
It may not be a common subject for illustration, but it is interesting when it arises. Here are some interesting images dealing with the transformation of 3D into 2D, generally exhibiting an improvement over the source material.

This one is particularly interesting; quite the transformation of the lady teacher there.

More of this particular idol, Kaho.

Something of an interesting trace here.

These are excellent, especially how it's collected in a single image.
Fucking-A! If i had the imagination of turning that sad faced teacher into a beautiful anime teacher, i'd most likely feel more inspired to pay attn to school :(
3-D > 2-D
The people who like 2-D more than 3-D are mentally unstable and need help.
teacher looks like Rin Asōgi from Mnemosyne
2D for the win
OK we`ve seen the transformation from 3D to 2D, but can we see the transformation from 2D to 3D...please??
$_$
There's quite a lot of that on this site already, it's called 'cosplay'.
These 2d vs 3d things remind me of hollywood actress's make-up vs sans make-up comparisons.
Looking at that first comparison and then reading things like "generally exhibiting an improvement over the source material" helps me realize why you're all virgins.
1st 2D pic is fucked she's standing straight while the world is turned she's defying gravity. Where as the 3D simply has the whole pic turned.
Shit that's a nice catch, it's apparent from looking at the angle of her thighs but I totally missed that since we're naturally drawn to look at the face.
Hard to say but i preffer 2d :(
too much geeked xD
And now we know how manga & anime artists perceive their women to look like by how they've drawn them.
Its common for all artists to begin their educational background using (nude) models for their studies.
Uneducated artists tend to borrow their art from imageries either from pictures or pictures taken themselves for their requirement. Current trend these days applies the same trick, except its much easier to create by copying the color format from other arts using forms of photoshop programs.
Best way to discern ill-conceived artists is through the ligaments, but most noticeably through how the breasts are drawn; its easy to steal a pose, but bad artists tend to mess up on breasts when they try make them bigger or smaller than the imagery.
yep, i can honestly say as an art student, drawing breast are, FOR THE LOVE OF GOD, some of the hardest things to draw on the planet.
Personally i don't see any issues at all drawing (lol pun) inspiration from real life, if that is after all what it is you're attempting to recreate, but traces are skill less.
Myself, and all the other artists i know, excluding none, refer to some 1st hand object, at some time in drawing a pic.
I totally agree with that!
also ero and the like have also helped me draw a lot better :)
No w we 3d custom girl XP... that's where I trace the poses now
wow the teacher in 2D form looks very nice.
Is the teacher the one based on what looks to be a TV interview snapshot?
sure did.. it was like, +500 beauty points or so...
500 points in which system?
Prime example of how beauty is not the 'presence of perfections' but the 'lack of imperfections'.
First one's transition looks best lol.
Actually, I think she lost her balance in that one.
Drawn girl leans back, and looks to me like she's about to fall over backwards any second now.
Drawn girl also grew one or two cup sizes (or...maybe three). =P
may i know what software did they use in pic 4???
this time 3d wins :D
Well, you know what they say "art imitates life..." Oh wait... ;)
I've always heard it's best to learn to draw with a real life situation. You can actually get angles, perspective, shadows, etc. correct that way. So this looks like good practice for budding mangaka.
the obsession with 2d over 3d aka reality seems to be going a bit too far perhaps?