Both the old and new style have their respective merits. Regardless, a …
- Tags: Azumanga Daioh, Comparison, Kiyohiko Azuma, Mizugi, Oppai, Remakes
Comment on Azumanga Daioh Now Azumanga&! by Anonymous:
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Both the old and new style have their respective merits. Regardless, a remake is absolutely unnecessary.
Anonymous made other comments on this post:
- Azumanga Daioh Now Azumanga&!:
old is better
- Azumanga Daioh Now Azumanga&!:
the old school Sakaki more better then the new one
- Azumanga Daioh Now Azumanga&!:
I think Ayumu’s ”more feminine look” in the old version makes her look prettier. Or…it might be just me though(I also like Chiyo-chan’s old pigtails).
- Azumanga Daioh Now Azumanga&!:
Agree with this totally. Also, even if the characters seem “simplified,” the backgrounds and compositions are undeniable better. Especially in the “joke punchlines” comparison, the new one gives a better illusion of depth, and a more complex background by actually drawing in the classroom.
- Azumanga Daioh Now Azumanga&!:
I like old and new art pretty much the same. Except that I like sakaki’s old face than the new, her eyes are sharper.
Recent comments by Anonymous:
- Guilty Gear Xrd Sign: “In 3D & Using The Unreal Engine!?”:
I can’t wait to see I-NO! :D <3
- My Shironeko Can’t be this Cute!:
Let’s face it, the series will end with Kyon, all the other bitches and that kaworu looking boy having a massive orgy
- Guilty Gear Xrd Sign: “In 3D & Using The Unreal Engine!?”:
Friends Don’t Let Friends Get Friends Haircuts
- Guilty Gear Xrd Sign: “In 3D & Using The Unreal Engine!?”:
Maybe the 3D is not to blame for that, though, maybe it’s just the same reason was why Kiske has a pony tail now, it’s to show that the characters have aged/changed over time since the last game.
- Guilty Gear Xrd Sign: “In 3D & Using The Unreal Engine!?”:
3D celshading is just a tool, the style is still completely the same as previous games… most people didn’t even notice it was 3D until the camera effect








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