's going to be uglier.

    Comment by Dice
    14:37 18/07/2009 # ! Neutral (0)

    If you want me to notice anything, I guess it's that Artefact likes artifacts?

    Comment by Icy-nee-san
    14:38 18/07/2009 # ! Neutral (0)

    Last Laugh indeed... unless the PS3 version has awesome loli pirate sex :P

    Comment by Anonymous
    14:41 18/07/2009 # ! Neutral (0)

    * Famitsu JRPG review scores

    X360 Blue Dragon 10/10/9/9 (38/40) Platinum
    X360 Last Remnant 10/10/9/9 (38/40) Platinum
    X360 Lost odyssey 9/9/9/9 (36/40) Platinum
    X360 Tales of Vesperia 9/9/9/8 (35/40) Platinum
    X360 Eternal Sonata 9/9/9/8 (35/40) Platinum
    X360 Star Ocean 4 9/9/8/8 (34/40) Gold
    X360 Infinite Undiscovery 9/8/8/7 (32/40) Gold
    X360 Enchant Arm 8/8/7/9 (32/40) Gold

    PS3 Atelier Rorona 7/8/7/8 (30/40) Silver
    PS3 White Knight Chronicles 7/8/7/7 (29/40)
    PS3 Demon's Souls 7/9/6/7 (29/40)
    PS3 Cross Edge 6/6/7/4 (23/40)

    conclusion:
    PS3 <<<<<< 360

    Comment by Anonymous
    15:09 18/07/2009 # ! Neutral (0)

    You forgot Valkyria Chronicles, at least that one is quite good.

    I played the "beta" on Xbox 360, was quite good. I like the PS3 additions though. I will buy de "complete PS3 edition" when it gets cheaper, I'm not pay full price again for a game I've already played.

    Comment by the7k
    15:24 18/07/2009 # ! Neutral (0)

    Yeah, an Eternal Sonata, Enchanted Arms and now Tales of Vesperia are all on the PS3, and he also failed to mention Disgaea 3 and Folklore.

    He wasn't trying to have a fair argument - he's just trying to push an agenda.

    Comment by Anonymous
    15:10 18/07/2009 # ! Neutral (0)

    *One of Famitsu's top scoring games

    NDS Nintendogs (40/40)

    conclusion: NDS >> All

    real conclusion: Famitsu scores are shit.

    Comment by Anonymous
    15:13 18/07/2009 # ! Neutral (0)

    Three of those games on the 360 list are also on the PS3 (Last Remnant could be a fourth, but the port is unlikely at this point)... Although, Cross Edge is going to the 360 now too... but its shit so it doesn't change add much to the lineup.

    Comment by the7k
    15:19 18/07/2009 # ! Neutral (0)

    Holy crap, they gave Enchanted Arms, Infinite Undiscovery, Star Ocean 4 and Last Remnant Gold and Platinums?

    It doesn't take an expert to know that those games were sub-par, to put it politely.

    Conclusion:
    Famitsu < Toilet Paper

    Comment by Anonymous
    17:10 18/07/2009 # ! Neutral (0)

    Why did they do that to my Rorona?

    Its the best thing since Japanese Textbooks.

    Comment by Anonymous
    19:15 18/07/2009 # ! Neutral (0)

    Uh, you forgot like 20 good titles, like Yakuza 3, MGS4, Valkyria Chronicles etc etc.

    You're a shitty troll who doesn't know his facts.

    Comment by Anonymous
    20:22 18/07/2009 # ! Neutral (0)

    He did forget to mention some titles, probably on purpose, but he was listing JRPGs you fucking moron.

    Comment by sporkhead
    22:30 18/07/2009 # ! Neutral (0)

    And who finds Famitsu reviews scores at all credible?

    Not proper gamers. Come back with better evidence.

    Comment by Anonymous
    14:43 18/07/2009 # ! Neutral (0)

    Does a barely noticeable difference of resolution compare to having a new character????

    Comment by gunzaku
    18:32 18/07/2009 # ! Neutral (0)

    if you are a xbox fanboy..then YES!!

    Comment by Anonymous
    22:52 18/07/2009 # ! Neutral (0)

    If you've played the 360 version already and expected the PS3 version to be clearly superior then yes!

