Comment on Evangelion Movie Trailer is Hollywood Quality by ArcheR:

I like it. And I refuse to be butthurt about the changes or whatever. The new trailer will help attract new fans to the series, even if it is misleading. The old fans will bitch no matter what so why even try to please them?


ArcheR made other comments on this post:

  • Evangelion Movie Trailer is Hollywood Quality:
    Sort of. The old fans are very important, but no series can stay a success if it only please old fans. If you are going to update a series, there is a whole new generation by now that needs to be exposed to it for it to be a true success. And the movie itself is what does that. Pleasing the old fans with a trailer is really not going to do much. All the true Evangelion fans are already following everything. They’re aware of it. They don’t need the trailer. I understand the disappointment some …

  • Evangelion Movie Trailer is Hollywood Quality:
    What is the appropriate term for this situation… Oh, yes. I believe it is… “This.”

Recent comments by ArcheR:

  • Square Enix: “Next Final Fantasy will be an RPG Again”:
    Hexa, you hit the nail on the head and yet completely missed the point. It IS an illusion, and that’s EXACTLY why FF13 failed. As gamers, we like the illusion of choice. We depend on it. Western RPGs make their entire designs about this illusion. Despite all the branching choices you can make, you can still only move within the set parameters of what has been programmed. But the sheer volumes of choices makes the illusion very strong. This is also what sandbox games are built around by creating …

  • Square Enix: “Next Final Fantasy will be an RPG Again”:
    FF13 is a rails roleplayer.

  • Square Enix: “Next Final Fantasy will be an RPG Again”:
    Hexa, you hit the nail on the head and yet completely missed the point. It IS an illusion, and that’s EXACTLY why FF13 failed. As gamers, we like the illusion of choice. We depend on it. Western RPGs make their entire designs about this illusion. Despite all the branching choices you can make, you can still only move within the set parameters of what has been programmed. But the sheer volumes of choices makes the illusion very strong. This is also what sandbox games are built around by creating …

  • Bioware: “JRPGs are Stagnant”:
    Dragon Age: Origins and Final Fantasy 13 are basically equal in how much they were letdowns. I know a few Bioware fanboys who absolutely RAGED over how they dumbed down or screwed up the ruleset in Dragon Age, how many of the dialogue options were so archaically cliched and corny, or how the branching options had nonsensical consequences that majorly hurt their progress. On the other side, we’ve seen just how much FF13 has its own issues. So, what about Dragon Age: Origins? We haven’t forgotten …

  • Bioware: “JRPGs are Stagnant”:
    Because, first, Final Fantasy does NOT equal Japanese RPGs. You’re missing the rest of Square non-FF catalog, the Tales series, anything by Nippon Ichi Software, as well as the ENTIRE Atlus catalog. Which are all wildly different games. If you base statements on Final Fantasy alone, you don’t know how wide the playerbase, gameplay, and storytelling in JRPGs really is. Second, if you want to support a point, be smart: Don’t ADMIT you only played a tiny amount of the games for less than even an …



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