    Comment by gyudon
    14:47 18/07/2009 # ! Neutral (0)

    My eyes! It burns!

    Comment by Geerie
    15:06 18/07/2009 # ! Neutral (0)

    its because of how blu-ray functions if given the same resolution the ps3 would have to have way longer loading times, which is still present in the lower resolution games. buy gta4 for both and put them side by side. you play the 360s about 10-15 minutes sooner. its rediculous at the speed loss when they went to blu-ray.

    its impressive for movies, but blu-ray was never invented for video games. the ps3 is just a casualty of marketing trying to push the blu-ray format. depressing

    Comment by Anonymous
    16:07 18/07/2009 # ! Neutral (0)

    Not at all. Resolution has almost nothing to do with load times. You can have the same 3d model and it will load the same when rendering it to SD resolution to Full HD resolution. What may affect the load time is mostly texture quality. If the texture were lower res, then it will load faster. Judging by the screen shot, texture quality looks about the same.

    Usually things happen like this (PS3 lower quality than Xbox360) is because it was made for Xbox360 first and then porting it to PS3.

    Comment by ChaosAngelZero
    07:55 19/07/2009 # ! Neutral (0)

    The loading times actually have to do with the consoles' disc drive speed, and thus data transferring. The Xbox 360's drive can transfer up to 15.85 MB/s, while the PlayStation 3's Blu-ray drive achieves 9 MB/s, thus the mandatory installing in order to properly stream texture data.

    Comment by ManaYagami
    14:37 19/07/2009 # ! Neutral (0)

    Actually, I have a BD-RW for the computer and it's access speed is a lot higher than the speed of my Pioneer DVD+/-RW, so it's a limitation only on the part of the PS3 and not of the BD technology itself.

    Comment by Anonymous
    15:38 19/07/2009 # ! Neutral (0)

    I think those are older drives yes. The newer ones could be faster.

    Comment by Anonymous
    15:06 18/07/2009 # ! Neutral (0)

    I like all of you "my system is better" fags. Just man the fuck up and buy them all. It's only way to be sure.

    Comment by Anonymous
    15:15 18/07/2009 # ! Neutral (0)

    As much as I love staring at sword pixels zoomed by 500%, this is just ridiculous. The two pictures should both be in day time and the two swords should be the same. It's like comparing a line to a wall. Also, it's sad that we have to stoop to this level.

    Comment by Shino
    15:52 18/07/2009 # ! Neutral (0)

    I don't see a difference.

    Comment by gunzaku
    18:30 18/07/2009 # ! Neutral (0)

    the difference is they're holding different swords!!! and from far, you won't see that much different even if they are holding the same sword...

    Comment by Anonymous
    16:31 18/07/2009 # ! Neutral (0)

    Pixels are serious business XD

    Comment by Anonymous
    16:37 18/07/2009 # ! Neutral (0)

    Why does nobody realize that the reason it's at a lower resolution is simply to make the download for the demo smaller?
    I'm pretty certain that the full game will have the exact same resolution, seeing as the ps3 version had been planned even before the 360 version was released.

    Comment by tasche
    16:37 18/07/2009 # ! Neutral (0)

    anyone know what the thing is called when you tie your thumbs together? or is it just a sign of affection?

    Comment by Anonymous
    16:41 18/07/2009 # ! Neutral (0)

    Why do these posts seem to be tailor made to start arguments between fanboys?

    Comment by null
    17:34 18/07/2009 # ! Neutral (0)

    Because Artefact freely admits that the purpose of this site is to get page views. What better than nerdy controversy?

    Comment by Artefact
    17:38 18/07/2009 # ! Empty

    People love to rage. And besides, Tales of Vesperia is terribly important...

    Comment by Anonymous
    20:27 18/07/2009 # ! Neutral (0)

    HA you think

    Comment by Anonymous
    22:51 18/07/2009 # ! Neutral (0)

    Its one of the more desired RPGs this year.

    Comment by Anonymous
    23:54 18/07/2009 # ! Neutral (0)

    I love you Artefact, have my babies. Tales of Vesperia is such srs bznss

    Comment by Anonymous
    02:16 19/07/2009 # ! Neutral (0)

    one of the most desired JRPGs

    And well...JRPGs become less and less popular

    Comment by Tate
    17:05 18/07/2009 # ! Neutral (0)

    xbox one is slightly more sharper with the lines. ps3 still looks good, although it is indeed worse. what were they thinking...

    Comment by Anonymous
    17:12 18/07/2009 # ! Neutral (0)

    From my 2ch searches I found that there seems to be minor differences in quality at best between the versions.

    PS3 has about 1s more load time for random battles
    PS3 has that odd resolution thing

    That's it for the downside. There is a confirmed new character, costumes, events and a possible ending/story but if you've played the 360 versions you'd prolly want more info before buying this one.

    PS3 only users need not think. Just grab it.

    Comment by Anonymous
    17:25 18/07/2009 # ! Neutral (0)

    hohoho so the PS3 version is also beta, bet the real version will come on Wii with vibrator, tentacles and over 9000 aliasing aretefacts from SankakuComplex

    Comment by Robocop
    17:55 18/07/2009 # ! Neutral (0)

    aretefacts you say? from here? well... that, uh, should be exciting i guess...

    Comment by Anonymous
    19:07 18/07/2009 # ! Neutral (0)

    I can't see any difference, really. Plus, the environment in the background is completely different, along with the light setting, so the thing about colors is bullshit.

    Let's not judge before the full game is out.

    Comment by Robert Patrick
    20:33 18/07/2009 # ! Neutral (0)

    How can someone have played the PS3 demo version and complain about the graphics ? Be it inferior to the Xbox360 version or not, who gives a damn ? Aren't you satisfied with what you got ?
    I played the PS3 demo, and graphically I think the game is just beautiful as it is. I don't like the gameplay very much, though (the AI is terrible), so I will probably wait one year or two before getting that game for a mere 2000¥...

    Comment by Anonymous
    03:16 19/07/2009 # ! Neutral (0)

    Really? I thought the graphics were shit. Especially the backgrounds. Of course graphics don't matter in an RPG (you listening stupid ass Squeenix?) so it doesn't affect my inevitable purchase.

    Comment by Anonymous
    20:53 18/07/2009 # ! Neutral (0)

    I was afraid of this. More content, inferior graphics. So instead of being the definitive version, now it's just a different version. It's Eternal Sonata all over again. Namco has learned nothing.

    As a multi-console owner, these timed-exclusives piss me off. Do I buy the game now, or do I wait for a possible port? Should I just wait anyway to see if it's ported? Now that it's been ported, the original is $30 and the new port is $60, does the extra content justify the price? Is the port perfect/better/worse in other ways? If I bought the original, does the new port have enough worthwhile content for me to double-dip?

    Fuck that. Either keep them exclusive, or make them multiplatform from the start.

    Comment by Anonymous
    21:41 18/07/2009 # ! Neutral (0)

    Holy shit ppl, have you even properly Lòóked at these stupid pictures?
    There's barely any difference, most of you wouldn't even have noticed if it wasn't zoomed in on fucking 500%. Day / Nighttime difference might play a factor as well here.
    It's not even sure the fullversion will look the exact same as the demo and even if it does it won't affect gameplay or anything else for that matter.
    It's still pretty obvious that the ps3 gets the better version, since it has more content, even if it has maybe 2 little jaggies more.
    Ppl shitting themselves over stuff they wouldn't even have noticed without it being pointed out is just sad.
    Oh and this is coming from someone who played (and loved) the 360 version and will buy the ps3 version as well if it gets released over here. Just in case anybody wants to label me as one of those stupid fanboys....

    Comment by TeeHee
    22:24 18/07/2009 # ! Neutral (0)

    It would seem that Namco Bandai hasn't figured out how to take advantage of the PhysX enhancements allowed by the NVIDIA graphics, like Sega has with Valkyria Chronicles.

    NVIDIA holds the (incomplete?) list:
    http://www.nzone.com/object/nzone_physxgames_home.html

    Then again, neither has Metal Gear Solid 4, and it looks great.

    Comment by MARl0
    23:48 18/07/2009 # ! Neutral (0)

    Pretty common for multiplatform games to suffer visually on the ps3. It would have been more surprising if the game actually looked the same on the ps3. I can't even remember the last time a multiplatform game looked as good or better on the ps3 compared to the 360.

    Which is a shame, because the ps3 is the more powerful piece of hardware. But being more difficult to develop for kills it every time in multiplatform games.

    Comment by Anonymous
    00:31 19/07/2009 # ! Neutral (0)

    PS3's power is being used to fuel the 4th dimensional aspects of the gaming, which isn't apparent in screenshots. Duh.

    Comment by Snot
    00:57 19/07/2009 # ! Neutral (0)

    The future of JRPGs are on the Wii.

    I kid you not, folks. Drumroll, please...

    http://en.wikipedia.org/wiki/Fragile:_Farewell_Ruins_of_the_Moon

    http://en.wikipedia.org/wiki/Arc_Rise_Fantasia

    http://en.wikipedia.org/wiki/Muramasa:_The_Demon_Blade

    For the following reasons:

    Microsoft evidently payed cash up front to get some of the Japanese otaku to purchase the American console, what better way to do that then with timed exclusive JRPGs. You can blame M$ for starting the deconcentration of genres this console generation. The previous Xbox didn't have any JRPGs; they were associated with the Playstation, and the SNES before that.

    The problem is, Japanese people don't want to play on non-Japanese consoles, so after the few otaku bought their 360s, that's it... there's no more recurring sales of 360 JRPGs.

    Next, the PS3 is fucking hard and expensive to develop for, and the only way to get around that is to be futon buddies with Sony, and few companies can do that. If it weren't for that then companies would really have no problems developing for PS3. Problem is the market at this point expects HD 3D graphics and will frankly not put up with basic sprites anymore.

    What does that leave, the Wii. WTF? Yeah, but basically JRPGs are niche, so they can only be sustainable on the most popular consoles, such as the PS2, PS1, SNES. The Wii is cheap and easy to develop for, and most JRPGs are not up to the graphical richness of Final Fantasy, so at least they won't even bother.

    Also, portable gaming is apparently taking over home console gaming as the platform of choice, which means more original IPs main titles on PSP and DS.

    You shouldn't have sold your Wii.

    Comment by MARl0
    04:50 19/07/2009 # ! Neutral (0)

    Don't forget Dragon Quest 10 being a Wii exclusive.

    Comment by Anonymous
    02:14 19/07/2009 # ! Neutral (0)

    this is the reason why PC gamers feels superior

    Comment by Anonymous
    10:57 19/07/2009 # ! Neutral (0)

    Ya the current status of Alan Wake is making me a real happy PC gamer.

    Vista only... if it even get released T_T

    Comment by muteKi
    03:04 19/07/2009 # ! Neutral (0)

    It of course remains rather surprising that the PS3 would have significantly better graphical and processing hardware (though admittedly the price point has gone down making it a somewhat more appealing choice) and yet have this. I suppose it really is true that it's a hard system for developers to work with.

    Comment by Unknown
    10:48 19/07/2009 # ! Neutral (0)

    Not at all. PS3 hardware might be technically superior, but you have to develop from the ground up to properly take advantage of it. That itself is a pain in the ass for the companies, and porting such a game to another console would be even worst, if possible at all. That approach just doesn't makes any sense for a multiplatform game.

    Comment by GourmetPrince
    03:06 19/07/2009 # ! Neutral (0)

    This picture is fucking hot

    Comment by Anony
    03:12 19/07/2009 # ! Neutral (0)

    It pretty hot. She just a bit older than karol which probably makes her a loli.

    Comment by Visssss
    06:35 19/07/2009 # ! Neutral (0)

    Better we wait for the full release of the PS3 version first before anything else.

    Comment by Anonymous
    07:21 19/07/2009 # ! Neutral (0)

    That's very true.

    Comment by ChaosAngelZero
    07:26 19/07/2009 # ! Neutral (0)

    Three and a half years down the line, and PlayStation 3 still has to reach, let alone surpass the Xbox 360 on multiplatform (and thus, actually comparable) titles, technically speaking.

    And we're talking about an almost year old title, not even touching games released simultaneously on both platforms (go check out the Ghostbusters one, or even stuff like Resident Evil 5).

    But we all know, Sony is chock-full of bullshit, so it's to be expected...

    Comment by InfiniteNine
    16:18 19/07/2009 # ! Neutral (0)

    Using different architectures plays into this quite a bit, as well as the RAM not being unified. Namco Bandai has made a 100% capable game on he PS3 before. It's a Naruto game, but it looks/runs fantastic. The problem is using the 360 as the lead platform for development and porting to the PS3, which is more difficult than the other way around from what some developers say. There is still some time to optimize the code for this port and fix this, but I miss days when people judged things by the content and enjoyment of their games, and not of their resolution. I played the demo and I'll pick it up per my friends suggestion.

    Comment by Anonymous
    18:47 19/07/2009 # ! Neutral (0)

    Resolution and Load Time affect how you experience the content of the game. Both of which appear inferior to the 360 version.

    Thus, they are relevant for evaluating the content of the game for multi-platform owners. More so, if they have already finished the 360 version.

    Comment by InfiniteNine
    21:19 19/07/2009 # ! Neutral (0)

    I played the demo and I didn't have problems with the visuals at all. I was just glad the models didn't look like dolls like in Eternal Sonata. What are the qualms with the load times? It was pretty much a split second load from map to battles which I found very surprising since it's a port from the 360. 360 -> PS3 ports have a bad track record regarding loading times, but this was beautifully optimized so far and loaded very quickly.

    Content to me is a strong story, wonderful design, and great game play. If you where to evaluate this version of the game with resolution and loading time criteria, I'd use a full version as opposed to an old build of the game, but seeing as you're talking about people who have played the game before, their criteria should be the new material available to them and if it is worth it to them. It shouldn't matter if it runs slightly in a sub-HD resolution. If that is what really matters to them do they really even like the game that much?

    I haven't really played a Tales of game, but this seems fine for me I'm not a graphics whore. If the gameplay is fun that is fine for me. I'd love to see it localized as my friend was telling me the skits where very entertaining when he played the game on his 360. I'm glad this is getting ported as I don't have a 360, and there are few games available on it that I actually want that isn't available to me on the PS3 already. (SO4 and Lost Odyssey are the games I want 360 wise.)

    Comment by David
    07:36 19/07/2009 # ! Neutral (0)

    The 1280×576 resolution quoted above only occurs when the PS3 is configured specifically not to use 720p. I just tested the Tales of Vesperia demo on my PS3 and it runs in 720p (1280x720).

    Also the demo is set in a dark and misty woods, which may account for the "flatness" of colours in the PS3 version compared to the brightly lit scene in the Xbox screen shot.

    Comment by ChaosAngelZero
    07:45 19/07/2009 # ! Neutral (0)

    Keep in mind that those Digital Foundry guys use some special equipment to obtain a game's real, native resolution, because both consoles are able to upscale to whatever resolution your TV uses through the selectable modes which you can choose in each system's setup, and of course they know about this variation in rendering when disabling some of them (they mention this at the very end when referring to SoulCalibur IV).

    So no, it really is rendering at 1280×576 regardless of what you do.

    Comment by Anonymous
    09:26 19/07/2009 # ! Neutral (0)

    why did no one mention that like, the screenshots are taken with different color/background/etc?

    Falls into the category of 'this is kerfluffle until proven otherwise'

    Comment by Eamon
    11:34 19/07/2009 # ! Neutral (0)

    Have both consoles for to enjoy the best of both world

    Comment by Dynasty
    14:04 19/07/2009 # ! Neutral (0)

    We 360 owners get a whopping 25% more pixels. Simply sugoi.

    The PS3 image is considerably blurrier (most noticeable on Estelle's dress), but it is admitedly a small price to pay for loli pirate panchira.

    It still remains to be seen whether or not the PS3 enhanced port will be released outside Japan though.

    Comment by Anonymous
    15:43 19/07/2009 # ! Neutral (0)

    There might be a bit more then a loli bonus character. But i'm waiting for the early preorder fans to confirm it before I decide if I'll pick up a copy.

    I'm a little harder to please because i've done the 360 version already and a single bonus character isn't as impressive as you might think.

    Imagine if they released a bonus character/dungeon/event for any older RPG you've played. Are you going to replay/rebuy it? If so, there are going to be lots of easy money to make for companies.

    Comment by Anonymous
    22:40 19/07/2009 # ! Neutral (0)

    It looks like anti-aliasing, NOT resolution, that's different. It looks like the 360 version is using 4x while the PS3 version is only using 2x anti-aliasing.

    Comment by ChaosAngelZero
    07:19 20/07/2009 # ! Neutral (0)

    It's actually both. It seems like most Xbox 360 titles use a 2×MSAA or 4×MSAA (multisample antialiasing) solution (with optional blur Or edge-smoothing filters depending on the occasion), while most PlayStation 3 games use Quincunx AA, which already has a blurring effect.

    You can check this out: http://forum.beyond3d.com/showthread.php?t=46241

    Comment by Anonymous
    02:47 21/07/2009 # ! Neutral (0)

    PC superior? I was but not is
    None of you morons would use your brain or do some checking.
    In the 80s there was a huge crash in video game industry and North America was heavily struck.
    The Japanese people managed to make video game revive, but the result is that most games are released on consoles.
    Why? Because Microsoft & Apple are both American, not Japanese.

    Fuck to your PS3/XBOX superior theories. PC is just now suffering the aftermath of that huge crash. Doesn’t mean it is dead or will never heal.

    Also, why Microsoft is releasing games on xbox?
    Because the PC has been trying to reclaim its status since the crash but never really succeeded, so…

    In the past it was JAPANESE CONSOLES COMPETING each other, DC, GBA, PS, PS2,Saturn, pc never had a chance to beat them. Now you get xbox.

    Stupid westerners, one more day you support PS3, one more day you are slowing down Western world to reclaim their status in Video Game Industry.

    http://www.1up.com/do/newsStory?cId=3172266

    The Japanese have realized that their industry is now sick and needs reform bur you foreigners are still supporting! You are even more stupid !!

    Comment by Anonymous
    08:09 11/08/2009 # ! Neutral (0)

    lol weapon compared not even the same with the ps3 having the much slimmer weapon

    Comment by Anonymous
    23:08 17/08/2009 # ! Neutral (0)

    like all the multiplatform games for the ps3

    Comment by tarbis
    09:41 19/08/2009 # ! Neutral (0)

    It's only obvious that PS3 gets stupid broken resolution. Bamco never used the PS3 engine to make the game. It's in PC environment ported to PS3. All multiplat games that was on PS3 gets broken resolution. While all PS3 game that was made using the PS3 engine gets solid 720 or 1080p.
    Take Bamco's Ridge Racer 7 for instance, it runs on smooth 1080p.
    It only goes to show that Bamco is lazy to make use of PS3 engine when they can.

    Comment by COSMO
    22:07 20/08/2009 # ! Neutral (0)

    I agree with tarbis.. I think most of the game developers haven't fully use the capability of PS3 engines yet. Rumors that it's quite "tricky" to use PS3 graphic program so most of the developers become "lazy" to try develop a prefect graphic resolution for PS3.

    But for Tales of Vesperia.. I think we still have hope, because they vastly improved the game's story, character and bonuses, so it's quite logic that they will try to improve the graphic quality as well. The graphic comparison presented here only for the demo right? I don't think that would suffice as a comparison until the real deal is out.

    Comment by Anonymous
    09:59 22/08/2009 # ! Neutral (0)

    Lol you guys are pathetic. The only thing you can say is....the ps3 isn't up to par with the 360 in the graphics department....YOU GUYS ARE IDIOTS. Have fun ranting on this page because everyone here knows the ps3 version is far more superior than the 360 version, and that is fact. Have a nice day

    Comment by Anonymous
    14:40 10/09/2009 # ! Neutral (0)

    Good game PS3 RULES, thing u gotta enough hentai on your site? lol

    Comment by Anonymous
    05:46 21/09/2009 # ! Neutral (0)

    Holy shit there is some very pathetic 360 fanboyism on this site.

    Comment by Anonymous
    13:54 27/09/2009 # ! Neutral (0)

    How about all us PS3 people look at the bigger picture, be happy your finally getting a port of this game. There is a shitload of added content, so you'll have more fun than those who played it on 360.

    The graphics are just graphics, it still looks good enough to play not like it looks like PS1 or anything. And the only thing that makes the picture comparison discredited is the fact that you have a day and night picture and a different weapon. Not saying you don't know your stuff and its the not the developers fault for being lazy, but that's pretty much the real reason you can't really say okay he's right. Just get new screen caps and shut everyone up for good.

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